Player Matchup

Zeus
Zeus
DyneWulf
Zeus
Level 126
God Stats
3W - 4L
1,463 SR
Queue Stats
218W - 194L
1,555 Elo+
Party 1
Poseidon
Poseidon
GalahadVII
Poseidon
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,412 Elo+
Party 1
Tyr
Tyr
GammaRadion
Tyr
Level 94
God Stats
5W - 5L
1,553 SR
Queue Stats
251W - 203L
1,612 Elo+
Party 1
Terra
Terra
PookiePookums
Terra
Level 144
God Stats
3W - 2L
1,560 SR
Queue Stats
444W - 381L
1,569 Elo+
Party 1
Geb
Geb
bwpaco
Geb
Level 123
God Stats
1W - 1L
1,705 SR
Queue Stats
2W - 5L
1,397 Elo+
Party 1
Team Averages
Level 118
1,556 SR
1,509 Elo+

VS

Team Averages
Level 87
1,701 SR
1,590 Elo+
Ah Puch
Ah Puch
Broogy3066
Ah Puch
Level 22
God Stats
3W - 2L
1,770 SR
Queue Stats
69W - 61L
1,686 Elo+
Party 2
Achilles
Achilles
Miena22
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,570 Elo+
Solo
Danzaburou
Danzaburou
Tapp Water2915
Danzaburou
Level 113
God Stats
2W - 1L
1,552 SR
Queue Stats
104W - 86L
1,615 Elo+
Party 2
Neith
Neith
ch33k34t3r
Neith
Level 144
God Stats
2W - 1L
1,824 SR
Queue Stats
188W - 178L
1,537 Elo+
Party 3
Guan Yu
Guan Yu
ch33kb34t3r
Guan Yu
Level 143
God Stats
4W - 0L
1,858 SR
Queue Stats
95W - 87L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
4 / 6 / 4
10,447
615
27,475
13,815
9,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
GalahadVII
Poseidon
18
1 / 4 / 7
10,394
611
11,014
13,834
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 5 / 3
10,721
631
14,336
22,438
29,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 5 / 6
10,905
641
5,437
23,966
26,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
bwpaco
Geb
18
2 / 6 / 4
10,524
619
7,929
22,647
25,633
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Broogy3066
Ah Puch
20
7 / 2 / 15
12,689
746
34,402
12,647
7,251
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Miena22
Achilles
18
4 / 4 / 11
11,056
650
10,072
21,852
27,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Tapp Water2915
Danzaburou
20
8 / 3 / 16
13,407
789
19,517
14,736
8,009
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
19
6 / 2 / 17
11,939
702
19,613
15,079
9,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
ch33kb34t3r
Guan Yu
17
1 / 4 / 20
10,796
635
7,639
23,241
32,742
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
105
14
Kills
26
26
Deaths
15
24
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Broogy3066
Ah Puch
7
2
15
7.25
L
Zeus
4
6
4
1
L
Poseidon
GalahadVII
Poseidon
1
4
7
1.13
L
6
5
3
1.5
W
Achilles
Miena22
Achilles
4
4
11
2.38
L
1
5
6
0.8
W
Danzaburou
Tapp Water2915
Danzaburou
8
3
16
5.33
L
Geb
bwpaco
Geb
2
6
4
0.67
W
Neith
6
2
17
7.25
W
Guan Yu
ch33kb34t3r
Guan Yu
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,191
Damage
91,243
96,700
Taken
87,555
97,444
Mitigated
84,626
26,009
Healing
47,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Broogy3066
Ah Puch
34,402
829
1,213
4,140
12,647
7,251
653
7,344
5,303
62,201
0
L
Zeus
27,475
2,346
605
224
13,815
9,232
0
4,973
8,842
41,724
0
L
Poseidon
GalahadVII
Poseidon
11,014
1,355
1,926
414
13,834
6,883
0
4,540
9,181
41,900
0
L
14,336
558
1,464
3,083
22,438
29,289
0
8,030
14,408
0
21,096
W
Achilles
Miena22
Achilles
10,072
1,561
2,198
6,313
21,852
27,225
68
13,664
8,188
0
18,385
L
5,437
737
9,956
5,954
23,966
26,407
0
10,869
13,020
11,042
0
W
Danzaburou
Tapp Water2915
Danzaburou
19,517
8,931
1,842
3,903
14,736
8,009
3,053
10,305
4,431
0
46,926
L
Geb
bwpaco
Geb
7,929
572
985
1,398
22,647
25,633
0
5,990
16,543
14,420
0
W
Neith
19,613
6,017
809
6,877
15,079
9,399
2,826
9,468
5,611
0
40,183
W
Guan Yu
ch33kb34t3r
Guan Yu
7,639
208
10,309
9,439
23,241
32,742
156
11,074
12,167
0
11,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,991
Gold Earned
59,887
168
Minions Killed
178
0
Camps Cleared
0
1,439,450
Distance Traveled
1,555,299
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,689
746
64
4
0
316,206
2
L
Zeus
10,447
615
39
2
0
263,182
2
L
Poseidon
10,394
611
73
4
0
300,893
0
L
Tyr
10,721
631
20
1
0
283,657
1
W
Achilles
11,056
650
19
1
0
309,293
4
L
Terra
10,905
641
24
1
0
297,398
0
W
Danzaburou
13,407
789
42
2
0
306,537
3
L
Geb
10,524
619
12
1
0
294,320
2
W
Neith
11,939
702
50
3
0
292,329
2
W
Guan Yu
10,796
635
3
0
0
330,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role