Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BraveSirRobin55
Hercules
Level 96
God Stats
1W - 1L
1,723 SR
Queue Stats
56W - 59L
1,400 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Crunch420
Morgan Le Fay
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 19L
1,340 Elo+
Party 2
Hun Batz
Hun Batz
H0rs3Guy
Hun Batz
Level 126
God Stats
6W - 4L
1,647 SR
Queue Stats
383W - 384L
1,450 Elo+
Solo
Pele
Pele
TheGreekGeek02
Pele
Level 127
God Stats
4W - 3L
1,833 SR
Queue Stats
357W - 409L
1,420 Elo+
Solo
Team Averages
Level 113
1,641 SR
1,422 Elo+

VS

Team Averages
Level 107
1,513 SR
1,439 Elo+
Osiris
Osiris
BitsInspire
Osiris
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Scylla
Scylla
LilDiaper21
Scylla
Level 149
God Stats
6W - 4L
1,490 SR
Queue Stats
293W - 285L
1,526 Elo+
Solo
Camazotz
Camazotz
Reap_EqUinox
Camazotz
Level 120
God Stats
0W - 1L
1,849 SR
Queue Stats
70W - 72L
1,484 Elo+
Solo
Ne Zha
Ne Zha
neely707
Ne Zha
Level 157
God Stats
8W - 4L
1,225 SR
Queue Stats
201W - 221L
1,420 Elo+
Solo
Chronos
Chronos
xelite0ne
Chronos
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 103L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
2 / 3 / 22
12,143
639
12,038
23,656
26,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hercules
20
11 / 3 / 15
13,963
735
15,529
27,444
35,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Crunch420
Morgan Le Fay
20
10 / 3 / 13
14,006
737
23,889
19,546
11,975
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
H0rs3Guy
Hun Batz
20
10 / 3 / 19
14,663
772
38,666
21,694
13,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
2 / 6 / 17
12,563
661
9,168
21,973
16,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
0 / 9 / 7
9,991
526
4,821
24,444
21,718
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
20
7 / 5 / 3
12,437
655
29,768
13,370
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
Reap_EqUinox
Camazotz
20
3 / 4 / 8
11,260
593
17,929
26,007
11,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
neely707
Ne Zha
18
4 / 9 / 8
11,422
601
20,917
19,494
11,309
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
xelite0ne
Chronos
18
3 / 8 / 8
11,135
586
11,963
22,717
10,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
51
35
Kills
17
18
Deaths
35
86
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
22
4.33
L
Osiris
0
9
7
0.39
W
Hercules
11
3
15
6.17
W
Morgan Le Fay
Crunch420
Morgan Le Fay
10
3
13
5.5
W
Hun Batz
H0rs3Guy
Hun Batz
10
3
19
6.5
L
Scylla
7
5
3
1.7
L
Camazotz
Reap_EqUinox
Camazotz
3
4
8
1.75
W
2
6
17
1.75
L
Ne Zha
neely707
Ne Zha
4
9
8
0.89
L
Chronos
xelite0ne
Chronos
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,290
Damage
85,398
114,313
Taken
106,032
104,502
Mitigated
60,389
41,830
Healing
28,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,038
184
1,832
4,132
23,656
26,233
1,904
8,256
15,400
20,495
0
L
Osiris
4,821
1,765
439
363
24,444
21,718
0
9,812
14,632
0
8,592
W
Hercules
15,529
3,018
2,918
7,253
27,444
35,632
670
11,253
16,191
0
25,401
W
Morgan Le Fay
Crunch420
Morgan Le Fay
23,889
2,375
4,185
6,577
19,546
11,975
1,801
7,258
12,288
58,726
0
W
Hun Batz
H0rs3Guy
Hun Batz
38,666
5,738
2,246
5,065
21,694
13,932
1,734
7,056
14,638
0
66,591
L
Scylla
29,768
1,867
3,302
1,635
13,370
5,641
0
4,119
9,251
54,390
0
L
Camazotz
Reap_EqUinox
Camazotz
17,929
2,613
914
12,282
26,007
11,646
0
6,912
19,095
0
31,213
W
9,168
2,724
1,773
5,849
21,973
16,730
2,657
7,908
14,065
0
32,647
L
Ne Zha
neely707
Ne Zha
20,917
3,265
2,937
3,465
19,494
11,309
0
6,933
12,561
0
37,803
L
Chronos
xelite0ne
Chronos
11,963
3,132
0
3,098
22,717
10,075
0
8,151
14,566
32,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,338
Gold Earned
56,245
207
Minions Killed
178
0
Camps Cleared
0
1,843,649
Distance Traveled
1,681,886
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,143
639
17
1
0
331,857
9
L
Osiris
9,991
526
8
0
0
345,121
0
W
Hercules
13,963
735
26
1
0
364,659
0
W
Morgan Le Fay
14,006
737
61
3
0
370,322
4
W
Hun Batz
14,663
772
57
3
0
403,510
3
L
Scylla
12,437
655
66
3
0
332,311
3
L
Camazotz
11,260
593
30
2
0
363,665
1
W
Pele
12,563
661
46
2
0
373,301
0
L
Ne Zha
11,422
601
21
1
0
307,755
1
L
Chronos
11,135
586
53
3
0
333,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role