Player Matchup

King Arthur
King Arthur
Big0lBitties
King Arthur
Level 125
God Stats
0W - 1L
1,830 SR
Queue Stats
43W - 31L
1,613 Elo+
Party 1
Arachne
Arachne
SCOUTYYYYY
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,689 Elo+
Party 1
Zeus
Zeus
chasemanz
Zeus
Level 122
God Stats
4W - 5L
1,589 SR
Queue Stats
90W - 57L
1,583 Elo+
Party 1
Team Averages
Level 91
1,639 SR
1,628 Elo+

VS

Team Averages
Level 91
1,625 SR
1,583 Elo+
Morgan Le Fay
Morgan Le Fay
IHO1692
Morgan Le Fay
Level 108
God Stats
11W - 11L
1,637 SR
Queue Stats
212W - 315L
1,359 Elo+
Solo
Raijin
Raijin
KrasherSM
Raijin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 10L
1,695 Elo+
Party 2
Baron Samedi
Baron Samedi
andre199915
Baron Samedi
Level 148
God Stats
3W - 0L
1,737 SR
Queue Stats
24W - 10L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Big0lBitties
King Arthur
15
4 / 6 / 0
11,593
644
11,661
26,592
32,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
SCOUTYYYYY
Arachne
14
0 / 6 / 2
10,017
557
4,954
15,805
6,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
15
1 / 8 / 2
10,800
600
16,010
14,910
6,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IHO1692
Morgan Le Fay
18
7 / 0 / 12
12,972
721
17,373
12,824
6,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
KrasherSM
Raijin
18
8 / 3 / 8
13,431
746
13,781
15,163
7,291
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
andre199915
Baron Samedi
17
5 / 2 / 13
12,352
686
15,058
17,247
14,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
5
Kills
20
20
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Big0lBitties
King Arthur
4
6
0
0.67
W
Morgan Le Fay
IHO1692
Morgan Le Fay
7
0
12
13
W
Raijin
KrasherSM
Raijin
8
3
8
4
L
Arachne
SCOUTYYYYY
Arachne
0
6
2
0.17
W
Baron Samedi
andre199915
Baron Samedi
5
2
13
5.75
L
Zeus
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,625
Damage
46,212
57,307
Taken
45,234
45,342
Mitigated
28,521
6,321
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Big0lBitties
King Arthur
11,661
526
0
5,417
26,592
32,488
0
19,712
6,880
0
48,630
W
Morgan Le Fay
IHO1692
Morgan Le Fay
17,373
3,039
0
1,857
12,824
6,595
1,703
5,817
6,603
62,159
0
W
Raijin
KrasherSM
Raijin
13,781
1,404
0
1,158
15,163
7,291
421
3,717
11,088
48,663
0
L
Arachne
SCOUTYYYYY
Arachne
4,954
3,349
0
731
15,805
6,794
0
13,063
2,742
0
19,670
W
Baron Samedi
andre199915
Baron Samedi
15,058
1,360
2,427
4,939
17,247
14,635
1,069
5,892
10,938
48,303
0
L
Zeus
16,010
1,070
0
173
14,910
6,060
0
14,187
723
45,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,410
Gold Earned
38,755
168
Minions Killed
221
5
Camps Cleared
10
828,033
Distance Traveled
909,561
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,593
644
51
3
2
306,452
6
W
Morgan Le Fay
12,972
721
73
4
7
308,297
4
W
Raijin
13,431
746
85
5
0
278,194
0
L
Arachne
10,017
557
31
2
0
276,984
0
W
Baron Samedi
12,352
686
63
4
3
323,070
2
L
Zeus
10,800
600
86
5
3
244,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role