Player Matchup

Neith
Neith
 
Neith
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Aka JT5656
Nemesis
Level 109
God Stats
5W - 7L
1,308 SR
Queue Stats
143W - 147L
1,571 Elo+
Party 1
Fafnir
Fafnir
YOURKRATOS
Fafnir
Level 29
God Stats
0W - 1L
1,335 SR
Queue Stats
51W - 55L
1,180 Elo+
Party 1
Sol
Sol
hakimaa
Sol
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 189L
1,571 Elo+
Party 1
Anubis
Anubis
perkzzy
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,180 Elo+
Party 1
Team Averages
Level 61
1,429 SR
1,400 Elo+

VS

Team Averages
Level 64
1,351 SR
1,405 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Arrow202
King Arthur
Level 22
God Stats
2W - 5L
1,204 SR
Queue Stats
10W - 16L
1,253 Elo+
Party 2
Skadi
Skadi
Dream5layer
Skadi
Level 27
God Stats
1W - 1L
1,204 SR
Queue Stats
9W - 16L
1,218 Elo+
Party 2
Erlang Shen
Erlang Shen
Neak69
Erlang Shen
Level 121
God Stats
9W - 6L
1,575 SR
Queue Stats
159W - 154L
1,480 Elo+
Party 3
Yu Huang
Yu Huang
blamingduo
Yu Huang
Level 29
God Stats
2W - 3L
1,272 SR
Queue Stats
333W - 291L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 1 / 1
6,130
409
5,620
4,579
2,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Aka JT5656
Nemesis
10
0 / 5 / 1
6,581
439
5,312
14,239
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
YOURKRATOS
Fafnir
9
1 / 4 / 0
6,778
452
4,654
12,843
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Sol
12
1 / 4 / 0
7,556
504
7,561
11,878
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
perkzzy
Anubis
12
1 / 6 / 0
7,069
471
2,580
10,368
4,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
3 / 0 / 3
7,494
500
3,461
8,137
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Arrow202
King Arthur
13
2 / 1 / 4
7,765
518
7,290
10,772
9,350
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 1 / 3
6,859
457
4,199
4,138
1,730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Neak69
Erlang Shen
15
7 / 1 / 5
8,860
591
11,906
13,527
7,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
blamingduo
Yu Huang
15
7 / 0 / 6
9,003
600
11,057
6,053
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
20
20
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
W
Xing Tian
 
Xing Tian
3
0
3
4.5
L
Nemesis
Aka JT5656
Nemesis
0
5
1
0.1
W
King Arthur
Arrow202
King Arthur
2
1
4
4
W
1
1
3
2.5
W
Erlang Shen
Neak69
Erlang Shen
7
1
5
9.5
L
Fafnir
YOURKRATOS
Fafnir
1
4
0
0.25
W
Yu Huang
blamingduo
Yu Huang
7
0
6
10
L
Sol
1
4
0
0.25
L
Anubis
perkzzy
Anubis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,727
Damage
37,913
53,907
Taken
42,627
27,612
Mitigated
27,958
12,433
Healing
12,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,620
1,932
0
997
4,579
2,109
25
1,742
2,837
0
39,989
W
Xing Tian
 
Xing Tian
3,461
563
0
2,411
8,137
6,962
0
1,486
6,651
22,183
0
L
Nemesis
Aka JT5656
Nemesis
5,312
2,766
0
917
14,239
5,522
313
2,936
11,303
0
47,709
W
King Arthur
Arrow202
King Arthur
7,290
1,259
0
2,150
10,772
9,350
108
6,891
3,881
0
51,611
W
4,199
1,274
0
1,236
4,138
1,730
0
1,780
2,358
0
53,404
W
Erlang Shen
Neak69
Erlang Shen
11,906
6,861
0
5,924
13,527
7,496
0
2,745
10,782
0
76,273
L
Fafnir
YOURKRATOS
Fafnir
4,654
1,359
0
3,010
12,843
11,393
66
3,618
9,225
22,736
0
W
Yu Huang
blamingduo
Yu Huang
11,057
1,522
0
500
6,053
2,420
198
1,893
4,160
62,895
0
L
Sol
7,561
4,653
0
4,857
11,878
4,109
1,439
1,367
10,511
57,194
0
L
Anubis
perkzzy
Anubis
2,580
181
0
2,652
10,368
4,479
0
4,855
5,513
40,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,114
Gold Earned
39,981
352
Minions Killed
430
0
Camps Cleared
0
1,326,978
Distance Traveled
1,538,845
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,130
409
67
4
0
276,483
5
W
Xing Tian
7,494
500
34
2
0
293,230
3
L
Nemesis
6,581
439
82
5
0
302,700
0
W
King Arthur
7,765
518
81
5
0
307,275
2
W
Skadi
6,859
457
99
7
0
271,104
6
W
Erlang Shen
8,860
591
111
7
0
361,020
4
L
Fafnir
6,778
452
29
2
0
263,806
0
W
Yu Huang
9,003
600
105
7
0
306,216
3
L
Sol
7,556
504
97
6
0
241,955
1
L
Anubis
7,069
471
77
5
0
242,034
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role