Player Matchup

Nike
Nike
Astalon4049
Nike
Level 8
God Stats
2W - 3L
1,610 SR
Queue Stats
8W - 10L
1,317 Elo+
Party 2
Artio
Artio
Dabula
Artio
Level 102
God Stats
5W - 10L
1,534 SR
Queue Stats
117W - 126L
1,339 Elo+
Party 2
Medusa
Medusa
DarthAchilles90
Medusa
Level 69
God Stats
2W - 2L
1,494 SR
Queue Stats
134W - 140L
1,358 Elo+
Party 2
Team Averages
Level 60
1,546 SR
1,338 Elo+

VS

Team Averages
Level 90
1,649 SR
1,454 Elo+
Ah Puch
Ah Puch
CronoszL
Ah Puch
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
Gweilo-ghost_man
Ao Kuang
Level 29
God Stats
5W - 3L
1,556 SR
Queue Stats
77W - 65L
1,467 Elo+
Party 1
Vamana
Vamana
iMajesticNoobi
Vamana
Level 102
God Stats
5W - 0L
1,892 SR
Queue Stats
72W - 66L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 8 / 8
11,058
737
10,215
18,763
11,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Dabula
Artio
15
3 / 4 / 10
11,192
746
14,821
26,894
29,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 6 / 7
11,382
759
14,623
18,772
9,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CronoszL
Ah Puch
17
3 / 6 / 12
11,759
784
19,904
16,949
7,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 7 / 6
12,174
812
8,583
15,393
6,005
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 2 / 9
12,620
841
22,931
18,288
16,008
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
15
Kills
18
18
Deaths
15
25
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
8
8
1.25
W
Ah Puch
CronoszL
Ah Puch
3
6
12
1.5
L
Artio
Dabula
Artio
3
4
10
2
L
6
6
7
1.58
W
8
7
6
1.57
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,659
Damage
51,418
64,429
Taken
50,630
50,205
Mitigated
29,629
14,581
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,215
2,997
228
2,498
18,763
11,255
875
10,499
8,264
0
35,206
W
Ah Puch
CronoszL
Ah Puch
19,904
1,482
0
4,290
16,949
7,616
247
5,852
10,903
56,717
0
L
Artio
Dabula
Artio
14,821
2,947
1,581
8,789
26,894
29,827
0
10,811
16,083
27,474
0
L
14,623
6,381
0
1,485
18,772
9,123
474
8,663
10,109
0
44,184
W
8,583
2,688
0
4,231
15,393
6,005
1,157
4,853
10,417
18,058
0
W
22,931
13,460
380
3,241
18,288
16,008
1,851
4,506
13,385
104
50,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,632
Gold Earned
36,553
132
Minions Killed
148
5
Camps Cleared
8
797,736
Distance Traveled
780,156
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,058
737
61
4
0
256,766
5
W
Ah Puch
11,759
784
84
6
3
269,506
2
L
Artio
11,192
746
17
1
1
287,273
0
L
Medusa
11,382
759
54
4
4
253,697
0
W
Ao Kuang
12,174
812
15
1
2
248,447
0
W
Vamana
12,620
841
49
3
3
262,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role