Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KingPoet656
Ah Muzen Cab
Level 99
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 8L
1,465 Elo+
Solo
Izanami
Izanami
SMOOTHCR1M1N8L
Izanami
Level 160
God Stats
1W - 7L
1,274 SR
Queue Stats
613W - 622L
1,485 Elo+
Solo
Ravana
Ravana
Skreatz
Ravana
Level 137
God Stats
10W - 15L
1,390 SR
Queue Stats
561W - 498L
1,565 Elo+
Solo
Horus
Horus
g1baddogg
Horus
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
189W - 231L
1,457 Elo+
Solo
Lancelot
Lancelot
saif_ali_91
Lancelot
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 144L
1,471 Elo+
Solo
Team Averages
Level 139
1,476 SR
1,489 Elo+

VS

Team Averages
Level 104
1,503 SR
1,566 Elo+
Athena
Athena
HerbHigh_
Athena
Level 103
God Stats
3W - 6L
1,507 SR
Queue Stats
165W - 207L
1,484 Elo+
Solo
Jormungandr
Jormungandr
JRG248
Jormungandr
Level 121
God Stats
1W - 1L
1,417 SR
Queue Stats
65W - 52L
1,586 Elo+
Party 1
Susano
Susano
MrTsundere6996
Susano
Level 89
God Stats
3W - 4L
1,589 SR
Queue Stats
73W - 63L
1,586 Elo+
Party 1
Ganesha
Ganesha
Opaqus
Ganesha
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 58L
1,586 Elo+
Party 1
Chang'e
Chang'e
rodrigonavas234
Chang'e
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 52L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KingPoet656
Ah Muzen Cab
19
7 / 4 / 6
11,030
848
24,473
14,845
7,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 8
9,768
751
21,472
13,979
6,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Skreatz
Ravana
15
1 / 7 / 10
9,170
705
7,793
17,773
8,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
g1baddogg
Horus
16
1 / 8 / 12
10,462
805
8,333
31,233
27,122
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
saif_ali_91
Lancelot
15
4 / 7 / 8
10,056
774
16,838
19,963
21,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HerbHigh_
Athena
17
1 / 2 / 27
9,984
768
13,015
20,757
26,087
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
JRG248
Jormungandr
17
6 / 3 / 20
11,284
868
16,405
22,689
33,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
11 / 5 / 12
11,100
854
21,473
21,512
12,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Opaqus
Ganesha
16
0 / 4 / 23
10,233
787
10,404
27,729
46,341
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 2 / 16
12,278
944
25,422
23,143
13,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
128
15
Kills
30
30
Deaths
16
44
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Athena
HerbHigh_
Athena
1
2
27
7.25
W
Jormungandr
JRG248
Jormungandr
6
3
20
5.33
L
Ah Muzen Cab
KingPoet656
Ah Muzen Cab
7
4
6
2.5
W
11
5
12
3.4
W
Ganesha
Opaqus
Ganesha
0
4
23
2.88
L
2
4
8
1.5
L
Ravana
Skreatz
Ravana
1
7
10
0.86
L
Horus
g1baddogg
Horus
1
8
12
0.88
W
12
2
16
10
L
Lancelot
saif_ali_91
Lancelot
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,909
Damage
86,719
97,793
Taken
115,830
70,991
Mitigated
131,834
31,478
Healing
49,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
HerbHigh_
Athena
13,015
3,445
4,126
2,497
20,757
26,087
2,222
18
20,739
22,687
0
W
Jormungandr
JRG248
Jormungandr
16,405
3,545
2,436
1,743
22,689
33,231
725
15
22,674
27,758
0
L
Ah Muzen Cab
KingPoet656
Ah Muzen Cab
24,473
7,756
1,572
5,095
14,845
7,269
2,658
9,045
5,653
0
53,767
W
21,473
4,231
676
4,411
21,512
12,391
3,060
1
21,511
0
30,154
W
Ganesha
Opaqus
Ganesha
10,404
1,674
4,957
3,741
27,729
46,341
1,773
138
27,591
20,991
0
L
21,472
9,489
966
1,818
13,979
6,446
1,279
7,951
5,877
0
38,863
L
Ravana
Skreatz
Ravana
7,793
1,925
2,269
4,182
17,773
8,929
445
11,986
5,461
0
15,199
L
Horus
g1baddogg
Horus
8,333
3,496
3,530
10,116
31,233
27,122
420
23,677
7,027
244
11,371
W
25,422
2,788
13,848
10,980
23,143
13,784
1,380
62
23,081
54,070
0
L
Lancelot
saif_ali_91
Lancelot
16,838
1,440
647
1,283
19,963
21,225
0
11,130
8,529
0
22,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,486
Gold Earned
54,879
131
Minions Killed
166
0
Camps Cleared
0
1,204,320
Distance Traveled
1,155,840
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,984
768
26
2
0
251,644
0
W
Jormungandr
11,284
868
36
3
0
233,903
1
L
Ah Muzen Cab
11,030
848
62
5
0
264,372
4
W
Susano
11,100
854
27
2
0
227,291
0
W
Ganesha
10,233
787
0
0
0
190,285
1
L
Izanami
9,768
751
40
3
0
230,096
3
L
Ravana
9,170
705
13
1
0
242,259
0
L
Horus
10,462
805
3
0
0
222,270
1
W
Chang'e
12,278
944
77
6
0
252,717
0
L
Lancelot
10,056
774
13
1
0
245,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role