Player Matchup

Fenrir
Fenrir
Damage1
Fenrir
Level 83
God Stats
6W - 2L
1,605 SR
Queue Stats
194W - 174L
1,524 Elo+
Party 1
Bellona
Bellona
RogueCat86
Bellona
Level 62
God Stats
9W - 13L
1,448 SR
Queue Stats
74W - 72L
1,472 Elo+
Party 1
Merlin
Merlin
SmacklEmUp
Merlin
Level 116
God Stats
309W - 282L
1,495 SR
Queue Stats
761W - 804L
1,464 Elo+
Solo
Izanami
Izanami
SpookyDinosaur09
Izanami
Level 68
God Stats
6W - 8L
1,338 SR
Queue Stats
306W - 346L
1,453 Elo+
Solo
Ares
Ares
VanWeinus
Ares
Level 48
God Stats
16W - 4L
1,781 SR
Queue Stats
142W - 114L
1,518 Elo+
Party 1
Team Averages
Level 75
1,533 SR
1,486 Elo+

VS

Team Averages
Level 94
1,529 SR
1,479 Elo+
Scylla
Scylla
BigFatJon
Scylla
Level 88
God Stats
24W - 29L
1,491 SR
Queue Stats
155W - 147L
1,446 Elo+
Solo
Thor
Thor
HmmmmMercury
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Chaac
Chaac
Neghno
Chaac
Level 103
God Stats
2W - 3L
1,623 SR
Queue Stats
110W - 122L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
Presidential T
Baron Samedi
Level 157
God Stats
0W - 1L
1,305 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 3
Cupid
Cupid
paco garruk
Cupid
Level 97
God Stats
4W - 2L
1,725 SR
Queue Stats
77W - 85L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Damage1
Fenrir
18
3 / 1 / 11
11,606
1,055
11,970
9,396
6,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
RogueCat86
Bellona
18
3 / 2 / 12
11,810
1,074
8,358
13,557
14,645
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
SmacklEmUp
Merlin
18
4 / 0 / 5
11,840
1,076
12,163
5,785
2,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 1 / 11
12,148
1,104
10,335
9,889
5,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
18
5 / 1 / 12
13,231
1,203
10,292
13,541
19,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

242

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigFatJon
Scylla
16
1 / 6 / 4
11,412
1,037
10,586
13,074
6,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 0 / 0
9,354
850
145
0
0
Chaac
Neghno
Chaac
16
2 / 2 / 3
11,079
1,007
11,001
16,065
16,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Presidential T
Baron Samedi
16
2 / 4 / 3
11,175
1,016
13,736
14,076
8,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 6 / 5
10,615
965
9,983
12,044
6,079
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
18
Kills
5
5
Deaths
18
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
BigFatJon
Scylla
1
6
4
0.5
W
Fenrir
Damage1
Fenrir
3
1
11
8.5
L
0
0
0
0
L
Chaac
Neghno
Chaac
2
2
3
1.75
L
Baron Samedi
Presidential T
Baron Samedi
2
4
3
0.88
W
Bellona
RogueCat86
Bellona
3
2
12
4.5
W
Merlin
SmacklEmUp
Merlin
4
0
5
6.5
W
3
1
11
8.5
W
Ares
5
1
12
11
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,118
Damage
45,451
52,168
Taken
55,259
48,043
Mitigated
37,718
5,891
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BigFatJon
Scylla
10,586
851
304
916
13,074
6,402
0
6,297
6,777
45,043
0
W
Fenrir
Damage1
Fenrir
11,970
4,039
0
1,250
9,396
6,395
0
3,592
5,696
0
19,235
L
145
0
0
0
0
0
0
0
0
0
145
L
Chaac
Neghno
Chaac
11,001
1,638
0
2,509
16,065
16,924
0
7,212
8,853
0
33,258
L
Baron Samedi
Presidential T
Baron Samedi
13,736
810
1,935
3,179
14,076
8,313
0
5,062
9,014
34,951
0
W
Bellona
RogueCat86
Bellona
8,358
2,282
0
457
13,557
14,645
0
5,572
7,730
0
27,909
W
Merlin
SmacklEmUp
Merlin
12,163
148
206
1,124
5,785
2,880
0
3,712
2,035
32,233
0
W
10,335
7,167
0
1,360
9,889
5,004
0
5,288
4,569
0
49,605
W
Ares
10,292
173
0
1,494
13,541
19,119
0
6,158
6,968
17,292
0
L
9,983
6,348
900
915
12,044
6,079
0
3,884
8,160
0
23,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,635
Gold Earned
53,635
214
Minions Killed
227
11
Camps Cleared
6
1,040,115
Distance Traveled
837,532
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,412
1,037
98
9
1
202,615
1
W
Fenrir
11,606
1,055
8
1
2
251,222
0
L
Thor
9,354
850
0
0
0
7,125
0
L
Chaac
11,079
1,007
38
3
2
249,790
3
L
Baron Samedi
11,175
1,016
63
6
0
179,474
0
W
Bellona
11,810
1,074
32
3
2
217,997
0
W
Merlin
11,840
1,076
47
4
1
142,029
0
W
Izanami
12,148
1,104
117
11
4
201,025
0
W
Ares
13,231
1,203
10
1
2
227,842
0
L
Cupid
10,615
965
28
3
3
198,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role