Player Matchup

Thor
Thor
Alpha_Wolf113
Thor
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 49L
1,342 Elo+
Solo
Jormungandr
Jormungandr
Craisin
Jormungandr
Level 109
God Stats
2W - 2L
1,536 SR
Queue Stats
25W - 17L
1,335 Elo+
Solo
Medusa
Medusa
NuggetxLover92
Medusa
Level 32
God Stats
1W - 3L
1,207 SR
Queue Stats
10W - 17L
1,196 Elo+
Solo
Erlang Shen
Erlang Shen
SnipeyMcDangles9
Erlang Shen
Level 46
God Stats
5W - 6L
1,527 SR
Queue Stats
11W - 11L
1,215 Elo+
Solo
Baron Samedi
Baron Samedi
VoidsGuard
Baron Samedi
Level 82
God Stats
7W - 7L
1,589 SR
Queue Stats
73W - 77L
1,330 Elo+
Solo
Team Averages
Level 71
1,472 SR
1,284 Elo+

VS

Team Averages
Level 66
1,443 SR
1,313 Elo+
Nu Wa
Nu Wa
Chef402QC
Nu Wa
Level 62
God Stats
6W - 7L
1,366 SR
Queue Stats
140W - 154L
1,286 Elo+
Party 1
Bacchus
Bacchus
Hybridtype
Bacchus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 53L
1,285 Elo+
Solo
Serqet
Serqet
PAIN858
Serqet
Level 87
God Stats
5W - 4L
1,387 SR
Queue Stats
86W - 83L
1,366 Elo+
Solo
Bellona
Bellona
lil yan 1
Bellona
Level 74
God Stats
38W - 43L
1,410 SR
Queue Stats
133W - 134L
1,300 Elo+
Party 1
Sol
Sol
shacal69
Sol
Level 60
God Stats
60W - 67L
1,550 SR
Queue Stats
1,005W - 1,056L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
6,920
346
3,683
13,296
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Craisin
Jormungandr
15
3 / 2 / 3
9,151
458
9,439
14,639
11,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 3 / 2
9,241
462
7,380
12,102
4,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
SnipeyMcDangles9
Erlang Shen
13
1 / 6 / 4
8,297
415
4,572
16,436
8,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
VoidsGuard
Baron Samedi
16
7 / 3 / 7
10,204
510
19,109
16,462
7,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chef402QC
Nu Wa
13
1 / 9 / 4
8,932
447
10,911
14,875
7,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Hybridtype
Bacchus
12
2 / 1 / 3
8,736
437
4,455
12,775
13,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
PAIN858
Serqet
16
4 / 2 / 2
10,248
512
9,252
18,075
9,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
lil yan 1
Bellona
18
10 / 2 / 4
11,666
583
21,323
15,812
12,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 1 / 2
10,015
501
3,589
9,191
3,750
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
15
Kills
19
19
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Nu Wa
Chef402QC
Nu Wa
1
9
4
0.33
L
Jormungandr
Craisin
Jormungandr
3
2
3
2.25
W
Bacchus
Hybridtype
Bacchus
2
1
3
3.5
L
4
3
2
1.67
W
Serqet
PAIN858
Serqet
4
2
2
2.5
L
Erlang Shen
SnipeyMcDangles9
Erlang Shen
1
6
4
0.5
L
Baron Samedi
VoidsGuard
Baron Samedi
7
3
7
3.5
W
Bellona
lil yan 1
Bellona
10
2
4
6
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,183
Damage
49,530
72,935
Taken
70,728
35,269
Mitigated
46,322
17,891
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,683
1,362
0
1,144
13,296
3,794
49
3,077
9,949
0
19,518
W
Nu Wa
Chef402QC
Nu Wa
10,911
2,923
195
677
14,875
7,008
607
11,399
3,476
55,574
0
L
Jormungandr
Craisin
Jormungandr
9,439
2,319
0
3,977
14,639
11,092
553
3,262
11,023
74,862
0
W
Bacchus
Hybridtype
Bacchus
4,455
487
0
2,159
12,775
13,983
26
3,880
8,895
22,926
0
L
7,380
4,202
0
3,383
12,102
4,273
550
3,455
7,723
0
52,755
W
Serqet
PAIN858
Serqet
9,252
3,214
0
1,173
18,075
9,005
329
5,579
12,496
0
80,736
L
Erlang Shen
SnipeyMcDangles9
Erlang Shen
4,572
2,058
0
2,754
16,436
8,132
721
3,291
12,974
0
40,069
L
Baron Samedi
VoidsGuard
Baron Samedi
19,109
701
1,036
5,597
16,462
7,978
840
5,870
9,977
79,496
0
W
Bellona
lil yan 1
Bellona
21,323
11,667
114
4,715
15,812
12,576
2,747
5,683
10,129
0
86,928
W
3,589
888
116
5,470
9,191
3,750
1,727
2,007
7,184
77,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,813
Gold Earned
49,597
435
Minions Killed
484
0
Camps Cleared
0
1,702,006
Distance Traveled
1,791,732
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,920
346
45
2
0
252,337
0
W
Nu Wa
8,932
447
67
3
0
295,370
0
L
Jormungandr
9,151
458
106
5
0
361,731
3
W
Bacchus
8,736
437
28
1
0
360,192
0
L
Medusa
9,241
462
88
4
0
374,762
0
W
Serqet
10,248
512
117
6
0
432,710
2
L
Erlang Shen
8,297
415
65
3
0
384,786
4
L
Baron Samedi
10,204
510
131
7
0
328,390
1
W
Bellona
11,666
583
141
7
0
380,258
0
W
Sol
10,015
501
131
7
0
323,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role