Player Matchup

Atlas
Atlas
JollyKitten158
Atlas
Level 89
God Stats
186W - 171L
1,481 SR
Queue Stats
296W - 328L
1,294 Elo+
Party 3
Shiva
Shiva
KaWoo04
Shiva
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 39L
1,475 Elo+
Party 1
Bakasura
Bakasura
TorqdHammer
Bakasura
Level 99
God Stats
43W - 48L
1,384 SR
Queue Stats
373W - 415L
1,329 Elo+
Party 3
Izanami
Izanami
YaBoyAlfred
Izanami
Level 16
God Stats
6W - 6L
1,232 SR
Queue Stats
55W - 65L
1,414 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
whole_chesnut
Ah Muzen Cab
Level 69
God Stats
23W - 15L
1,636 SR
Queue Stats
266W - 229L
1,514 Elo+
Party 1
Team Averages
Level 60
1,447 SR
1,405 Elo+

VS

Team Averages
Level 45
1,541 SR
1,304 Elo+
Baron Samedi
Baron Samedi
MatsuuraJi
Baron Samedi
Level 45
God Stats
145W - 145L
1,490 SR
Queue Stats
184W - 200L
1,376 Elo+
Solo
Poseidon
Poseidon
RTDEATH4
Poseidon
Level 39
God Stats
8W - 10L
1,443 SR
Queue Stats
42W - 46L
1,297 Elo+
Party 2
Danzaburou
Danzaburou
TrapBoyUchiha
Danzaburou
Level 56
God Stats
7W - 5L
1,560 SR
Queue Stats
169W - 183L
1,370 Elo+
Party 2
Ravana
Ravana
Tyreke_LOL
Ravana
Level 58
God Stats
2W - 2L
1,714 SR
Queue Stats
94W - 98L
1,259 Elo+
Party 2
Bastet
Bastet
ch1nchycatman22
Bastet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 36L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 4
10,436
497
5,701
15,762
13,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shiva
KaWoo04
Shiva
18
3 / 0 / 4
11,997
571
6,157
12,240
8,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
TorqdHammer
Bakasura
19
3 / 2 / 5
12,227
582
7,863
19,024
12,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
YaBoyAlfred
Izanami
16
0 / 1 / 3
10,434
497
7,844
12,363
5,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
whole_chesnut
Ah Muzen Cab
20
10 / 0 / 1
14,018
668
13,191
14,701
7,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MatsuuraJi
Baron Samedi
14
1 / 5 / 0
8,872
422
9,281
16,882
11,062
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
RTDEATH4
Poseidon
16
1 / 5 / 0
9,223
439
8,889
10,931
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TrapBoyUchiha
Danzaburou
13
0 / 1 / 1
8,111
386
7,032
9,005
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Tyreke_LOL
Ravana
15
1 / 0 / 0
9,325
444
7,296
9,982
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 5 / 0
7,262
346
3,003
16,176
5,222
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
3
3
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Shiva
KaWoo04
Shiva
3
0
4
5
L
Baron Samedi
MatsuuraJi
Baron Samedi
1
5
0
0.2
L
Poseidon
RTDEATH4
Poseidon
1
5
0
0.2
W
Bakasura
TorqdHammer
Bakasura
3
2
5
2.75
L
Danzaburou
TrapBoyUchiha
Danzaburou
0
1
1
0.5
L
Ravana
Tyreke_LOL
Ravana
1
0
0
1
W
Izanami
YaBoyAlfred
Izanami
0
1
3
1.5
L
0
5
0
0
W
Ah Muzen Cab
whole_chesnut
Ah Muzen Cab
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,756
Damage
35,501
74,090
Taken
62,976
47,217
Mitigated
30,923
30,947
Healing
17,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,701
2,326
3,341
6,022
15,762
13,552
114
3,036
12,644
29,737
0
W
Shiva
KaWoo04
Shiva
6,157
1,476
387
3,534
12,240
8,578
2,567
7,080
5,126
0
58,182
L
Baron Samedi
MatsuuraJi
Baron Samedi
9,281
896
0
5,204
16,882
11,062
0
466
15,467
59,751
0
L
Poseidon
RTDEATH4
Poseidon
8,889
1,201
0
1,932
10,931
3,760
24
115
10,531
74,904
0
W
Bakasura
TorqdHammer
Bakasura
7,863
5,196
0
5,419
19,024
12,665
1,258
4,890
14,082
0
99,224
L
Danzaburou
TrapBoyUchiha
Danzaburou
7,032
3,060
0
3,801
9,005
3,719
1,289
2,278
6,587
0
65,658
L
Ravana
Tyreke_LOL
Ravana
7,296
1,802
0
4,704
9,982
7,160
85
2,350
7,374
0
53,755
W
Izanami
YaBoyAlfred
Izanami
7,844
6,235
0
5,814
12,363
5,187
1,024
2,255
10,054
0
95,490
L
3,003
1,036
0
1,675
16,176
5,222
23
492
15,606
0
38,913
W
Ah Muzen Cab
whole_chesnut
Ah Muzen Cab
13,191
6,265
0
6,430
14,701
7,235
2,765
5,952
8,361
0
145,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,112
Gold Earned
42,793
673
Minions Killed
515
0
Camps Cleared
0
2,109,158
Distance Traveled
2,033,197
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,436
497
43
2
0
430,051
16
W
Shiva
11,997
571
93
4
0
407,848
2
L
Baron Samedi
8,872
422
108
5
0
303,853
0
L
Poseidon
9,223
439
152
7
0
420,074
3
W
Bakasura
12,227
582
156
7
0
440,605
4
L
Danzaburou
8,111
386
106
5
0
386,144
10
L
Ravana
9,325
444
94
4
0
447,510
4
W
Izanami
10,434
497
162
8
0
382,285
4
L
Bastet
7,262
346
55
3
0
475,616
1
W
Ah Muzen Cab
14,018
668
219
10
0
448,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role