Player Matchup

Kali
Kali
Googlepants
Kali
Level 18
God Stats
4W - 1L
1,749 SR
Queue Stats
162W - 77L
1,688 Elo+
Party 1
Chronos
Chronos
SirgaHungus
Chronos
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 117L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
Smashley2392
Cthulhu
Level 117
God Stats
10W - 2L
1,662 SR
Queue Stats
237W - 128L
1,626 Elo+
Party 1
Team Averages
Level 87
1,637 SR
1,611 Elo+

VS

Team Averages
Level 68
1,477 SR
1,243 Elo+
Thanatos
Thanatos
MUFFuperCUTT69
Thanatos
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 37L
1,155 Elo+
Party 2
Persephone
Persephone
SealingMeteor87
Persephone
Level 95
God Stats
18W - 21L
1,431 SR
Queue Stats
83W - 105L
1,301 Elo+
Solo
Osiris
Osiris
blizzard5979
Osiris
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 8
8,770
877
6,951
10,389
5,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
SirgaHungus
Chronos
13
7 / 1 / 9
8,583
858
12,332
6,383
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Smashley2392
Cthulhu
12
4 / 2 / 9
8,460
846
7,725
10,854
11,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 8 / 1
6,903
690
9,048
11,725
4,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
SealingMeteor87
Persephone
10
0 / 4 / 3
6,888
689
5,757
9,289
3,465
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
11
2 / 5 / 3
7,999
800
5,892
13,706
10,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
5
5
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
L
Thanatos
3
8
1
0.44
L
Persephone
SealingMeteor87
Persephone
0
4
3
0.38
W
Chronos
SirgaHungus
Chronos
7
1
9
11.5
W
Cthulhu
Smashley2392
Cthulhu
4
2
9
4.25
L
Osiris
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,008
Damage
20,697
27,626
Taken
34,720
20,027
Mitigated
18,898
6,382
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,951
3,710
0
4,175
10,389
5,558
1,402
1,902
8,487
0
18,592
L
Thanatos
9,048
2,846
0
4,653
11,725
4,577
0
6,053
5,672
0
16,966
L
Persephone
SealingMeteor87
Persephone
5,757
872
84
1,177
9,289
3,465
0
5,445
3,840
21,556
0
W
Chronos
SirgaHungus
Chronos
12,332
6,582
0
855
6,383
2,960
687
1,071
5,312
21,135
3,419
W
Cthulhu
Smashley2392
Cthulhu
7,725
1,164
78
1,274
10,854
11,509
342
2,919
7,935
22,327
0
L
Osiris
5,892
3,098
324
528
13,706
10,856
0
7,128
6,578
0
16,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
21,790
89
Minions Killed
75
4
Camps Cleared
3
538,880
Distance Traveled
492,449
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,770
877
31
3
2
183,780
0
L
Thanatos
6,903
690
25
3
1
155,345
2
L
Persephone
6,888
689
30
3
0
167,266
1
W
Chronos
8,583
858
37
4
2
180,453
3
W
Cthulhu
8,460
846
21
2
0
174,647
3
L
Osiris
7,999
800
20
2
2
169,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role