Player Matchup

Anhur
Anhur
DrManhatten
Anhur
Level 29
God Stats
39W - 24L
1,718 SR
Queue Stats
55W - 33L
1,636 Elo+
Party 2
Chaac
Chaac
Skysoldier44
Chaac
Level 126
God Stats
2W - 1L
1,805 SR
Queue Stats
84W - 50L
1,605 Elo+
Party 2
Scylla
Scylla
xALLMIGHT100x
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 47L
1,600 Elo+
Party 2
Team Averages
Level 61
1,674 SR
1,614 Elo+

VS

Team Averages
Level 130
1,666 SR
1,476 Elo+
Chaac
Chaac
FivePuppy607145
Chaac
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 50L
1,486 Elo+
Solo
Neith
Neith
IyashikiI
Neith
Level 151
God Stats
16W - 9L
1,901 SR
Queue Stats
443W - 479L
1,469 Elo+
Party 1
Anubis
Anubis
JBizzal23
Anubis
Level 79
God Stats
3W - 2L
1,596 SR
Queue Stats
37W - 47L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,662
606
6,150
7,083
2,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 1
6,910
628
7,983
14,680
12,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 2 / 0
7,109
646
6,401
8,275
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
8,282
753
10,084
11,198
10,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
IyashikiI
Neith
12
2 / 0 / 6
8,161
742
8,368
8,773
3,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
JBizzal23
Anubis
13
3 / 2 / 4
8,112
737
7,527
4,985
2,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
8
8
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
3
0
3
4.5
W
Neith
IyashikiI
Neith
2
0
6
5
W
Anubis
JBizzal23
Anubis
3
2
4
2.5
L
1
2
1
0.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,534
Damage
25,979
30,038
Taken
24,956
17,451
Mitigated
16,719
8,352
Healing
9,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,150
3,387
0
268
7,083
2,303
0
1,650
5,433
0
12,936
W
10,084
3,132
187
4,457
11,198
10,769
0
2,777
8,125
0
33,539
W
Neith
IyashikiI
Neith
8,368
2,501
0
3,718
8,773
3,342
154
2,482
6,101
0
29,950
W
Anubis
JBizzal23
Anubis
7,527
251
0
923
4,985
2,608
0
1,689
3,174
21,506
0
L
7,983
1,155
291
6,793
14,680
12,700
0
3,364
11,316
0
20,796
L
6,401
574
0
1,000
8,275
2,448
0
2,613
5,662
26,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,681
Gold Earned
24,555
110
Minions Killed
133
3
Camps Cleared
6
616,347
Distance Traveled
659,920
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,662
606
22
2
0
203,618
1
W
Chaac
8,282
753
53
5
1
225,888
1
W
Neith
8,161
742
44
4
4
226,300
4
W
Anubis
8,112
737
36
3
1
207,732
1
L
Chaac
6,910
628
28
3
1
210,687
2
L
Scylla
7,109
646
60
5
2
202,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role