Player Matchup

Ares
Ares
ElegantDaisy
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,676 Elo+
Party 3
Sol
Sol
OldHotDogWater
Sol
Level 106
God Stats
16W - 14L
1,601 SR
Queue Stats
188W - 179L
1,454 Elo+
Party 2
Chiron
Chiron
SHoTTWoRK
Chiron
Level 41
God Stats
2W - 2L
1,492 SR
Queue Stats
11W - 12L
1,470 Elo+
Party 2
Bastet
Bastet
Santiagoriosss
Bastet
Level 68
God Stats
5W - 6L
1,550 SR
Queue Stats
18W - 27L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
ShamalMurray
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,482 Elo+
Party 3
Team Averages
Level 57
1,529 SR
1,505 Elo+

VS

Team Averages
Level 112
1,440 SR
1,488 Elo+
Sun Wukong
Sun Wukong
Almirante1117
Sun Wukong
Level 129
God Stats
1W - 0L
1,202 SR
Queue Stats
68W - 97L
1,460 Elo+
Party 1
Arachne
Arachne
BUHO2700
Arachne
Level 153
God Stats
20W - 23L
1,503 SR
Queue Stats
243W - 286L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
MatujasxX
Kukulkan
Level 87
God Stats
3W - 0L
1,249 SR
Queue Stats
16W - 15L
1,648 Elo+
Party 1
Ganesha
Ganesha
Shazorock
Ganesha
Level 50
God Stats
3W - 1L
1,724 SR
Queue Stats
490W - 529L
1,437 Elo+
Solo
Ullr
Ullr
gameGtex
Ullr
Level 139
God Stats
8W - 6L
1,521 SR
Queue Stats
327W - 360L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
10,889
436
6,584
22,676
23,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 7 / 9
12,217
489
18,911
23,099
9,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
SHoTTWoRK
Chiron
16
5 / 9 / 3
10,541
422
9,942
19,839
7,021
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
8 / 9 / 3
12,256
490
18,196
27,175
11,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ShamalMurray
Sun Wukong
16
0 / 5 / 3
10,102
404
12,753
31,321
21,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Almirante1117
Sun Wukong
20
2 / 1 / 10
13,629
545
25,739
29,680
24,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
BUHO2700
Arachne
20
13 / 5 / 7
14,217
569
22,367
28,469
18,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
MatujasxX
Kukulkan
20
6 / 7 / 5
13,060
522
15,558
15,318
7,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
Shazorock
Ganesha
17
0 / 7 / 23
12,439
498
10,558
28,908
40,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ullr
20
14 / 2 / 9
14,240
570
21,742
19,548
9,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
89
21
Kills
35
36
Deaths
22
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Almirante1117
Sun Wukong
2
1
10
7
W
Arachne
BUHO2700
Arachne
13
5
7
3.3
L
2
6
3
0.58
W
Kukulkan
MatujasxX
Kukulkan
6
7
5
1.21
L
6
7
9
1.5
L
Chiron
SHoTTWoRK
Chiron
5
9
3
0.72
L
8
9
3
1.06
L
Sun Wukong
ShamalMurray
Sun Wukong
0
5
3
0.3
W
Ganesha
Shazorock
Ganesha
0
7
23
1.64
W
Ullr
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,386
Damage
95,964
124,110
Taken
121,923
73,856
Mitigated
101,167
27,687
Healing
38,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Almirante1117
Sun Wukong
25,739
6,954
0
14,546
29,680
24,768
2,581
2,485
27,195
0
126,099
W
Arachne
BUHO2700
Arachne
22,367
15,036
0
11,113
28,469
18,940
785
6,807
21,583
0
147,867
L
6,584
416
405
3,407
22,676
23,915
1,370
3,671
19,005
41,801
0
W
Kukulkan
MatujasxX
Kukulkan
15,558
1,464
0
283
15,318
7,237
337
4,502
10,816
97,893
0
L
18,911
7,708
0
7,335
23,099
9,425
0
8,171
14,928
108,455
0
L
Chiron
SHoTTWoRK
Chiron
9,942
3,723
468
3,466
19,839
7,021
792
5,906
13,865
0
64,596
L
18,196
4,406
0
7,387
27,175
11,678
317
4,463
22,712
0
85,891
L
Sun Wukong
ShamalMurray
Sun Wukong
12,753
4,599
0
5,219
31,321
21,817
78
3,905
27,416
0
67,833
W
Ganesha
Shazorock
Ganesha
10,558
1,231
958
4,474
28,908
40,896
335
8,117
20,791
24,574
0
W
Ullr
21,742
9,155
0
6,678
19,548
9,326
9,099
3,744
15,658
0
116,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,005
Gold Earned
67,585
530
Minions Killed
669
0
Camps Cleared
0
2,090,061
Distance Traveled
2,292,600
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,629
545
182
7
0
454,829
4
W
Arachne
14,217
569
150
6
0
528,900
2
L
Ares
10,889
436
50
2
0
403,566
3
W
Kukulkan
13,060
522
165
7
0
468,633
2
L
Sol
12,217
489
168
7
0
383,522
1
L
Chiron
10,541
422
79
3
0
429,618
1
L
Bastet
12,256
490
127
5
0
454,853
2
L
Sun Wukong
10,102
404
106
4
0
418,502
0
W
Ganesha
12,439
498
3
0
0
419,360
2
W
Ullr
14,240
570
169
7
0
420,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role