Player Matchup

Lancelot
Lancelot
MrPugLovesDrugs
Lancelot
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,530 Elo+
Party 2
Merlin
Merlin
Mrquiermo360
Merlin
Level 66
God Stats
2W - 0L
1,733 SR
Queue Stats
9W - 11L
1,488 Elo+
Party 2
Shiva
Shiva
PhazedIn
Shiva
Level 69
God Stats
7W - 2L
1,728 SR
Queue Stats
9W - 11L
1,488 Elo+
Party 2
Team Averages
Level 55
1,654 SR
1,502 Elo+

VS

Team Averages
Level 30
1,569 SR
1,102 Elo+
King Arthur
King Arthur
Blackwidow45367
King Arthur
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 22L
1,102 Elo+
Party 1
Anubis
Anubis
PeruvianHack
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,102 Elo+
Party 1
Hercules
Hercules
TropicalFluff
Hercules
Level 28
God Stats
0W - 1L
1,708 SR
Queue Stats
4W - 17L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
10 / 4 / 10
11,403
815
13,147
14,320
6,751
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
7 / 2 / 14
11,157
797
22,694
9,774
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
PhazedIn
Shiva
15
6 / 2 / 15
10,639
760
12,032
14,585
16,904
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blackwidow45367
King Arthur
13
4 / 9 / 2
9,535
681
10,499
20,501
19,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
12
3 / 10 / 2
9,076
648
5,658
16,643
8,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TropicalFluff
Hercules
13
1 / 4 / 3
8,494
607
7,995
16,453
18,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
23
Kills
8
8
Deaths
23
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blackwidow45367
King Arthur
4
9
2
0.56
W
Lancelot
10
4
10
3.75
W
Merlin
7
2
14
7
L
Anubis
3
10
2
0.4
W
Shiva
PhazedIn
Shiva
6
2
15
6.75
L
Hercules
TropicalFluff
Hercules
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,873
Damage
24,152
38,679
Taken
53,597
27,883
Mitigated
46,166
11,858
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blackwidow45367
King Arthur
10,499
979
0
270
20,501
19,731
0
9,881
10,620
0
21,321
W
Lancelot
13,147
2,958
0
2,529
14,320
6,751
692
2,457
11,607
0
36,575
W
Merlin
22,694
2,230
0
1,577
9,774
4,228
772
1,717
7,924
70,229
0
L
Anubis
5,658
75
0
2,898
16,643
8,299
0
5,549
11,094
17,579
0
W
Shiva
PhazedIn
Shiva
12,032
2,336
3,460
4,292
14,585
16,904
398
2,898
11,311
0
25,997
L
Hercules
TropicalFluff
Hercules
7,995
1,635
0
3,788
16,453
18,136
0
7,445
9,008
1,753
24,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
27,105
180
Minions Killed
91
8
Camps Cleared
1
798,675
Distance Traveled
622,252
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,535
681
20
1
0
207,669
1
W
Lancelot
11,403
815
48
3
2
286,906
0
W
Merlin
11,157
797
108
8
5
248,608
4
L
Anubis
9,076
648
20
1
0
173,860
0
W
Shiva
10,639
760
24
2
1
263,161
1
L
Hercules
8,494
607
51
4
1
240,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role