Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Cheffee
Pele
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 279L
1,557 Elo+
Solo
Cthulhu
Cthulhu
Jefsansixx
Cthulhu
Level 16
God Stats
0W - 3L
1,079 SR
Queue Stats
2W - 19L
1,039 Elo+
Party 2
Poseidon
Poseidon
Shizukasixx
Poseidon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,283 Elo+
Party 2
Mulan
Mulan
ZodK
Mulan
Level 78
God Stats
0W - 1L
1,769 SR
Queue Stats
4W - 14L
1,257 Elo+
Party 2
Team Averages
Level 92
1,470 SR
1,327 Elo+

VS

Team Averages
Level 110
1,480 SR
1,451 Elo+
Thoth
Thoth
 
Thoth
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ExYMen
Freya
Level 148
God Stats
1W - 1L
1,444 SR
Queue Stats
13W - 25L
1,400 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gaabds
Ah Muzen Cab
Level 139
God Stats
5W - 2L
1,464 SR
Queue Stats
241W - 247L
1,479 Elo+
Solo
Nemesis
Nemesis
RayZT
Nemesis
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 25L
1,399 Elo+
Party 1
Sobek
Sobek
xHohenheimx
Sobek
Level 100
God Stats
2W - 1L
1,493 SR
Queue Stats
58W - 57L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 4 / 8
10,658
761
18,173
16,599
7,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
Cheffee
Pele
18
6 / 7 / 6
11,417
816
10,179
17,759
7,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Jefsansixx
Cthulhu
18
2 / 5 / 11
11,285
806
13,281
19,899
23,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Shizukasixx
Poseidon
17
5 / 8 / 15
11,115
794
15,475
13,886
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
ZodK
Mulan
17
5 / 8 / 11
11,051
789
9,715
21,405
17,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
2 / 5 / 25
10,945
782
18,250
13,260
5,770
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
ExYMen
Freya
20
9 / 3 / 20
12,175
870
21,238
15,091
8,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Gaabds
Ah Muzen Cab
20
14 / 5 / 14
12,650
904
23,790
17,883
9,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
RayZT
Nemesis
19
6 / 5 / 18
11,314
808
8,636
13,980
8,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 6 / 20
9,815
701
8,218
24,368
26,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
129
24
Kills
32
32
Deaths
24
51
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
4
8
2.5
W
Thoth
 
Thoth
2
5
25
2.9
L
Pele
Cheffee
Pele
6
7
6
1.29
W
Freya
ExYMen
Freya
9
3
20
6.33
W
Ah Muzen Cab
Gaabds
Ah Muzen Cab
14
5
14
4.2
L
Cthulhu
Jefsansixx
Cthulhu
2
5
11
1.5
W
Nemesis
RayZT
Nemesis
6
5
18
3
L
Poseidon
Shizukasixx
Poseidon
5
8
15
1.56
L
Mulan
ZodK
Mulan
5
8
11
1.31
W
1
6
20
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,823
Damage
80,132
89,548
Taken
84,582
61,590
Mitigated
57,218
19,517
Healing
32,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
18,173
9,549
1,292
5,074
16,599
7,374
2,233
10,635
5,869
0
32,261
W
Thoth
 
Thoth
18,250
978
2,237
3,140
13,260
5,770
1,638
4,508
8,711
33,217
0
L
Pele
Cheffee
Pele
10,179
2,261
1,390
3,676
17,759
7,284
656
9,049
8,504
0
26,939
W
Freya
ExYMen
Freya
21,238
6,387
627
6,600
15,091
8,048
1,317
5,191
9,780
36,227
0
W
Ah Muzen Cab
Gaabds
Ah Muzen Cab
23,790
8,234
450
6,461
17,883
9,056
2,744
7,982
9,824
0
50,798
L
Cthulhu
Jefsansixx
Cthulhu
13,281
557
831
2,242
19,899
23,085
0
9,400
10,332
25,161
0
W
Nemesis
RayZT
Nemesis
8,636
1,453
1,403
3,417
13,980
8,033
1,328
5,120
8,631
0
18,098
L
Poseidon
Shizukasixx
Poseidon
15,475
1,082
61
803
13,886
6,143
1,141
7,906
5,980
28,262
0
L
Mulan
ZodK
Mulan
9,715
739
344
3,804
21,405
17,704
943
10,716
10,319
0
14,663
W
8,218
255
1,449
6,407
24,368
26,311
0
5,955
18,243
16,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,526
Gold Earned
56,899
163
Minions Killed
144
0
Camps Cleared
0
1,172,845
Distance Traveled
1,251,021
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,658
761
46
3
0
234,013
0
W
Thoth
10,945
782
28
2
0
238,488
1
L
Pele
11,417
816
35
3
0
254,214
0
W
Freya
12,175
870
42
3
0
271,381
2
W
Ah Muzen Cab
12,650
904
47
3
0
232,208
1
L
Cthulhu
11,285
806
33
2
0
251,844
0
W
Nemesis
11,314
808
17
1
0
280,883
0
L
Poseidon
11,115
794
31
2
0
221,411
1
L
Mulan
11,051
789
18
1
0
211,363
0
W
Sobek
9,815
701
10
1
0
228,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role