Player Matchup

Medusa
Medusa
FrootyRoots
Medusa
Level 82
God Stats
9W - 7L
1,485 SR
Queue Stats
87W - 74L
1,502 Elo+
Party 1
Ares
Ares
Gwootsa
Ares
Level 24
God Stats
10W - 7L
1,584 SR
Queue Stats
21W - 18L
1,575 Elo+
Party 1
Shiva
Shiva
Javykkoa
Shiva
Level 105
God Stats
14W - 10L
1,661 SR
Queue Stats
390W - 395L
1,468 Elo+
Party 2
Chaac
Chaac
Lil_Apeboss
Chaac
Level 29
God Stats
6W - 9L
1,566 SR
Queue Stats
112W - 132L
1,400 Elo+
Party 2
Poseidon
Poseidon
blessedbean
Poseidon
Level 129
God Stats
2W - 2L
1,339 SR
Queue Stats
106W - 91L
1,543 Elo+
Party 1
Team Averages
Level 74
1,527 SR
1,498 Elo+

VS

Team Averages
Level 54
1,472 SR
1,404 Elo+
Vulcan
Vulcan
 
Vulcan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Anakin99
Neith
Level 7
God Stats
2W - 6L
1,194 SR
Queue Stats
3W - 7L
1,279 Elo+
Party 3
Nemesis
Nemesis
BigEasyE FTW
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
azteca05
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jacko26823
Morgan Le Fay
Level 85
God Stats
13W - 9L
1,666 SR
Queue Stats
127W - 162L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 1 / 12
9,380
782
10,968
8,361
4,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Gwootsa
Ares
15
3 / 1 / 16
9,405
784
6,906
13,253
14,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
Javykkoa
Shiva
16
5 / 0 / 14
9,784
815
10,996
11,938
13,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 17
9,203
767
10,614
14,505
16,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
blessedbean
Poseidon
18
14 / 0 / 6
10,700
892
14,237
6,536
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 4 / 0
8,261
688
10,437
8,826
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Anakin99
Neith
11
0 / 8 / 1
6,869
572
4,517
10,319
4,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
BigEasyE FTW
Nemesis
13
0 / 5 / 0
7,236
603
4,296
12,547
6,178
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
0 / 7 / 3
7,775
648
5,794
17,838
16,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
jacko26823
Morgan Le Fay
14
0 / 4 / 1
7,544
629
11,118
11,400
5,636
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
8
28
Kills
3
3
Deaths
28
65
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
4
0
0.75
L
Neith
Anakin99
Neith
0
8
1
0.06
L
Nemesis
BigEasyE FTW
Nemesis
0
5
0
0
W
Medusa
3
1
12
9
W
Ares
Gwootsa
Ares
3
1
16
11
W
Shiva
Javykkoa
Shiva
5
0
14
12
W
3
1
17
11.5
L
Ymir
0
7
3
0.21
W
Poseidon
blessedbean
Poseidon
14
0
6
17
L
Morgan Le Fay
jacko26823
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,721
Damage
36,162
54,593
Taken
60,930
52,256
Mitigated
36,573
13,397
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,437
4,454
0
0
8,826
4,180
0
3,297
5,109
25,723
0
L
Neith
Anakin99
Neith
4,517
1,695
0
249
10,319
4,469
0
3,329
6,686
0
8,287
L
Nemesis
BigEasyE FTW
Nemesis
4,296
1,372
0
689
12,547
6,178
0
3,285
8,782
0
21,105
W
Medusa
10,968
5,818
0
1,261
8,361
4,336
5,021
4,099
4,262
0
35,300
W
Ares
Gwootsa
Ares
6,906
590
0
537
13,253
14,778
1,006
8,097
5,156
13,394
0
W
Shiva
Javykkoa
Shiva
10,996
2,016
806
3,398
11,938
13,175
546
4,890
7,048
0
28,366
W
10,614
739
294
5,828
14,505
16,646
932
5,877
8,628
0
27,444
L
Ymir
5,794
535
29
1,554
17,838
16,110
0
7,454
9,422
14,966
0
W
Poseidon
blessedbean
Poseidon
14,237
1,987
0
1,273
6,536
3,321
1,772
4,386
2,150
38,803
0
L
Morgan Le Fay
jacko26823
Morgan Le Fay
11,118
1,472
57
2,518
11,400
5,636
112
2,685
8,115
27,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,472
Gold Earned
37,685
220
Minions Killed
134
0
Camps Cleared
0
1,296,703
Distance Traveled
1,048,789
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,261
688
37
3
0
230,703
0
L
Neith
6,869
572
9
1
0
161,973
0
L
Nemesis
7,236
603
32
3
0
220,523
1
W
Medusa
9,380
782
55
5
0
223,745
0
W
Ares
9,405
784
8
1
0
257,459
1
W
Shiva
9,784
815
41
3
0
277,127
4
W
Chaac
9,203
767
33
3
0
277,051
1
L
Ymir
7,775
648
14
1
0
196,846
0
W
Poseidon
10,700
892
83
7
0
261,321
2
L
Morgan Le Fay
7,544
629
42
4
0
238,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role