Player Matchup

Achilles
Achilles
ASTROPHYSlCS
Achilles
Level 110
God Stats
1W - 3L
1,302 SR
Queue Stats
150W - 151L
1,501 Elo+
Party 1
Olorun
Olorun
Ianrwags
Olorun
Level 101
God Stats
2W - 3L
1,775 SR
Queue Stats
41W - 37L
1,590 Elo+
Party 1
Ah Puch
Ah Puch
LN4DINH0
Ah Puch
Level 104
God Stats
4W - 2L
1,635 SR
Queue Stats
52W - 75L
1,356 Elo+
Solo
He Bo
He Bo
SemperUmbra
He Bo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,228 Elo+
Party 1
Loki
Loki
pyropie0
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 79L
1,340 Elo+
Party 1
Team Averages
Level 77
1,543 SR
1,403 Elo+

VS

Team Averages
Level 90
1,427 SR
1,457 Elo+
Hera
Hera
DaNoble
Hera
Level 62
God Stats
1W - 0L
1,310 SR
Queue Stats
42W - 52L
1,427 Elo+
Solo
Kukulkan
Kukulkan
Myyu
Kukulkan
Level 77
God Stats
2W - 0L
1,531 SR
Queue Stats
81W - 73L
1,521 Elo+
Party 2
Kali
Kali
Natejpg
Kali
Level 118
God Stats
2W - 1L
1,292 SR
Queue Stats
219W - 222L
1,485 Elo+
Party 2
Shiva
Shiva
Uncle6ix 731
Shiva
Level 129
God Stats
1W - 0L
1,502 SR
Queue Stats
24W - 23L
1,448 Elo+
Solo
Anubis
Anubis
xTaionx
Anubis
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 185L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ASTROPHYSlCS
Achilles
17
2 / 5 / 7
9,853
616
9,928
21,367
26,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Ianrwags
Olorun
20
6 / 4 / 9
11,470
717
17,251
19,163
11,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Puch
LN4DINH0
Ah Puch
20
3 / 5 / 11
11,224
702
22,349
15,025
7,077
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 7 / 10
11,265
704
11,822
13,184
4,745
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
14
1 / 9 / 7
9,407
588
5,058
15,497
6,061
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
DaNoble
Hera
18
3 / 3 / 13
10,995
687
13,111
11,758
5,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Myyu
Kukulkan
19
5 / 3 / 13
12,292
768
16,665
10,493
4,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
Natejpg
Kali
20
16 / 3 / 9
15,062
941
22,137
25,642
12,327
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 6 / 17
11,090
693
9,925
21,364
20,963
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
xTaionx
Anubis
19
3 / 4 / 15
11,560
723
7,736
11,577
6,328
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
97
19
Kills
30
30
Deaths
19
44
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Achilles
ASTROPHYSlCS
Achilles
2
5
7
1.1
W
Hera
DaNoble
Hera
3
3
13
3.17
L
Olorun
Ianrwags
Olorun
6
4
9
2.63
L
Ah Puch
LN4DINH0
Ah Puch
3
5
11
1.7
W
Kukulkan
Myyu
Kukulkan
5
3
13
3.83
W
Kali
Natejpg
Kali
16
3
9
6.83
L
7
7
10
1.71
W
3
6
17
1.92
L
Loki
1
9
7
0.5
W
Anubis
xTaionx
Anubis
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,408
Damage
69,574
84,236
Taken
80,834
55,842
Mitigated
49,626
27,785
Healing
39,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ASTROPHYSlCS
Achilles
9,928
967
3,453
4,425
21,367
26,571
29
7,729
13,372
0
15,368
W
Hera
DaNoble
Hera
13,111
2,987
3,141
4,453
11,758
5,241
1,131
9,124
2,422
41,320
0
L
Olorun
Ianrwags
Olorun
17,251
12,312
5,331
7,898
19,163
11,388
1,859
9,945
9,001
44,561
0
L
Ah Puch
LN4DINH0
Ah Puch
22,349
839
1,236
2,469
15,025
7,077
156
8,274
6,607
50,043
0
W
Kukulkan
Myyu
Kukulkan
16,665
686
1,436
2,335
10,493
4,767
250
8,672
1,609
41,547
0
W
Kali
Natejpg
Kali
22,137
7,600
2,617
14,611
25,642
12,327
2,557
14,200
10,981
3,959
30,840
L
11,822
566
0
931
13,184
4,745
0
4,897
8,217
19,106
0
W
9,925
678
1,118
6,641
21,364
20,963
950
11,648
9,331
353
15,657
L
Loki
5,058
1,258
1,543
499
15,497
6,061
0
8,798
6,460
0
7,845
W
Anubis
xTaionx
Anubis
7,736
679
1,084
1,996
11,577
6,328
1,902
7,026
4,235
23,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,219
Gold Earned
60,999
140
Minions Killed
198
0
Camps Cleared
0
1,281,583
Distance Traveled
1,505,230
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,853
616
12
1
0
284,532
0
W
Hera
10,995
687
57
4
0
306,250
0
L
Olorun
11,470
717
43
3
0
265,562
0
L
Ah Puch
11,224
702
60
4
0
241,623
0
W
Kukulkan
12,292
768
60
4
0
318,825
0
W
Kali
15,062
941
27
2
0
304,583
0
L
He Bo
11,265
704
19
1
0
217,964
0
W
Shiva
11,090
693
11
1
0
293,442
0
L
Loki
9,407
588
6
0
0
271,902
0
W
Anubis
11,560
723
43
3
0
282,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role