Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Random Cthulhu
Cliodhna
Level 154
God Stats
0W - 1L
1,478 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Ravana
Ravana
luiigitrancer
Ravana
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
138W - 158L
1,451 Elo+
Solo
Nox
Nox
n o t a 1 k
Nox
Level 149
God Stats
1W - 6L
1,269 SR
Queue Stats
773W - 809L
1,482 Elo+
Solo
Hades
Hades
rangerhughes51
Hades
Level 128
God Stats
0W - 1L
1,491 SR
Queue Stats
5W - 4L
1,541 Elo+
Party 2
Team Averages
Level 137
1,405 SR
1,495 Elo+

VS

Team Averages
Level 123
1,406 SR
1,486 Elo+
Neith
Neith
Aaronrofll
Neith
Level 64
God Stats
8W - 8L
1,509 SR
Queue Stats
256W - 259L
1,533 Elo+
Solo
Horus
Horus
CraptainPoo
Horus
Level 160
God Stats
5W - 1L
1,539 SR
Queue Stats
183W - 188L
1,449 Elo+
Party 1
Ravana
Ravana
DarfYarpley
Ravana
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 130L
1,528 Elo+
Party 1
Baba Yaga
Baba Yaga
ForgottenKing25
Baba Yaga
Level 143
God Stats
3W - 0L
1,222 SR
Queue Stats
185W - 179L
1,485 Elo+
Solo
Achilles
Achilles
burnt_toasst
Achilles
Level 146
God Stats
4W - 1L
1,263 SR
Queue Stats
246W - 241L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
3 / 5 / 10
13,017
723
22,541
20,920
17,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
17
5 / 3 / 2
10,544
586
20,810
17,588
9,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 8 / 8
10,095
561
8,132
19,013
13,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
1 / 5 / 8
10,536
585
11,865
15,762
9,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 11 / 6
11,106
617
14,900
26,556
19,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 2 / 20
12,763
709
24,851
20,421
11,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 4 / 23
12,510
695
8,783
30,419
37,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
20
9 / 4 / 16
13,523
751
14,411
19,397
18,632
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
ForgottenKing25
Baba Yaga
20
6 / 1 / 24
14,124
785
26,362
21,098
12,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
burnt_toasst
Achilles
20
10 / 3 / 17
13,142
730
16,634
27,234
38,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
132
13
Kills
32
32
Deaths
14
34
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
5
10
1.6
W
Neith
4
2
20
7
W
3
4
23
3.63
W
Ravana
9
4
16
4.25
W
Baba Yaga
ForgottenKing25
Baba Yaga
6
1
24
18
L
Cliodhna
5
3
2
2
W
Achilles
burnt_toasst
Achilles
10
3
17
6.17
L
1
8
8
0.63
L
1
5
8
1
L
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,248
Damage
91,041
99,839
Taken
118,569
69,683
Mitigated
119,255
35,475
Healing
53,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
22,541
1,114
7,774
8,675
20,920
17,343
0
6,795
14,125
57,103
0
W
Neith
24,851
7,727
147
7,279
20,421
11,138
4,477
10,052
10,369
0
61,887
W
8,783
3,657
11,006
11,099
30,419
37,988
540
11,415
19,004
0
16,741
W
Ravana
14,411
3,959
2,610
3,749
19,397
18,632
2,161
8,237
11,160
0
32,645
W
Baba Yaga
ForgottenKing25
Baba Yaga
26,362
1,410
3,580
8,542
21,098
12,985
136
9,116
11,982
60,432
0
L
Cliodhna
20,810
2,201
1,421
4,510
17,588
9,683
0
6,292
11,296
0
32,563
W
Achilles
burnt_toasst
Achilles
16,634
2,349
0
5,861
27,234
38,512
750
10,486
16,748
0
26,365
L
8,132
1,059
2,672
2,378
19,013
13,937
0
4,255
14,758
0
19,607
L
11,865
733
1,612
1,778
15,762
9,147
0
3,828
11,934
30,877
0
L
14,900
44
684
3,971
26,556
19,573
0
5,192
21,153
25,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,298
Gold Earned
66,062
172
Minions Killed
194
0
Camps Cleared
0
1,603,485
Distance Traveled
1,829,877
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,017
723
86
5
0
341,876
3
W
Neith
12,763
709
70
4
0
324,661
2
W
Horus
12,510
695
14
1
0
350,268
3
W
Ravana
13,523
751
37
2
0
376,185
0
W
Baba Yaga
14,124
785
61
3
0
401,408
3
L
Cliodhna
10,544
586
9
1
0
420,815
1
W
Achilles
13,142
730
12
1
0
377,355
1
L
Ravana
10,095
561
10
1
0
246,789
2
L
Nox
10,536
585
40
2
0
316,658
0
L
Hades
11,106
617
27
2
0
277,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role