Player Matchup

Set
Set
Bob Tha Hobo
Set
Level 100
God Stats
2W - 0L
1,713 SR
Queue Stats
18W - 19L
1,487 Elo+
Party 1
Kukulkan
Kukulkan
Dragonsheart357
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Terra
Terra
Its rJac
Terra
Level 132
God Stats
1W - 1L
1,249 SR
Queue Stats
39W - 40L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
TheCitade1
Sylvanus
Level 142
God Stats
5W - 5L
1,630 SR
Queue Stats
39W - 32L
1,576 Elo+
Party 1
Medusa
Medusa
terem342
Medusa
Level 125
God Stats
5W - 3L
1,495 SR
Queue Stats
41W - 37L
1,545 Elo+
Party 1
Team Averages
Level 103
1,517 SR
1,525 Elo+

VS

Team Averages
Level 77
1,632 SR
1,581 Elo+
Medusa
Medusa
Baconmanboy265
Medusa
Level 6
God Stats
1W - 4L
1,467 SR
Queue Stats
4W - 6L
1,585 Elo+
Solo
Ra
Ra
Pandalicious452
Ra
Level 29
God Stats
0W - 1L
1,564 SR
Queue Stats
114W - 103L
1,571 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SlicedThunder80
Tsukuyomi
Level 156
God Stats
8W - 3L
1,607 SR
Queue Stats
123W - 103L
1,599 Elo+
Party 3
Horus
Horus
VVeylyn
Horus
Level 88
God Stats
5W - 4L
1,660 SR
Queue Stats
140W - 119L
1,555 Elo+
Party 2
Kuzenbo
Kuzenbo
clarkymalarky5
Kuzenbo
Level 108
God Stats
4W - 1L
1,864 SR
Queue Stats
30W - 22L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 9
8,931
812
4,894
11,282
8,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
18
7 / 1 / 7
10,292
936
11,888
5,900
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Its rJac
Terra
14
0 / 4 / 12
8,275
752
11,211
16,974
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
TheCitade1
Sylvanus
16
5 / 0 / 10
9,646
877
13,469
12,801
17,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
terem342
Medusa
15
3 / 2 / 10
8,618
783
11,300
8,319
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
7,702
700
4,465
9,645
4,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 5 / 3
9,528
866
12,847
13,732
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
SlicedThunder80
Tsukuyomi
15
5 / 3 / 3
8,650
786
10,141
10,722
4,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
VVeylyn
Horus
15
0 / 4 / 9
7,960
724
6,611
13,631
15,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 2 / 6
7,788
708
5,000
12,629
16,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
19
Kills
11
11
Deaths
19
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
4
4
9
2.13
W
Kukulkan
7
1
7
10.5
W
Terra
Its rJac
Terra
0
4
12
1.5
L
5
5
3
1.3
L
Tsukuyomi
SlicedThunder80
Tsukuyomi
5
3
3
2.17
W
Sylvanus
TheCitade1
Sylvanus
5
0
10
10
L
Horus
VVeylyn
Horus
0
4
9
1.13
L
0
2
6
1.5
W
Medusa
terem342
Medusa
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,762
Damage
39,064
55,276
Taken
60,359
45,639
Mitigated
47,317
16,136
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,465
3,139
0
129
9,645
4,218
0
7,111
2,534
0
12,550
W
4,894
2,718
0
33
11,282
8,793
765
4,460
6,822
0
14,242
W
Kukulkan
11,888
741
88
581
5,900
2,908
2,962
2,371
3,529
53,512
0
W
Terra
Its rJac
Terra
11,211
1,027
2,078
2,365
16,974
12,664
225
3,148
13,826
26,264
0
L
12,847
732
1,012
973
13,732
6,560
0
7,381
6,351
37,991
0
L
Tsukuyomi
SlicedThunder80
Tsukuyomi
10,141
2,237
0
2,330
10,722
4,890
0
5,809
4,913
0
32,044
W
Sylvanus
TheCitade1
Sylvanus
13,469
3,416
3,501
5,496
12,801
17,154
87
4,034
8,767
24,012
0
L
Horus
VVeylyn
Horus
6,611
3,165
1,961
3,991
13,631
15,021
0
8,913
4,718
0
19,405
L
5,000
2,105
0
1,452
12,629
16,628
0
7,354
5,275
16,455
0
W
Medusa
terem342
Medusa
11,300
5,132
0
1,994
8,319
4,120
312
3,834
4,485
0
31,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,762
Gold Earned
41,628
206
Minions Killed
184
0
Camps Cleared
0
1,181,701
Distance Traveled
1,019,343
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,702
700
22
2
0
173,805
2
W
Set
8,931
812
15
1
0
226,659
1
W
Kukulkan
10,292
936
100
9
0
253,040
2
W
Terra
8,275
752
26
2
0
228,220
2
L
Ra
9,528
866
54
5
0
228,805
3
L
Tsukuyomi
8,650
786
60
5
0
205,709
1
W
Sylvanus
9,646
877
20
2
0
219,257
0
L
Horus
7,960
724
32
3
0
203,535
1
L
Kuzenbo
7,788
708
16
1
0
207,489
1
W
Medusa
8,618
783
45
4
0
254,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role