Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Abahdon
Discordia
Level 82
God Stats
6W - 0L
1,500 SR
Queue Stats
184W - 102L
1,560 Elo+
Party 1
Raijin
Raijin
Luman
Raijin
Level 126
God Stats
1W - 1L
1,311 SR
Queue Stats
144W - 96L
1,645 Elo+
Party 1
Guan Yu
Guan Yu
OrsheNoble
Guan Yu
Level 126
God Stats
10W - 4L
1,759 SR
Queue Stats
275W - 169L
1,580 Elo+
Party 1
Kali
Kali
prevaill
Kali
Level 122
God Stats
5W - 3L
1,643 SR
Queue Stats
90W - 63L
1,599 Elo+
Party 1
Team Averages
Level 97
1,543 SR
1,577 Elo+

VS

Team Averages
Level 63
1,630 SR
1,624 Elo+
Terra
Terra
John-connor1230
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,495 Elo+
Solo
Xbalanque
Xbalanque
Petrnomercyyan
Xbalanque
Level 18
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 2
Skadi
Skadi
ohhdevo
Skadi
Level 138
God Stats
4W - 2L
1,675 SR
Queue Stats
72W - 41L
1,648 Elo+
Party 2
Danzaburou
Danzaburou
solodoloangel
Danzaburou
Level 117
God Stats
3W - 1L
1,786 SR
Queue Stats
138W - 97L
1,630 Elo+
Party 2
Ao Kuang
Ao Kuang
watercxc
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 17
8,650
721
6,356
24,082
26,733
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Abahdon
Discordia
18
4 / 0 / 22
10,375
865
23,533
11,256
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
Luman
Raijin
19
14 / 1 / 12
10,903
909
25,367
13,816
8,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
OrsheNoble
Guan Yu
16
4 / 1 / 16
9,327
777
6,868
20,002
28,267
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
16
8 / 3 / 15
11,000
917
14,171
16,687
9,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
8,306
692
5,691
26,453
20,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Petrnomercyyan
Xbalanque
13
1 / 10 / 2
7,553
629
18,580
16,444
6,966
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
ohhdevo
Skadi
14
0 / 4 / 7
7,939
662
15,703
12,080
4,642
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
solodoloangel
Danzaburou
15
2 / 6 / 3
9,004
750
9,317
14,523
5,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
watercxc
Ao Kuang
13
2 / 6 / 0
7,803
650
3,904
15,621
9,547
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
22
30
Kills
6
7
Deaths
30
82
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
17
4.25
W
Discordia
Abahdon
Discordia
4
0
22
15
L
1
4
4
0.75
W
Raijin
Luman
Raijin
14
1
12
20
W
Guan Yu
OrsheNoble
Guan Yu
4
1
16
12
L
Xbalanque
Petrnomercyyan
Xbalanque
1
10
2
0.2
L
Skadi
ohhdevo
Skadi
0
4
7
0.88
W
Kali
8
3
15
5.17
L
Danzaburou
solodoloangel
Danzaburou
2
6
3
0.58
L
Ao Kuang
watercxc
Ao Kuang
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,295
Damage
53,195
85,843
Taken
85,121
78,890
Mitigated
47,749
48,837
Healing
28,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,356
464
1,849
8,110
24,082
26,733
1,050
3,026
21,056
12,702
0
W
Discordia
Abahdon
Discordia
23,533
1,642
2,703
761
11,256
6,048
1,716
794
10,462
41,582
0
L
5,691
772
6,728
10,884
26,453
20,902
0
16,773
9,680
9,063
0
W
Raijin
Luman
Raijin
25,367
2,287
1,642
1,803
13,816
8,607
2,200
2,042
11,774
41,091
0
W
Guan Yu
OrsheNoble
Guan Yu
6,868
433
13,631
9,458
20,002
28,267
729
2,651
17,351
0
14,013
L
Xbalanque
Petrnomercyyan
Xbalanque
18,580
9,312
0
908
16,444
6,966
441
10,877
5,567
0
27,352
L
Skadi
ohhdevo
Skadi
15,703
8,659
472
1,598
12,080
4,642
252
7,617
4,463
0
33,267
W
Kali
14,171
5,176
2,537
6,343
16,687
9,235
687
1,082
15,605
0
21,385
L
Danzaburou
solodoloangel
Danzaburou
9,317
3,182
1,320
2,762
14,523
5,692
0
10,220
4,303
0
21,298
L
Ao Kuang
watercxc
Ao Kuang
3,904
1,256
1,433
2,184
15,621
9,547
0
9,769
5,852
5,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,255
Gold Earned
40,605
115
Minions Killed
88
0
Camps Cleared
0
1,197,419
Distance Traveled
986,123
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,650
721
1
0
0
195,523
0
W
Discordia
10,375
865
46
4
0
255,927
0
L
Terra
8,306
692
4
0
0
233,484
0
W
Raijin
10,903
909
41
3
0
215,093
2
W
Guan Yu
9,327
777
17
1
0
289,583
0
L
Xbalanque
7,553
629
16
1
0
171,681
0
L
Skadi
7,939
662
37
3
0
195,863
0
W
Kali
11,000
917
10
1
0
241,293
0
L
Danzaburou
9,004
750
26
2
0
180,313
0
L
Ao Kuang
7,803
650
5
0
0
204,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role