Player Matchup

Anhur
Anhur
Eluhmental
Anhur
Level 103
God Stats
0W - 1L
1,714 SR
Queue Stats
5W - 6L
1,718 Elo+
Party 2
Mulan
Mulan
ItzRed5173
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,718 Elo+
Party 2
Sylvanus
Sylvanus
Maybemadlife
Sylvanus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
RobledoTorpedo
Anubis
Level 145
God Stats
0W - 1L
1,733 SR
Queue Stats
10W - 16L
1,718 Elo+
Party 2
Awilix
Awilix
crobank
Awilix
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Team Averages
Level 66
1,589 SR
1,631 Elo+

VS

Team Averages
Level 46
1,596 SR
1,482 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
ChungusWungus
Serqet
Level 35
God Stats
4W - 10L
1,396 SR
Queue Stats
142W - 138L
1,443 Elo+
Solo
Charybdis
Charybdis
JackboyGuapo
Charybdis
Level 22
God Stats
3W - 0L
1,933 SR
Queue Stats
5W - 6L
1,436 Elo+
Party 1
Mercury
Mercury
SHI0NG3RMAN
Mercury
Level 9
God Stats
3W - 1L
1,650 SR
Queue Stats
18W - 11L
1,522 Elo+
Party 3
Bacchus
Bacchus
Tobiramą
Bacchus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 170L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 3 / 4
7,297
456
6,845
10,396
3,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
11
1 / 3 / 2
7,153
447
7,060
11,929
11,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
Maybemadlife
Sylvanus
9
0 / 2 / 5
6,635
415
5,540
12,334
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 6 / 4
7,517
470
9,899
14,488
6,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
crobank
Awilix
11
3 / 7 / 2
7,573
473
4,841
13,782
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 1 / 9
8,773
548
13,437
12,082
6,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 3 / 5
8,695
543
8,732
11,935
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
JackboyGuapo
Charybdis
13
1 / 1 / 7
8,157
510
5,894
10,454
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
SHI0NG3RMAN
Mercury
15
7 / 1 / 2
9,704
607
9,815
10,456
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Tobiramą
Bacchus
12
3 / 1 / 11
8,301
519
6,745
17,391
19,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
7
Kills
21
21
Deaths
7
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
9
8.5
W
6
3
5
2.83
L
Anhur
1
3
4
1
L
Mulan
1
3
2
0.67
W
Charybdis
JackboyGuapo
Charybdis
1
1
7
4.5
L
Sylvanus
Maybemadlife
Sylvanus
0
2
5
1.25
L
2
6
4
0.67
W
Mercury
SHI0NG3RMAN
Mercury
7
1
2
8
W
Bacchus
Tobiramą
Bacchus
3
1
11
8.5
L
Awilix
crobank
Awilix
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,185
Damage
44,623
62,929
Taken
62,318
37,007
Mitigated
39,205
14,335
Healing
22,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,437
1,743
815
4,595
12,082
6,106
360
5,009
7,073
68,039
0
W
8,732
1,606
0
3,955
11,935
5,380
0
4,916
7,019
0
47,286
L
Anhur
6,845
4,314
0
1,666
10,396
3,733
0
2,101
7,659
0
58,462
L
Mulan
7,060
1,447
0
1,234
11,929
11,149
457
3,306
8,405
0
33,716
W
Charybdis
JackboyGuapo
Charybdis
5,894
2,750
0
4,324
10,454
3,714
899
2,456
7,998
0
68,648
L
Sylvanus
Maybemadlife
Sylvanus
5,540
2,617
1,024
2,438
12,334
10,690
0
4,784
7,003
18,357
0
L
9,899
329
0
5,319
14,488
6,681
0
5,779
7,900
52,740
0
W
Mercury
SHI0NG3RMAN
Mercury
9,815
5,213
0
3,725
10,456
4,318
1,308
1,844
8,612
0
74,466
W
Bacchus
Tobiramą
Bacchus
6,745
1,296
0
5,016
17,391
19,687
0
5,149
12,242
22,654
0
L
Awilix
crobank
Awilix
4,841
2,086
0
2,654
13,782
4,754
0
3,550
9,557
0
37,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,175
Gold Earned
43,630
311
Minions Killed
460
0
Camps Cleared
0
1,388,416
Distance Traveled
1,602,953
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,773
548
102
6
0
285,561
4
W
Serqet
8,695
543
84
5
0
344,016
5
L
Anhur
7,297
456
89
6
0
283,896
1
L
Mulan
7,153
447
63
4
0
283,910
1
W
Charybdis
8,157
510
104
7
0
290,290
6
L
Sylvanus
6,635
415
25
2
0
268,864
3
L
Anubis
7,517
470
83
5
0
266,819
5
W
Mercury
9,704
607
137
9
0
373,299
3
W
Bacchus
8,301
519
33
2
0
309,787
6
L
Awilix
7,573
473
51
3
0
284,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role