Player Matchup

Chiron
Chiron
CrustyyBunzz
Chiron
Level 104
God Stats
5W - 6L
1,691 SR
Queue Stats
721W - 793L
1,506 Elo+
Party 2
Charybdis
Charybdis
GG x Boyz
Charybdis
Level 85
God Stats
3W - 1L
1,720 SR
Queue Stats
182W - 214L
1,412 Elo+
Party 2
Hades
Hades
Itaidori
Hades
Level 85
God Stats
3W - 1L
1,729 SR
Queue Stats
41W - 46L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
Lucky Lahi
Baron Samedi
Level 143
God Stats
11W - 8L
1,353 SR
Queue Stats
384W - 458L
1,414 Elo+
Party 1
Kali
Kali
OC0C0
Kali
Level 104
God Stats
2W - 4L
1,264 SR
Queue Stats
53W - 76L
1,410 Elo+
Party 1
Team Averages
Level 104
1,551 SR
1,452 Elo+

VS

Team Averages
Level 111
1,485 SR
1,506 Elo+
Tyr
Tyr
 
Tyr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HastyGosling339
Nemesis
Level 143
God Stats
2W - 3L
1,611 SR
Queue Stats
119W - 132L
1,520 Elo+
Solo
Janus
Janus
Rayzen yt 56
Janus
Level 81
God Stats
0W - 3L
1,127 SR
Queue Stats
189W - 174L
1,547 Elo+
Solo
Sylvanus
Sylvanus
WindowWind
Sylvanus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 147L
1,450 Elo+
Solo
Jing Wei
Jing Wei
unknwnjon
Jing Wei
Level 85
God Stats
1W - 1L
1,689 SR
Queue Stats
135W - 105L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
3 / 0 / 5
7,892
564
11,058
6,640
2,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charybdis
GG x Boyz
Charybdis
13
2 / 1 / 0
7,584
542
5,387
10,414
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Itaidori
Hades
12
1 / 0 / 2
7,488
535
7,331
14,376
7,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
Lucky Lahi
Baron Samedi
12
1 / 1 / 4
7,070
505
5,532
8,754
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
OC0C0
Kali
12
4 / 0 / 1
7,661
547
5,676
10,554
5,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 0 / 0
7,071
505
7,100
9,502
7,448
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 0 / 0
6,447
461
4,968
9,520
4,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 7 / 1
5,772
412
6,174
10,474
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
WindowWind
Sylvanus
9
0 / 3 / 1
6,071
434
5,003
14,799
11,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
unknwnjon
Jing Wei
13
1 / 1 / 0
7,062
504
6,579
8,080
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
2
2
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
W
Chiron
3
0
5
5.5
W
Charybdis
GG x Boyz
Charybdis
2
1
0
2
L
1
0
0
1
W
Hades
Itaidori
Hades
1
0
2
2
W
Baron Samedi
Lucky Lahi
Baron Samedi
1
1
4
3
W
Kali
OC0C0
Kali
4
0
1
4.5
L
0
7
1
0.07
L
Sylvanus
WindowWind
Sylvanus
0
3
1
0.17
L
Jing Wei
unknwnjon
Jing Wei
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,984
Damage
29,824
50,738
Taken
52,375
24,148
Mitigated
28,852
28,601
Healing
16,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,100
1,012
0
3,227
9,502
7,448
0
4,500
5,002
0
57,521
W
Chiron
11,058
4,055
1,014
2,646
6,640
2,609
609
3,059
3,581
0
61,053
W
Charybdis
GG x Boyz
Charybdis
5,387
2,952
0
6,132
10,414
3,974
1,794
1,442
8,972
0
55,818
L
4,968
1,271
0
2,700
9,520
4,279
0
618
8,902
0
46,522
W
Hades
Itaidori
Hades
7,331
1,096
172
7,813
14,376
7,969
649
2,582
11,794
51,585
0
W
Baron Samedi
Lucky Lahi
Baron Samedi
5,532
713
1,020
4,495
8,754
3,954
574
2,172
6,582
44,427
0
W
Kali
OC0C0
Kali
5,676
2,463
0
5,309
10,554
5,642
0
1,922
8,632
0
50,293
L
6,174
855
0
1,512
10,474
3,160
0
1,233
9,241
40,170
0
L
Sylvanus
WindowWind
Sylvanus
5,003
2,477
181
4,727
14,799
11,174
0
4,921
9,878
19,041
0
L
Jing Wei
unknwnjon
Jing Wei
6,579
3,820
0
4,085
8,080
2,791
0
1,591
6,489
0
56,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,695
Gold Earned
32,423
452
Minions Killed
339
0
Camps Cleared
0
1,353,840
Distance Traveled
1,355,933
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,071
505
87
6
0
326,394
1
W
Chiron
7,892
564
85
6
0
254,321
2
W
Charybdis
7,584
542
107
8
0
231,483
4
L
Nemesis
6,447
461
76
5
0
308,964
6
W
Hades
7,488
535
97
7
0
277,912
1
W
Baron Samedi
7,070
505
79
6
0
267,064
5
W
Kali
7,661
547
84
6
0
323,060
4
L
Janus
5,772
412
62
4
0
244,003
2
L
Sylvanus
6,071
434
17
1
0
234,351
4
L
Jing Wei
7,062
504
97
7
0
242,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role