Player Matchup

Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
 
Ullr
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Danthash
Nemesis
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
103W - 134L
1,091 Elo+
Party 2
Ares
Ares
chain-sama
Ares
Level 28
God Stats
5W - 6L
1,376 SR
Queue Stats
12W - 22L
1,299 Elo+
Party 3
Neith
Neith
whiteboy2408
Neith
Level 109
God Stats
16W - 11L
1,539 SR
Queue Stats
372W - 430L
1,406 Elo+
Party 3
Team Averages
Level 70
1,483 SR
1,359 Elo+

VS

Team Averages
Level 49
1,564 SR
1,393 Elo+
King Arthur
King Arthur
Borderlands-GAIA
King Arthur
Level 61
God Stats
4W - 3L
1,502 SR
Queue Stats
64W - 69L
1,394 Elo+
Solo
Cliodhna
Cliodhna
DevilsPriest-
Cliodhna
Level 54
God Stats
7W - 4L
1,575 SR
Queue Stats
119W - 141L
1,368 Elo+
Party 1
Ymir
Ymir
Kaebzy
Ymir
Level 28
God Stats
91W - 89L
1,532 SR
Queue Stats
484W - 469L
1,426 Elo+
Party 1
Hel
Hel
Solo-Effect
Hel
Level 65
God Stats
12W - 21L
1,424 SR
Queue Stats
582W - 545L
1,439 Elo+
Party 1
Cupid
Cupid
ThyShepherdx
Cupid
Level 39
God Stats
10W - 9L
1,787 SR
Queue Stats
160W - 171L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
4 / 4 / 1
10,321
449
17,990
11,701
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
 
Ullr
13
1 / 5 / 2
8,486
369
6,149
16,819
5,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Danthash
Nemesis
14
1 / 3 / 1
8,694
378
3,151
17,337
8,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 8 / 5
8,687
378
5,763
22,416
21,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
1 / 5 / 3
9,276
403
13,024
17,449
8,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Borderlands-GAIA
King Arthur
19
6 / 1 / 1
12,182
530
14,301
17,619
22,963
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
DevilsPriest-
Cliodhna
17
7 / 1 / 9
11,172
486
15,465
18,611
8,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Kaebzy
Ymir
15
4 / 2 / 12
10,720
466
6,719
17,252
18,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 2 / 9
11,169
486
11,692
16,312
7,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 4 / 6
9,942
432
12,097
16,250
7,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
8
Kills
25
25
Deaths
10
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
4
1
1.13
L
Ullr
 
Ullr
1
5
2
0.4
W
King Arthur
Borderlands-GAIA
King Arthur
6
1
1
6.5
L
Nemesis
Danthash
Nemesis
1
3
1
0.5
W
Cliodhna
DevilsPriest-
Cliodhna
7
1
9
11.5
W
Ymir
Kaebzy
Ymir
4
2
12
5
W
5
2
9
4.75
W
3
4
6
1.5
L
1
8
5
0.44
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,077
Damage
60,274
85,722
Taken
86,044
49,885
Mitigated
64,483
12,802
Healing
34,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
17,990
182
0
500
11,701
5,002
0
3,733
7,968
92,752
0
L
Ullr
 
Ullr
6,149
919
0
1,128
16,819
5,827
341
4,322
12,497
0
48,054
W
King Arthur
Borderlands-GAIA
King Arthur
14,301
1,743
0
580
17,619
22,963
338
1,221
16,348
0
103,051
L
Nemesis
Danthash
Nemesis
3,151
722
0
3,194
17,337
8,587
0
2,212
15,125
0
66,962
W
Cliodhna
DevilsPriest-
Cliodhna
15,465
2,026
0
6,957
18,611
8,523
874
4,752
13,657
0
78,060
W
Ymir
Kaebzy
Ymir
6,719
2,314
0
1,659
17,252
18,271
1,710
4,807
12,345
27,837
0
W
11,692
778
7,317
11,775
16,312
7,680
1,471
7,350
8,490
95,979
0
W
12,097
7,133
463
6,046
16,250
7,046
2,218
4,647
11,451
0
73,785
L
5,763
559
0
1,953
22,416
21,959
404
6,314
16,102
28,820
0
L
13,024
3,449
0
6,027
17,449
8,510
0
1,830
15,619
0
65,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,464
Gold Earned
55,185
442
Minions Killed
574
0
Camps Cleared
0
1,868,722
Distance Traveled
2,200,307
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,321
449
133
6
0
378,265
4
L
Ullr
8,486
369
88
4
0
376,640
0
W
King Arthur
12,182
530
173
8
0
384,642
4
L
Nemesis
8,694
378
92
4
0
461,944
1
W
Cliodhna
11,172
486
120
5
0
521,900
2
W
Ymir
10,720
466
39
2
0
458,136
2
W
Hel
11,169
486
146
6
0
441,279
0
W
Cupid
9,942
432
96
4
0
394,350
9
L
Ares
8,687
378
41
2
0
340,587
0
L
Neith
9,276
403
88
4
0
311,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role