Player Matchup

Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Diamond III
FreeloJessic
Ganesha
Diamond III
Level 160
God Stats
11W - 6L
1,636 SR
Queue Stats
119W - 73L
2,268 MMR
Party 1
Raijin
Raijin
Diamond III
WillSmithSlapp
Raijin
Diamond III
Level 106
God Stats
2W - 2L
1,679 SR
Queue Stats
58W - 19L
2,299 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,605 SR
2,022 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,613 SR
1,897 MMR
Nu Wa
Nu Wa
Platinum II
I2 E E IVI
Nu Wa
Platinum II
Level 129
God Stats
10W - 9L
1,582 SR
Queue Stats
58W - 57L
1,920 MMR
Party 2
Chiron
Chiron
Platinum II
JB14 Live
Chiron
Platinum II
Level 126
God Stats
2W - 4L
1,607 SR
Queue Stats
56W - 55L
1,949 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
Stuaart96
Cthulhu
Platinum IV
Level 160
God Stats
26W - 18L
1,649 SR
Queue Stats
247W - 294L
1,822 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
4 / 0 / 1
7,966
797
11,783
7,952
3,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
FreeloJessic
Ganesha
12
0 / 0 / 5
7,921
792
5,592
9,522
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 0 / 3
7,258
726
9,239
5,965
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
Ah Muzen CabAthenaSobekBacchusBaba Yaga

VS

Bans
ThothAresCabrakanXing TianAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 0 / 0
6,042
604
7,353
5,304
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
JB14 Live
Chiron
10
0 / 3 / 0
6,154
615
4,290
9,989
3,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Stuaart96
Cthulhu
10
0 / 2 / 0
6,613
661
5,303
14,559
10,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
0
1
4.5
W
Ganesha
FreeloJessic
Ganesha
0
0
5
2.5
L
Nu Wa
0
0
0
0
L
Chiron
JB14 Live
Chiron
0
3
0
0
L
Cthulhu
Stuaart96
Cthulhu
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,614
Damage
16,946
23,439
Taken
29,852
15,333
Mitigated
14,964
7,703
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,783
5,234
0
2,914
7,952
3,419
1,350
4,644
3,308
0
46,665
W
Ganesha
FreeloJessic
Ganesha
5,592
973
0
3,324
9,522
9,448
0
5,021
4,501
23,043
0
L
Nu Wa
7,353
4,661
0
875
5,304
1,570
0
2,020
3,240
21,010
0
L
Chiron
JB14 Live
Chiron
4,290
1,512
406
2,540
9,989
3,216
0
5,090
4,578
0
18,482
L
Cthulhu
Stuaart96
Cthulhu
5,303
286
519
2,443
14,559
10,178
0
7,316
6,794
13,358
0
W
9,239
727
0
1,465
5,965
2,466
27
3,333
2,632
35,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,145
Gold Earned
18,809
176
Minions Killed
96
6
Camps Cleared
3
615,218
Distance Traveled
648,730
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,966
797
82
8
2
199,111
1
W
Ganesha
7,921
792
8
1
0
206,824
3
L
Nu Wa
6,042
604
29
3
0
211,118
2
L
Chiron
6,154
615
43
4
1
186,628
2
L
Cthulhu
6,613
661
24
2
2
250,984
4
W
Raijin
7,258
726
86
9
4
209,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role