Player Matchup

Skadi
Skadi
Bighicks10
Skadi
Level 148
God Stats
11W - 7L
1,504 SR
Queue Stats
418W - 405L
1,563 Elo+
Solo
Fafnir
Fafnir
IamIANianIam
Fafnir
Level 126
God Stats
2W - 0L
1,801 SR
Queue Stats
75W - 73L
1,541 Elo+
Solo
Jormungandr
Jormungandr
JJdaCool
Jormungandr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 64L
1,562 Elo+
Solo
Hachiman
Hachiman
Ruiner
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
soloxkills
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Team Averages
Level 68
1,561 SR
1,539 Elo+

VS

Team Averages
Level 70
1,492 SR
1,461 Elo+
Fenrir
Fenrir
GhostVodoo01
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Prepare
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo
Bastet
Bastet
Sheeplesz
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,536 Elo+
Solo
Fafnir
Fafnir
dion_green
Fafnir
Level 151
God Stats
1W - 2L
1,383 SR
Queue Stats
210W - 209L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
smokie_da_bear21
Cthulhu
Level 132
God Stats
2W - 2L
1,575 SR
Queue Stats
56W - 54L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
10 / 1 / 14
10,911
909
20,173
9,064
4,813
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
15
1 / 5 / 12
9,299
775
5,532
15,256
20,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
JJdaCool
Jormungandr
18
3 / 3 / 21
10,510
876
11,788
15,288
17,937
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
Ruiner
Hachiman
17
7 / 3 / 15
10,269
856
16,665
8,638
4,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
soloxkills
Sun Wukong
16
6 / 4 / 9
9,730
811
6,816
10,046
10,252
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 6 / 7
8,049
671
6,859
11,176
5,983
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Prepare
Janus
14
3 / 6 / 8
8,949
746
12,317
11,016
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Sheeplesz
Bastet
16
7 / 6 / 6
9,918
827
11,089
17,640
9,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
dion_green
Fafnir
14
1 / 5 / 9
8,506
709
5,229
15,597
22,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 4 / 13
8,768
731
9,925
15,220
13,651
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
59
27
Kills
16
16
Deaths
27
71
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Skadi
10
1
14
17
L
Fenrir
4
6
7
1.25
W
Fafnir
1
5
12
1.4
W
Jormungandr
JJdaCool
Jormungandr
3
3
21
4.5
L
Janus
Prepare
Janus
3
6
8
1.17
W
Hachiman
Ruiner
Hachiman
7
3
15
4.83
L
Bastet
Sheeplesz
Bastet
7
6
6
1.67
L
Fafnir
dion_green
Fafnir
1
5
9
1.1
L
1
4
13
1.88
W
Sun Wukong
soloxkills
Sun Wukong
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,974
Damage
45,419
58,292
Taken
70,649
57,588
Mitigated
55,467
14,949
Healing
19,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
20,173
7,023
598
1,487
9,064
4,813
3,829
6,591
2,473
0
41,873
L
Fenrir
6,859
3,869
0
792
11,176
5,983
265
4,210
6,888
0
8,180
W
Fafnir
5,532
1,102
1,120
2,042
15,256
20,246
563
5,159
10,097
8,592
0
W
Jormungandr
JJdaCool
Jormungandr
11,788
1,878
1,935
3,308
15,288
17,937
939
5,239
10,049
31,403
0
L
Janus
Prepare
Janus
12,317
949
0
930
11,016
4,684
62
3,536
7,275
28,283
0
W
Hachiman
Ruiner
Hachiman
16,665
9,290
1,985
1,989
8,638
4,340
1,737
5,762
2,876
0
29,329
L
Bastet
Sheeplesz
Bastet
11,089
3,324
1,109
5,228
17,640
9,108
167
3,146
14,494
0
18,125
L
Fafnir
dion_green
Fafnir
5,229
1,061
1,845
3,942
15,597
22,041
160
2,840
12,367
9,344
0
L
9,925
541
2,017
3,975
15,220
13,651
0
3,588
11,632
27,592
0
W
Sun Wukong
soloxkills
Sun Wukong
6,816
856
0
485
10,046
10,252
634
4,720
5,326
0
12,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,719
Gold Earned
44,190
138
Minions Killed
101
0
Camps Cleared
0
1,058,802
Distance Traveled
1,003,380
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,911
909
57
5
0
222,193
3
L
Fenrir
8,049
671
4
0
0
202,548
0
W
Fafnir
9,299
775
3
0
0
221,780
0
W
Jormungandr
10,510
876
38
3
0
208,267
0
L
Janus
8,949
746
35
3
0
169,832
0
W
Hachiman
10,269
856
30
3
0
218,593
0
L
Bastet
9,918
827
25
2
0
244,466
0
L
Fafnir
8,506
709
3
0
0
187,292
0
L
Cthulhu
8,768
731
34
3
0
199,242
0
W
Sun Wukong
9,730
811
10
1
0
187,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role