Player Matchup

Medusa
Medusa
ImCurrentlyHard
Medusa
Level 42
God Stats
2W - 2L
1,713 SR
Queue Stats
19W - 15L
1,734 Elo+
Party 2
Osiris
Osiris
NoOneQuinn
Osiris
Level 147
God Stats
1W - 1L
1,753 SR
Queue Stats
23W - 14L
1,658 Elo+
Party 2
Ne Zha
Ne Zha
Smite2easy
Ne Zha
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,475 Elo+
Party 1
Yu Huang
Yu Huang
VERVVX23
Yu Huang
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 34L
1,422 Elo+
Party 1
Fafnir
Fafnir
orangeZenos
Fafnir
Level 139
God Stats
1W - 5L
1,434 SR
Queue Stats
53W - 55L
1,513 Elo+
Party 1
Team Averages
Level 76
1,580 SR
1,560 Elo+

VS

Team Averages
Level 42
1,629 SR
1,563 Elo+
Xbalanque
Xbalanque
Asossa
Xbalanque
Level 26
God Stats
3W - 6L
1,467 SR
Queue Stats
39W - 42L
1,570 Elo+
Party 4
Sol
Sol
Gloobis
Sol
Level 12
God Stats
0W - 1L
1,632 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
KrogiePlays
Jormungandr
Level 65
God Stats
13W - 6L
1,739 SR
Queue Stats
144W - 157L
1,553 Elo+
Party 4
Fenrir
Fenrir
SeswarriorYT
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 23L
1,693 Elo+
Party 3
King Arthur
King Arthur
SexMonkey21
King Arthur
Level 5
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 5
14,692
639
25,528
23,271
12,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
NoOneQuinn
Osiris
20
7 / 1 / 9
14,192
617
14,250
22,206
24,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Smite2easy
Ne Zha
18
2 / 6 / 18
12,178
529
17,008
25,528
12,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
VERVVX23
Yu Huang
19
8 / 1 / 12
13,289
578
20,170
12,328
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
18
2 / 1 / 19
13,433
584
7,938
21,700
31,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Asossa
Xbalanque
16
1 / 5 / 4
9,792
426
8,556
17,154
7,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sol
14
1 / 8 / 2
9,376
408
12,238
18,650
7,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
KrogiePlays
Jormungandr
14
2 / 6 / 3
9,376
408
16,252
23,337
29,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
18
5 / 7 / 3
10,850
472
14,033
27,187
15,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SexMonkey21
King Arthur
12
1 / 8 / 1
8,428
366
9,486
27,982
27,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
23
33
Kills
10
11
Deaths
34
63
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Asossa
Xbalanque
1
5
4
0.6
L
Sol
1
8
2
0.25
W
14
2
5
8.25
L
Jormungandr
KrogiePlays
Jormungandr
2
6
3
0.58
W
Osiris
NoOneQuinn
Osiris
7
1
9
11.5
L
Fenrir
5
7
3
0.93
L
King Arthur
SexMonkey21
King Arthur
1
8
1
0.19
W
Ne Zha
Smite2easy
Ne Zha
2
6
18
1.83
W
Yu Huang
VERVVX23
Yu Huang
8
1
12
14
W
Fafnir
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,894
Damage
60,565
105,033
Taken
114,310
87,392
Mitigated
86,543
50,477
Healing
15,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Asossa
Xbalanque
8,556
4,847
0
3,230
17,154
7,062
0
2,862
14,292
0
78,610
L
Sol
12,238
5,402
0
5,684
18,650
7,454
1,988
5,935
12,715
64,835
0
W
25,528
13,804
0
12,597
23,271
12,188
6,609
6,473
16,798
0
120,238
L
Jormungandr
KrogiePlays
Jormungandr
16,252
4,607
0
750
23,337
29,383
0
5,720
17,617
77,468
0
W
Osiris
NoOneQuinn
Osiris
14,250
6,129
0
11,789
22,206
24,606
3,658
6,013
16,193
0
118,003
L
Fenrir
14,033
3,441
0
4,090
27,187
15,107
0
6,499
20,688
0
96,497
L
King Arthur
SexMonkey21
King Arthur
9,486
1,069
0
1,250
27,982
27,537
12
8,753
19,229
0
37,688
W
Ne Zha
Smite2easy
Ne Zha
17,008
6,695
0
13,275
25,528
12,543
2,718
7,937
17,591
0
86,467
W
Yu Huang
VERVVX23
Yu Huang
20,170
1,799
0
3,589
12,328
6,278
3,600
4,268
8,060
125,030
0
W
Fafnir
7,938
2,739
0
9,227
21,700
31,777
417
7,425
14,275
41,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,784
Gold Earned
47,822
649
Minions Killed
533
0
Camps Cleared
0
2,205,314
Distance Traveled
1,903,894
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,792
426
131
6
0
361,178
3
L
Sol
9,376
408
110
5
0
366,372
1
W
Medusa
14,692
639
153
7
0
432,396
5
L
Jormungandr
9,376
408
112
5
0
399,306
6
W
Osiris
14,192
617
167
7
0
474,276
6
L
Fenrir
10,850
472
122
5
0
391,229
2
L
King Arthur
8,428
366
58
3
0
385,809
0
W
Ne Zha
12,178
529
119
5
0
422,879
0
W
Yu Huang
13,289
578
172
7
0
435,772
1
W
Fafnir
13,433
584
38
2
0
439,991
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role