Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
A305Gemini
Geb
Level 144
God Stats
3W - 2L
1,569 SR
Queue Stats
123W - 136L
1,350 Elo+
Solo
Chang'e
Chang'e
Abibutters
Chang'e
Level 99
God Stats
2W - 4L
1,705 SR
Queue Stats
157W - 149L
1,398 Elo+
Solo
Heimdallr
Heimdallr
BustaKapppa
Heimdallr
Level 123
God Stats
1W - 0L
1,249 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Tiagodirocha
Amaterasu
Level 148
God Stats
2W - 3L
1,381 SR
Queue Stats
157W - 178L
1,366 Elo+
Solo
Team Averages
Level 134
1,481 SR
1,423 Elo+

VS

Team Averages
Level 110
1,500 SR
1,374 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Asunasblade
Horus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 175L
1,386 Elo+
Party 2
Geb
Geb
UpInYoUncle
Geb
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,471 Elo+
Party 2
Hades
Hades
Watsonwarrior47
Hades
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,263 Elo+
Party 1
Ullr
Ullr
allfunandgamesX
Ullr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
10 / 4 / 23
11,411
951
28,172
15,161
8,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 33
9,628
802
6,174
16,322
15,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Abibutters
Chang'e
18
13 / 0 / 26
11,167
931
15,864
14,941
8,201
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
BustaKapppa
Heimdallr
19
11 / 2 / 22
11,043
920
23,932
14,078
7,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Tiagodirocha
Amaterasu
17
6 / 3 / 27
10,627
886
9,958
22,027
20,542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 9 / 2
8,484
707
7,093
20,548
21,529
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 7 / 5
8,002
667
7,948
20,191
18,299
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 7 / 6
7,615
635
8,433
25,596
17,416
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 9 / 1
8,843
737
17,660
17,332
12,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 8 / 4
8,176
681
13,048
15,188
7,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
27
40
Kills
9
11
Deaths
40
131
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
4
23
5.38
L
Xing Tian
 
Xing Tian
2
9
2
0.33
W
0
2
33
8.25
W
Chang'e
Abibutters
Chang'e
13
0
26
26
L
2
7
5
0.64
W
Heimdallr
BustaKapppa
Heimdallr
11
2
22
11
W
Amaterasu
Tiagodirocha
Amaterasu
6
3
27
6.5
L
0
7
6
0.43
L
4
9
1
0.5
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,100
Damage
54,182
82,529
Taken
98,855
60,677
Mitigated
76,555
50,414
Healing
17,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
28,172
17,426
1,326
4,683
15,161
8,179
3,286
7,150
8,011
0
48,568
L
Xing Tian
 
Xing Tian
7,093
292
460
609
20,548
21,529
0
3,510
17,038
11,814
0
W
6,174
654
5,623
4,282
16,322
15,858
568
5,961
10,361
12,708
0
W
Chang'e
Abibutters
Chang'e
15,864
6,287
10,674
7,830
14,941
8,201
1,533
9,153
5,788
25,882
0
L
7,948
2,036
789
3,314
20,191
18,299
0
3,689
16,502
2,566
10,783
W
Heimdallr
BustaKapppa
Heimdallr
23,932
14,292
2,027
3,141
14,078
7,897
2,230
7,387
6,691
0
47,096
W
Amaterasu
Tiagodirocha
Amaterasu
9,958
5,133
4,606
6,222
22,027
20,542
929
4,859
17,168
0
15,047
L
8,433
510
203
6,050
25,596
17,416
0
7,466
18,130
18,438
0
L
17,660
1,128
1,524
3,005
17,332
12,268
0
4,712
12,618
26,365
0
L
13,048
5,571
195
1,322
15,188
7,043
0
2,661
12,527
0
25,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,876
Gold Earned
41,120
133
Minions Killed
78
0
Camps Cleared
0
1,148,767
Distance Traveled
972,005
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,411
951
51
4
0
195,771
0
L
Xing Tian
8,484
707
3
0
0
158,944
0
W
Geb
9,628
802
19
2
0
250,735
0
W
Chang'e
11,167
931
17
1
0
224,713
5
L
Horus
8,002
667
5
0
0
245,655
1
W
Heimdallr
11,043
920
38
3
0
226,736
0
W
Amaterasu
10,627
886
8
1
0
250,812
0
L
Geb
7,615
635
8
1
0
198,548
0
L
Hades
8,843
737
28
2
0
188,088
0
L
Ullr
8,176
681
34
3
0
180,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role