Player Matchup

Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Knightofthedamn
Chiron
Level 97
God Stats
5W - 7L
1,510 SR
Queue Stats
95W - 90L
1,416 Elo+
Solo
Yu Huang
Yu Huang
Paradox Chain
Yu Huang
Level 127
God Stats
36W - 29L
1,586 SR
Queue Stats
158W - 148L
1,496 Elo+
Solo
Scylla
Scylla
UrgentDog254
Scylla
Level 67
God Stats
13W - 13L
1,574 SR
Queue Stats
36W - 34L
1,529 Elo+
Solo
Bellona
Bellona
nebbsterr
Bellona
Level 69
God Stats
2W - 2L
1,581 SR
Queue Stats
126W - 113L
1,593 Elo+
Solo
Team Averages
Level 102
1,550 SR
1,507 Elo+

VS

Team Averages
Level 104
1,512 SR
1,461 Elo+
Kukulkan
Kukulkan
AlphaKittyBuddy
Kukulkan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,264 Elo+
Solo
Neith
Neith
Camdiddy7
Neith
Level 46
God Stats
33W - 24L
1,619 SR
Queue Stats
107W - 98L
1,401 Elo+
Solo
Set
Set
Random Cthulhu
Set
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 100L
1,589 Elo+
Party 1
Cerberus
Cerberus
daddynando
Cerberus
Level 83
God Stats
1W - 3L
1,396 SR
Queue Stats
168W - 175L
1,539 Elo+
Solo
Hercules
Hercules
rangerhughes51
Hercules
Level 128
God Stats
5W - 6L
1,545 SR
Queue Stats
83W - 72L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
0 / 1 / 17
11,290
1,129
10,111
20,110
21,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
8 / 0 / 5
11,550
1,155
17,464
11,422
4,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
Paradox Chain
Yu Huang
17
4 / 0 / 13
11,271
1,127
21,275
4,655
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
17
4 / 1 / 10
11,032
1,103
17,218
4,019
1,615
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
nebbsterr
Bellona
16
1 / 3 / 9
10,424
1,042
10,279
19,015
19,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

267

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 3 / 1
10,067
1,007
12,247
9,266
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Camdiddy7
Neith
15
0 / 1 / 2
9,163
916
7,484
8,569
3,627
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 2
9,982
998
10,423
9,144
5,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
daddynando
Cerberus
16
1 / 5 / 4
10,737
1,074
13,875
27,164
26,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
15
0 / 6 / 4
9,310
931
10,290
27,762
31,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
17
Kills
5
5
Deaths
17
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
17
8.5
L
Kukulkan
1
3
1
0.5
L
Neith
Camdiddy7
Neith
0
1
2
1
W
8
0
5
10.5
W
Yu Huang
Paradox Chain
Yu Huang
4
0
13
10.5
L
3
2
2
2
W
Scylla
4
1
10
9
L
Cerberus
daddynando
Cerberus
1
5
4
0.6
W
Bellona
nebbsterr
Bellona
1
3
9
1.83
L
Hercules
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,347
Damage
54,319
59,221
Taken
81,905
50,416
Mitigated
71,288
17,293
Healing
12,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,111
1,467
0
8,314
20,110
21,812
0
9,543
10,231
17,367
0
L
Kukulkan
12,247
1,124
0
1,130
9,266
3,936
0
6,277
2,939
47,597
0
L
Neith
Camdiddy7
Neith
7,484
3,521
0
1,494
8,569
3,627
0
5,154
3,307
0
21,433
W
17,464
7,682
836
4,099
11,422
4,846
0
4,872
6,488
0
34,444
W
Yu Huang
Paradox Chain
Yu Huang
21,275
1,558
0
0
4,655
2,990
0
1,554
3,060
45,390
0
L
10,423
2,489
0
434
9,144
5,611
0
6,800
2,238
0
17,683
W
Scylla
17,218
2,244
0
676
4,019
1,615
0
1,424
2,595
37,352
0
L
Cerberus
daddynando
Cerberus
13,875
1,087
105
6,577
27,164
26,849
0
11,454
15,400
31,622
0
W
Bellona
nebbsterr
Bellona
10,279
4,785
1,818
1,550
19,015
19,153
0
9,233
9,480
0
22,738
L
Hercules
10,290
1,741
0
3,061
27,762
31,265
0
17,879
9,417
2,772
19,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,567
Gold Earned
49,259
204
Minions Killed
220
8
Camps Cleared
6
1,007,188
Distance Traveled
956,594
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,290
1,129
10
1
0
209,844
1
L
Kukulkan
10,067
1,007
88
9
1
204,426
2
L
Neith
9,163
916
36
4
0
126,564
0
W
Chiron
11,550
1,155
37
4
2
203,430
0
W
Yu Huang
11,271
1,127
58
6
2
195,536
0
L
Set
9,982
998
12
1
0
220,919
0
W
Scylla
11,032
1,103
65
7
2
198,785
0
L
Cerberus
10,737
1,074
64
6
4
205,766
1
W
Bellona
10,424
1,042
34
3
2
199,593
0
L
Hercules
9,310
931
20
2
1
198,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role