Player Matchup

Cthulhu
Cthulhu
ArthCam
Cthulhu
Level 46
God Stats
3W - 4L
1,424 SR
Queue Stats
175W - 152L
1,309 Elo+
Party 2
Sun Wukong
Sun Wukong
Hug0_22W
Sun Wukong
Level 66
God Stats
3W - 5L
1,321 SR
Queue Stats
80W - 128L
1,315 Elo+
Party 3
Hera
Hera
hack_0-o_RTG
Hera
Level 56
God Stats
1W - 6L
1,273 SR
Queue Stats
107W - 142L
1,379 Elo+
Party 3
Lancelot
Lancelot
shadowkiller4387
Lancelot
Level 66
God Stats
4W - 10L
1,202 SR
Queue Stats
141W - 188L
1,385 Elo+
Party 3
Skadi
Skadi
thayolivb
Skadi
Level 35
God Stats
7W - 16L
1,210 SR
Queue Stats
257W - 238L
1,251 Elo+
Party 2
Team Averages
Level 54
1,286 SR
1,328 Elo+

VS

Team Averages
Level 57
1,445 SR
1,398 Elo+
Bakasura
Bakasura
 
Bakasura
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
EOGUIGAS
Artio
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 86L
1,300 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ElBartoBr
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,460 Elo+
Solo
Hercules
Hercules
polakitoloko
Hercules
Level 46
God Stats
1W - 0L
1,395 SR
Queue Stats
12W - 13L
1,403 Elo+
Solo
Nu Wa
Nu Wa
tuiuRagnar
Nu Wa
Level 47
God Stats
5W - 6L
1,331 SR
Queue Stats
53W - 98L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArthCam
Cthulhu
17
1 / 5 / 6
11,960
443
13,047
28,956
33,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Hug0_22W
Sun Wukong
18
3 / 4 / 9
12,407
460
22,756
32,346
31,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 11 / 10
12,219
453
27,537
25,673
10,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
13 / 6 / 5
13,280
492
30,096
22,936
11,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
thayolivb
Skadi
19
2 / 3 / 6
11,884
440
15,044
20,325
9,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
10 / 6 / 9
13,598
504
22,125
27,378
14,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artio
EOGUIGAS
Artio
17
1 / 2 / 19
12,003
445
7,689
28,140
43,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
ElBartoBr
Ah Muzen Cab
20
8 / 4 / 4
13,440
498
21,298
23,901
11,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
polakitoloko
Hercules
19
7 / 3 / 6
13,070
484
23,055
35,744
41,068
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
17
3 / 8 / 16
12,350
457
24,192
24,117
10,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
83
23
Kills
29
29
Deaths
23
36
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
6
9
2.42
L
Cthulhu
ArthCam
Cthulhu
1
5
6
0.8
W
Artio
EOGUIGAS
Artio
1
2
19
5.25
W
Ah Muzen Cab
ElBartoBr
Ah Muzen Cab
8
4
4
2.5
L
Sun Wukong
Hug0_22W
Sun Wukong
3
4
9
1.88
L
4
11
10
0.82
W
Hercules
polakitoloko
Hercules
7
3
6
3.33
L
13
6
5
2.58
L
Skadi
thayolivb
Skadi
2
3
6
1.67
W
Nu Wa
3
8
16
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,480
Damage
98,359
130,236
Taken
139,280
96,890
Mitigated
121,201
32,258
Healing
35,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
22,125
14,625
0
3,199
27,378
14,163
0
7,865
19,221
0
84,801
L
Cthulhu
ArthCam
Cthulhu
13,047
2,205
305
4,659
28,956
33,973
64
8,599
19,417
60,037
0
W
Artio
EOGUIGAS
Artio
7,689
1,695
2,888
7,771
28,140
43,962
544
10,233
17,907
24,515
0
W
Ah Muzen Cab
ElBartoBr
Ah Muzen Cab
21,298
9,978
0
7,618
23,901
11,139
2,040
7,512
16,389
0
121,073
L
Sun Wukong
Hug0_22W
Sun Wukong
22,756
5,350
0
12,266
32,346
31,351
309
7,203
23,552
0
90,325
L
27,537
8,832
303
7,134
25,673
10,591
361
4,717
19,729
105,701
0
W
Hercules
polakitoloko
Hercules
23,055
6,543
0
11,360
35,744
41,068
754
9,007
26,737
0
98,587
L
30,096
7,081
0
5,103
22,936
11,477
0
7,476
14,916
0
108,512
L
Skadi
thayolivb
Skadi
15,044
5,069
170
2,318
20,325
9,498
710
4,448
14,743
0
109,254
W
Nu Wa
24,192
9,626
0
2,228
24,117
10,869
1,198
6,338
17,779
79,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,750
Gold Earned
64,461
653
Minions Killed
589
0
Camps Cleared
0
2,536,171
Distance Traveled
2,529,958
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,598
504
139
5
0
620,559
3
L
Cthulhu
11,960
443
134
5
0
499,991
3
W
Artio
12,003
445
24
1
0
494,945
2
W
Ah Muzen Cab
13,440
498
172
6
0
483,189
1
L
Sun Wukong
12,407
460
114
4
0
502,548
4
L
Hera
12,219
453
143
5
0
431,594
1
W
Hercules
13,070
484
150
6
0
492,677
5
L
Lancelot
13,280
492
121
4
0
581,155
2
L
Skadi
11,884
440
141
5
0
520,883
2
W
Nu Wa
12,350
457
104
4
0
438,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role