Player Matchup

Ra
Ra
BornTheOne
Ra
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,459 Elo+
Solo
Terra
Terra
Bronnu
Terra
Level 68
God Stats
115W - 168L
1,386 SR
Queue Stats
127W - 187L
1,312 Elo+
Party 2
Loki
Loki
Onstarr34
Loki
Level 99
God Stats
9W - 12L
1,569 SR
Queue Stats
205W - 186L
1,464 Elo+
Solo
Skadi
Skadi
RCK Dennis
Skadi
Level 89
God Stats
324W - 433L
1,460 SR
Queue Stats
330W - 454L
1,410 Elo+
Party 2
Neith
Neith
VitorCN03
Neith
Level 67
God Stats
19W - 14L
1,499 SR
Queue Stats
324W - 428L
1,371 Elo+
Party 2
Team Averages
Level 96
1,483 SR
1,403 Elo+

VS

Team Averages
Level 105
1,651 SR
1,470 Elo+
Ullr
Ullr
 
Ullr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Pol46007
Ymir
Level 72
God Stats
175W - 213L
1,413 SR
Queue Stats
181W - 216L
1,317 Elo+
Party 3
Jing Wei
Jing Wei
iamDBami
Jing Wei
Level 160
God Stats
10W - 5L
1,749 SR
Queue Stats
163W - 95L
1,575 Elo+
Party 1
Zeus
Zeus
jordanziod
Zeus
Level 68
God Stats
1W - 1L
1,681 SR
Queue Stats
19W - 22L
1,333 Elo+
Solo
Loki
Loki
vCalxmity
Loki
Level 160
God Stats
2W - 1L
1,912 SR
Queue Stats
209W - 120L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
9,216
542
8,973
8,200
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
Bronnu
Terra
11
0 / 2 / 2
7,310
430
1,934
12,208
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
15
4 / 3 / 3
8,993
529
7,622
13,071
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
13
0 / 4 / 2
8,467
498
4,698
8,352
3,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
VitorCN03
Neith
11
0 / 7 / 0
6,686
393
2,952
11,312
3,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
1 / 0 / 1
8,357
492
1,107
7,173
2,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
13
0 / 2 / 6
7,780
458
6,249
9,012
4,630
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
iamDBami
Jing Wei
16
7 / 1 / 1
9,778
575
13,314
13,682
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 2 / 0
8,505
500
5,306
7,961
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
15
7 / 4 / 2
9,283
546
13,591
13,983
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
17
17
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
1
1.5
L
4
1
3
5.5
L
Terra
Bronnu
Terra
0
2
2
0.5
L
Loki
4
3
3
1.83
W
Ymir
0
2
6
1.5
L
Skadi
0
4
2
0.25
L
Neith
VitorCN03
Neith
0
7
0
0
W
Jing Wei
iamDBami
Jing Wei
7
1
1
7.5
W
2
2
0
1
W
Loki
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,179
Damage
39,567
53,143
Taken
51,811
22,454
Mitigated
22,103
13,303
Healing
16,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
1,107
130
0
606
7,173
2,956
783
0
7,173
0
53,749
L
8,973
733
927
1,966
8,200
3,472
194
737
7,329
79,468
0
L
Terra
Bronnu
Terra
1,934
0
120
3,892
12,208
7,102
250
5,493
6,629
27,808
0
L
Loki
7,622
3,169
0
4,968
13,071
4,943
0
3,398
9,469
0
62,048
W
Ymir
6,249
1,147
226
1,865
9,012
4,630
0
2,404
6,608
44,093
0
L
Skadi
4,698
805
0
0
8,352
3,145
1,055
0
8,352
0
55,183
L
Neith
VitorCN03
Neith
2,952
878
0
1,430
11,312
3,792
1,065
1,503
9,809
0
36,655
W
Jing Wei
iamDBami
Jing Wei
13,314
11,036
0
9,052
13,682
5,800
1,056
2,061
11,621
0
93,913
W
5,306
408
0
261
7,961
2,978
220
1,794
6,167
57,632
0
W
Loki
13,591
5,439
0
4,571
13,983
5,739
0
4,648
9,335
0
71,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,672
Gold Earned
43,703
425
Minions Killed
487
0
Camps Cleared
0
1,575,954
Distance Traveled
1,572,834
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,357
492
84
5
0
315,103
4
L
Ra
9,216
542
139
8
0
345,954
8
L
Terra
7,310
430
36
2
0
333,316
1
L
Loki
8,993
529
96
6
0
359,916
8
W
Ymir
7,780
458
80
5
0
325,159
1
L
Skadi
8,467
498
82
5
0
273,759
4
L
Neith
6,686
393
72
4
0
263,009
0
W
Jing Wei
9,778
575
108
6
0
286,564
8
W
Zeus
8,505
500
108
6
0
298,888
2
W
Loki
9,283
546
107
6
0
347,120
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role