Player Matchup

Neith
Neith
Baby Prior
Neith
Level 158
God Stats
3W - 1L
1,927 SR
Queue Stats
143W - 149L
1,454 Elo+
Party 3
Yemoja
Yemoja
Badudi
Yemoja
Level 133
God Stats
4W - 1L
1,451 SR
Queue Stats
85W - 92L
1,427 Elo+
Party 3
Thanatos
Thanatos
CaptnRalo
Thanatos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,508 Elo+
Party 4
Erlang Shen
Erlang Shen
OathKeeper70
Erlang Shen
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,508 Elo+
Party 4
Eset
Eset
crosspo1
Eset
Level 159
God Stats
3W - 1L
1,772 SR
Queue Stats
157W - 159L
1,447 Elo+
Party 3
Team Averages
Level 141
1,630 SR
1,469 Elo+

VS

Team Averages
Level 95
1,425 SR
1,493 Elo+
Janus
Janus
Captain_Binx
Janus
Level 118
God Stats
6W - 16L
1,358 SR
Queue Stats
309W - 321L
1,529 Elo+
Party 1
Fenrir
Fenrir
FATWHACKER1
Fenrir
Level 107
God Stats
5W - 4L
1,375 SR
Queue Stats
251W - 264L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
FaBiAnCiTo3009
Baron Samedi
Level 82
God Stats
4W - 3L
1,251 SR
Queue Stats
358W - 334L
1,488 Elo+
Party 2
Aphrodite
Aphrodite
Octavio851
Aphrodite
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 205L
1,465 Elo+
Party 2
Izanami
Izanami
othertyler94
Izanami
Level 104
God Stats
61W - 44L
1,642 SR
Queue Stats
511W - 568L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
9 / 0 / 11
12,772
555
18,005
12,938
6,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Badudi
Yemoja
16
4 / 0 / 17
10,822
471
8,687
12,289
15,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
CaptnRalo
Thanatos
20
13 / 2 / 8
13,454
585
22,972
24,585
14,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
OathKeeper70
Erlang Shen
18
6 / 3 / 10
12,205
531
21,419
27,609
16,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
20
10 / 3 / 16
13,360
581
22,101
16,877
8,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 3
9,271
403
9,842
21,797
6,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
4 / 7 / 2
10,728
466
11,395
24,965
12,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
FaBiAnCiTo3009
Baron Samedi
15
2 / 7 / 0
9,489
413
6,786
23,342
17,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Octavio851
Aphrodite
16
1 / 9 / 2
10,621
462
13,261
26,852
18,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
othertyler94
Izanami
16
0 / 8 / 2
10,060
437
6,185
17,705
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
16
42
Kills
7
8
Deaths
42
62
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
9
0
11
14.5
W
Yemoja
Badudi
Yemoja
4
0
17
12.5
L
0
11
3
0.14
W
Thanatos
CaptnRalo
Thanatos
13
2
8
8.5
L
Fenrir
4
7
2
0.71
L
Baron Samedi
FaBiAnCiTo3009
Baron Samedi
2
7
0
0.29
W
Erlang Shen
OathKeeper70
Erlang Shen
6
3
10
3.67
L
Aphrodite
Octavio851
Aphrodite
1
9
2
0.22
W
Eset
10
3
16
6
L
Izanami
othertyler94
Izanami
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,184
Damage
47,469
94,298
Taken
114,661
62,162
Mitigated
60,441
53,361
Healing
32,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
18,005
6,786
0
7,213
12,938
6,694
5,520
2,949
9,989
0
106,792
W
Yemoja
Badudi
Yemoja
8,687
1,724
4,531
3,265
12,289
15,145
1,108
4,163
8,126
36,143
0
L
9,842
554
0
3,091
21,797
6,708
0
6,915
14,550
73,341
0
W
Thanatos
CaptnRalo
Thanatos
22,972
9,354
1
21,643
24,585
14,809
1,374
6,852
17,733
0
130,355
L
Fenrir
11,395
4,056
0
6,344
24,965
12,061
0
6,807
17,968
0
72,428
L
Baron Samedi
FaBiAnCiTo3009
Baron Samedi
6,786
1,409
954
5,059
23,342
17,678
72
10,048
13,082
49,771
0
W
Erlang Shen
OathKeeper70
Erlang Shen
21,419
12,384
0
11,770
27,609
16,992
1,264
10,614
16,995
0
90,962
L
Aphrodite
Octavio851
Aphrodite
13,261
3,083
1,315
11,460
26,852
18,163
0
3,207
23,541
81,942
0
W
Eset
22,101
2,101
1,664
3,274
16,877
8,522
1,847
5,311
11,566
111,552
0
L
Izanami
othertyler94
Izanami
6,185
4,072
0
4,121
17,705
5,831
1,752
2,891
14,732
0
90,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,613
Gold Earned
50,169
651
Minions Killed
595
0
Camps Cleared
0
2,084,692
Distance Traveled
1,824,389
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,772
555
156
7
0
322,612
1
W
Yemoja
10,822
471
42
2
0
395,497
2
L
Janus
9,271
403
118
5
0
426,800
4
W
Thanatos
13,454
585
154
7
0
509,690
0
L
Fenrir
10,728
466
113
5
0
410,986
0
L
Baron Samedi
9,489
413
65
3
0
333,289
0
W
Erlang Shen
12,205
531
130
6
0
448,925
5
L
Aphrodite
10,621
462
143
6
0
319,350
3
W
Eset
13,360
581
169
7
0
407,968
2
L
Izanami
10,060
437
156
7
0
333,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role