Player Matchup

Eset
Eset
AwesomeDuck53
Eset
Level 24
God Stats
1W - 2L
1,068 SR
Queue Stats
43W - 58L
1,264 Elo+
Party 1
Chronos
Chronos
Cyborgdude123
Chronos
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
Rowlukk
Danzaburou
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 65L
1,229 Elo+
Party 1
Nemesis
Nemesis
WelshieRich
Nemesis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 116L
1,229 Elo+
Party 1
Sun Wukong
Sun Wukong
iLewdini
Sun Wukong
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 47L
1,229 Elo+
Party 1
Team Averages
Level 50
1,414 SR
1,256 Elo+

VS

Team Averages
Level 90
1,579 SR
1,449 Elo+
Neith
Neith
DravenClash227
Neith
Level 129
God Stats
71W - 43L
1,610 SR
Queue Stats
663W - 604L
1,508 Elo+
Party 3
Cerberus
Cerberus
Pinchito-VK97
Cerberus
Level 85
God Stats
3W - 0L
1,817 SR
Queue Stats
72W - 62L
1,494 Elo+
Party 2
Fenrir
Fenrir
X-GaBi_10
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,364 Elo+
Party 2
Hel
Hel
bruno0927_
Hel
Level 117
God Stats
1W - 2L
1,228 SR
Queue Stats
221W - 239L
1,506 Elo+
Party 3
Hades
Hades
yoanrafare
Hades
Level 88
God Stats
6W - 4L
1,742 SR
Queue Stats
70W - 87L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 3
10,394
495
13,237
17,127
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
17
0 / 2 / 0
9,661
460
10,118
17,828
6,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Rowlukk
Danzaburou
15
4 / 10 / 2
10,370
494
11,303
21,438
8,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
WelshieRich
Nemesis
14
1 / 6 / 2
8,459
403
8,044
20,344
7,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
iLewdini
Sun Wukong
14
3 / 5 / 3
9,815
467
8,477
21,075
17,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 8
12,582
599
21,191
9,527
4,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Pinchito-VK97
Cerberus
16
5 / 0 / 11
11,350
540
10,160
20,536
24,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
X-GaBi_10
Fenrir
16
5 / 3 / 13
10,780
513
11,534
19,983
10,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 6 / 9
11,341
540
11,331
16,354
7,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
19
7 / 6 / 4
12,243
583
12,167
18,847
13,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
14
Kills
31
32
Deaths
15
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
6
9
3
0.83
L
Chronos
0
2
0
0
W
9
0
8
13
W
Cerberus
Pinchito-VK97
Cerberus
5
0
11
10.5
L
Danzaburou
Rowlukk
Danzaburou
4
10
2
0.5
L
Nemesis
WelshieRich
Nemesis
1
6
2
0.33
W
Fenrir
X-GaBi_10
Fenrir
5
3
13
3.83
W
5
6
9
1.58
L
Sun Wukong
iLewdini
Sun Wukong
3
5
3
0.9
W
Hades
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,179
Damage
66,383
97,812
Taken
85,247
45,467
Mitigated
59,956
17,786
Healing
29,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,237
755
175
456
17,127
5,729
860
7,018
10,109
68,082
0
L
Chronos
10,118
3,192
0
8,506
17,828
6,527
1,698
2,789
15,039
99,801
0
W
21,191
4,589
0
2,678
9,527
4,752
3,835
4,048
5,479
0
122,011
W
Cerberus
Pinchito-VK97
Cerberus
10,160
1,604
0
4,908
20,536
24,981
87
7,479
13,057
44,874
0
L
Danzaburou
Rowlukk
Danzaburou
11,303
4,276
0
3,064
21,438
8,488
816
12,226
9,212
0
60,871
L
Nemesis
WelshieRich
Nemesis
8,044
3,997
0
2,870
20,344
7,482
0
4,199
16,145
0
62,838
W
Fenrir
X-GaBi_10
Fenrir
11,534
2,738
0
5,450
19,983
10,044
1,119
5,401
14,582
0
68,495
W
11,331
965
3,016
7,704
16,354
7,161
775
5,784
10,570
74,001
0
L
Sun Wukong
iLewdini
Sun Wukong
8,477
2,351
264
2,451
21,075
17,241
0
7,426
13,649
0
54,144
W
Hades
12,167
1,306
173
5,674
18,847
13,018
822
1,205
17,642
88,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,699
Gold Earned
58,296
497
Minions Killed
610
0
Camps Cleared
0
1,887,740
Distance Traveled
1,973,190
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,394
495
110
5
0
366,245
0
L
Chronos
9,661
460
161
8
0
393,524
2
W
Neith
12,582
599
181
9
0
404,637
3
W
Cerberus
11,350
540
79
4
0
424,535
3
L
Danzaburou
10,370
494
79
4
0
338,294
0
L
Nemesis
8,459
403
80
4
0
394,307
1
W
Fenrir
10,780
513
82
4
0
407,224
0
W
Hel
11,341
540
120
6
0
413,862
0
L
Sun Wukong
9,815
467
67
3
0
395,370
1
W
Hades
12,243
583
148
7
0
322,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role