Player Matchup

The Morrigan
The Morrigan
Gold I
McJoeJoeJoe
The Morrigan
Gold I
Level 153
God Stats
1W - 5L
1,609 SR
Queue Stats
28W - 25L
1,727 MMR
Party 1
Sylvanus
Sylvanus
Platinum II
MrShaft
Sylvanus
Platinum II
Level 138
God Stats
2W - 1L
1,724 SR
Queue Stats
61W - 47L
1,897 MMR
Party 1
Chaac
Chaac
Platinum IV
Runaah
Chaac
Platinum IV
Level 46
God Stats
7W - 6L
1,731 SR
Queue Stats
21W - 16L
1,843 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 112
1,688 SR
1,822 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,698 SR
1,707 MMR
Hel
Hel
Platinum III
Eevee5689
Hel
Platinum III
Level 158
God Stats
12W - 4L
1,769 SR
Queue Stats
143W - 166L
1,688 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
RareCaandyy
Tsukuyomi
Gold III
Level 44
God Stats
5W - 3L
1,673 SR
Queue Stats
56W - 40L
1,703 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
Stuaart96
Xing Tian
Platinum IV
Level 160
God Stats
76W - 70L
1,653 SR
Queue Stats
247W - 294L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
McJoeJoeJoe
The Morrigan
10
0 / 4 / 0
6,524
652
6,139
7,084
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
MrShaft
Sylvanus
8
0 / 6 / 0
5,933
593
3,858
13,386
10,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Runaah
Chaac
10
0 / 2 / 0
6,214
621
7,672
10,498
7,738
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Ah Muzen CabShivaAresPersephoneBaron Samedi

VS

Bans
FenrirThothScyllaBaba YagaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 11
7,510
751
7,673
5,891
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
RareCaandyy
Tsukuyomi
13
9 / 0 / 3
8,645
865
14,170
10,530
7,818
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Stuaart96
Xing Tian
12
2 / 0 / 10
7,322
732
6,848
12,426
13,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
12
12
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
The Morrigan
McJoeJoeJoe
The Morrigan
0
4
0
0
L
Sylvanus
MrShaft
Sylvanus
0
6
0
0
W
Tsukuyomi
RareCaandyy
Tsukuyomi
9
0
3
10.5
L
Chaac
Runaah
Chaac
0
2
0
0
W
Xing Tian
Stuaart96
Xing Tian
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,669
Damage
28,691
30,968
Taken
28,847
21,353
Mitigated
23,951
4,206
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,673
606
4,856
3,865
5,891
3,015
532
1,938
3,953
29,189
0
L
The Morrigan
McJoeJoeJoe
The Morrigan
6,139
1,357
0
402
7,084
3,306
0
3,382
3,484
24,184
1,179
L
Sylvanus
MrShaft
Sylvanus
3,858
1,036
782
1,416
13,386
10,309
0
6,622
6,486
8,243
1,277
W
Tsukuyomi
RareCaandyy
Tsukuyomi
14,170
3,682
0
2,667
10,530
7,818
17
3,185
7,345
0
47,070
L
Chaac
Runaah
Chaac
7,672
1,009
0
1,606
10,498
7,738
0
3,889
6,477
0
22,216
W
Xing Tian
Stuaart96
Xing Tian
6,848
903
274
1,390
12,426
13,118
240
4,586
7,840
18,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,671
Gold Earned
23,477
103
Minions Killed
161
2
Camps Cleared
9
528,287
Distance Traveled
649,223
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,510
751
66
7
2
218,611
3
L
The Morrigan
6,524
652
50
5
2
179,377
2
L
Sylvanus
5,933
593
12
1
0
156,072
4
W
Tsukuyomi
8,645
865
68
7
4
235,095
2
L
Chaac
6,214
621
41
4
0
192,838
4
W
Xing Tian
7,322
732
27
3
3
195,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role