Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
PinkishTurd2
Bacchus
Level 28
God Stats
15W - 20L
1,216 SR
Queue Stats
50W - 100L
1,134 Elo+
Party 1
Skadi
Skadi
oTyrano
Skadi
Level 128
God Stats
3W - 3L
1,620 SR
Queue Stats
150W - 175L
1,462 Elo+
Party 1
Team Averages
Level 99
1,445 SR
1,366 Elo+

VS

Team Averages
Level 70
1,353 SR
1,284 Elo+
Sun Wukong
Sun Wukong
SlinkyNebula617
Sun Wukong
Level 112
God Stats
5W - 11L
1,310 SR
Queue Stats
74W - 118L
1,294 Elo+
Solo
Baron Samedi
Baron Samedi
TheLittleLoliMew
Baron Samedi
Level 92
God Stats
4W - 3L
1,499 SR
Queue Stats
34W - 51L
1,388 Elo+
Party 2
Artemis
Artemis
xMurderHOLIC21
Artemis
Level 5
God Stats
0W - 1L
1,251 SR
Queue Stats
12W - 32L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
1 / 0 / 11
11,391
670
7,580
15,441
10,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
PinkishTurd2
Bacchus
16
3 / 2 / 6
11,261
662
6,699
17,471
20,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
oTyrano
Skadi
18
9 / 1 / 3
12,690
746
23,167
15,959
7,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SlinkyNebula617
Sun Wukong
11
0 / 4 / 2
9,268
545
7,915
17,145
13,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TheLittleLoliMew
Baron Samedi
17
3 / 4 / 0
11,268
663
20,288
15,442
10,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 5 / 1
9,063
533
5,501
14,073
6,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
3
3
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
11
6.5
W
Bacchus
PinkishTurd2
Bacchus
3
2
6
3
L
Sun Wukong
SlinkyNebula617
Sun Wukong
0
4
2
0.25
L
Baron Samedi
TheLittleLoliMew
Baron Samedi
3
4
0
0.75
W
Skadi
oTyrano
Skadi
9
1
3
10.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,446
Damage
33,704
48,871
Taken
46,660
38,107
Mitigated
29,994
25,425
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,580
1,007
12,659
11,902
15,441
10,703
816
5,869
9,120
41,764
0
W
Bacchus
PinkishTurd2
Bacchus
6,699
614
76
412
17,471
20,328
159
5,901
11,138
18,646
0
L
Sun Wukong
SlinkyNebula617
Sun Wukong
7,915
988
158
2,497
17,145
13,177
0
5,698
11,447
0
25,263
L
Baron Samedi
TheLittleLoliMew
Baron Samedi
20,288
1,079
1,309
4,051
15,442
10,447
0
3,172
12,270
60,130
0
W
Skadi
oTyrano
Skadi
23,167
11,575
0
376
15,959
7,076
2,314
7,256
8,172
0
84,332
L
5,501
1,215
0
113
14,073
6,370
0
5,704
8,369
0
10,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,342
Gold Earned
29,599
211
Minions Killed
140
11
Camps Cleared
1
931,450
Distance Traveled
704,597
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,391
670
68
4
4
304,395
1
W
Bacchus
11,261
662
28
2
0
318,717
0
L
Sun Wukong
9,268
545
25
1
1
218,415
1
L
Baron Samedi
11,268
663
97
6
0
271,091
2
W
Skadi
12,690
746
115
7
7
308,338
2
L
Artemis
9,063
533
18
1
0
215,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role