Player Matchup

Thor
Thor
Phoenix102
Thor
Level 158
God Stats
2W - 3L
1,286 SR
Queue Stats
434W - 338L
1,592 Elo+
Solo
Olorun
Olorun
skul18
Olorun
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,835 Elo+
Solo
Cthulhu
Cthulhu
visiond
Cthulhu
Level 87
God Stats
9W - 13L
1,686 SR
Queue Stats
132W - 182L
1,446 Elo+
Solo
Team Averages
Level 107
1,491 SR
1,624 Elo+

VS

Team Averages
Level 103
1,536 SR
1,515 Elo+
King Arthur
King Arthur
Ansid1
King Arthur
Level 127
God Stats
3W - 3L
1,568 SR
Queue Stats
281W - 275L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
Darkmark1994
Cthulhu
Level 93
God Stats
73W - 75L
1,544 SR
Queue Stats
92W - 96L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
KebabKrul1337
Kukulkan
Level 89
God Stats
29W - 17L
1,497 SR
Queue Stats
105W - 103L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,774
677
4,435
6,032
2,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
skul18
Olorun
12
3 / 0 / 1
7,573
757
7,759
4,938
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
visiond
Cthulhu
11
0 / 0 / 4
7,198
720
2,601
9,806
6,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ansid1
King Arthur
3
0 / 0 / 0
5,154
515
0
0
0
Cthulhu
Darkmark1994
Cthulhu
12
1 / 1 / 0
7,099
710
4,946
10,506
9,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
KebabKrul1337
Kukulkan
11
0 / 3 / 1
6,430
643
5,795
6,153
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
1
1
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ansid1
King Arthur
0
0
0
0
L
Cthulhu
Darkmark1994
Cthulhu
1
1
0
1
L
Kukulkan
KebabKrul1337
Kukulkan
0
3
1
0.17
W
1
1
2
2
W
Olorun
skul18
Olorun
3
0
1
3.5
W
Cthulhu
visiond
Cthulhu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,795
Damage
10,741
20,776
Taken
16,659
11,650
Mitigated
12,850
8,316
Healing
1,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ansid1
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Darkmark1994
Cthulhu
4,946
0
324
764
10,506
9,787
0
5,918
4,588
21,584
0
L
Kukulkan
KebabKrul1337
Kukulkan
5,795
56
0
250
6,153
3,063
0
3,431
2,722
25,761
0
W
4,435
382
0
410
6,032
2,713
315
4,045
1,987
0
20,399
W
Olorun
skul18
Olorun
7,759
3,923
384
2,455
4,938
2,390
660
2,971
1,967
26,451
2,844
W
Cthulhu
visiond
Cthulhu
2,601
21
264
4,803
9,806
6,547
290
4,798
5,008
13,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,545
Gold Earned
18,683
119
Minions Killed
96
6
Camps Cleared
1
538,228
Distance Traveled
358,014
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,154
515
0
0
0
0
0
L
Cthulhu
7,099
710
41
4
0
190,636
1
L
Kukulkan
6,430
643
55
6
1
167,378
3
W
Thor
6,774
677
38
4
3
162,936
3
W
Olorun
7,573
757
51
5
2
168,273
1
W
Cthulhu
7,198
720
30
3
1
207,019
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role