Player Matchup

Olorun
Olorun
DanaMiller
Olorun
Level 9
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
LunarVacay3904
Ymir
Level 46
God Stats
12W - 9L
1,584 SR
Queue Stats
144W - 180L
1,424 Elo+
Party 2
Hou Yi
Hou Yi
N1NJAMON
Hou Yi
Level 58
God Stats
42W - 58L
1,238 SR
Queue Stats
58W - 81L
1,251 Elo+
Solo
Bellona
Bellona
Odin4444
Bellona
Level 74
God Stats
6W - 11L
1,355 SR
Queue Stats
81W - 73L
1,520 Elo+
Solo
He Bo
He Bo
slippi
He Bo
Level 156
God Stats
31W - 21L
1,558 SR
Queue Stats
179W - 198L
1,426 Elo+
Party 2
Team Averages
Level 69
1,397 SR
1,424 Elo+

VS

Team Averages
Level 74
1,526 SR
1,499 Elo+
Izanami
Izanami
JacksonNavi
Izanami
Level 48
God Stats
2W - 0L
1,478 SR
Queue Stats
22W - 15L
1,607 Elo+
Party 1
Raijin
Raijin
Jakbar5320
Raijin
Level 27
God Stats
1W - 0L
1,719 SR
Queue Stats
6W - 4L
1,619 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kanna_Kagucci
Tsukuyomi
Level 140
God Stats
3W - 1L
1,666 SR
Queue Stats
74W - 72L
1,540 Elo+
Party 1
Sobek
Sobek
ToraiasBlack
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 84L
1,381 Elo+
Solo
Odin
Odin
bewilderdbeaver
Odin
Level 45
God Stats
2W - 1L
1,268 SR
Queue Stats
301W - 368L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DanaMiller
Olorun
11
0 / 6 / 2
6,534
436
3,915
12,633
9,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 3
6,688
446
2,856
14,083
17,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
N1NJAMON
Hou Yi
10
0 / 4 / 1
5,920
395
7,876
9,081
3,748
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Odin4444
Bellona
14
1 / 0 / 1
8,390
559
4,230
9,604
8,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
slippi
He Bo
12
6 / 7 / 0
7,871
525
8,135
12,525
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JacksonNavi
Izanami
15
10 / 1 / 5
9,400
627
15,660
11,445
5,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Jakbar5320
Raijin
14
8 / 2 / 5
9,094
606
10,779
11,698
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Kanna_Kagucci
Tsukuyomi
12
0 / 0 / 9
7,345
490
8,498
8,090
2,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 2 / 4
7,427
495
3,356
11,481
9,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
0 / 2 / 0
7,051
470
4,921
8,684
8,057
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
20
20
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Olorun
DanaMiller
Olorun
0
6
2
0.17
W
Izanami
JacksonNavi
Izanami
10
1
5
12.5
W
Raijin
Jakbar5320
Raijin
8
2
5
5.25
W
Tsukuyomi
Kanna_Kagucci
Tsukuyomi
0
0
9
4.5
L
0
3
3
0.5
L
Hou Yi
N1NJAMON
Hou Yi
0
4
1
0.13
L
Bellona
Odin4444
Bellona
1
0
1
1.5
W
2
2
4
2
W
0
2
0
0
L
He Bo
slippi
He Bo
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,012
Damage
43,214
57,926
Taken
51,398
44,137
Mitigated
31,752
13,533
Healing
16,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DanaMiller
Olorun
3,915
1,996
0
2,627
12,633
9,391
0
6,327
6,306
30,875
7,137
W
Izanami
JacksonNavi
Izanami
15,660
10,795
0
5,957
11,445
5,660
63
3,381
8,064
0
81,144
W
Raijin
Jakbar5320
Raijin
10,779
1,038
0
2,775
11,698
5,190
224
5,883
5,815
59,729
0
W
Tsukuyomi
Kanna_Kagucci
Tsukuyomi
8,498
1,396
0
1,177
8,090
2,944
0
1,246
6,844
0
45,681
L
2,856
878
415
1,990
14,083
17,194
174
2,618
11,465
24,327
0
L
Hou Yi
N1NJAMON
Hou Yi
7,876
5,037
0
1,078
9,081
3,748
0
3,254
5,827
0
32,728
L
Bellona
Odin4444
Bellona
4,230
1,557
0
5,589
9,604
8,856
458
0
9,604
0
62,561
W
3,356
379
0
5,558
11,481
9,901
0
2,809
8,672
27,387
0
W
4,921
865
0
1,196
8,684
8,057
0
1,005
7,679
0
43,332
L
He Bo
slippi
He Bo
8,135
333
0
1,834
12,525
4,948
374
1,936
10,589
40,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,403
Gold Earned
40,317
357
Minions Killed
436
0
Camps Cleared
0
1,304,440
Distance Traveled
1,457,028
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,534
436
59
4
0
208,367
2
W
Izanami
9,400
627
127
8
0
288,557
3
W
Raijin
9,094
606
110
7
0
253,540
1
W
Tsukuyomi
7,345
490
73
5
0
361,358
0
L
Ymir
6,688
446
36
2
0
271,210
6
L
Hou Yi
5,920
395
55
4
0
255,918
3
L
Bellona
8,390
559
136
9
0
293,957
5
W
Sobek
7,427
495
42
3
0
272,267
1
W
Odin
7,051
470
84
6
0
281,306
1
L
He Bo
7,871
525
71
5
0
274,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role