Player Matchup

Merlin
Merlin
Gold V
ARES98
Merlin
Gold V
Level 151
God Stats
0W - 1L
1,617 SR
Queue Stats
15W - 15L
1,636 MMR
Solo
Artemis
Artemis
Gold IV
BrotherCain
Artemis
Gold IV
Level 156
God Stats
2W - 2L
1,696 SR
Queue Stats
62W - 66L
1,674 MMR
Solo
Artio
Artio
Bronze III
Yöri
Artio
Bronze III
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 32L
1,625 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,604 SR
1,645 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,696 SR
1,640 MMR
Thoth
Thoth
Gold I
AverageGamer1234
Thoth
Gold I
Level 61
God Stats
4W - 1L
1,879 SR
Queue Stats
29W - 23L
1,753 MMR
Party 1
Mulan
Mulan
Silver I
XïAM
Mulan
Silver I
Level 144
God Stats
6W - 4L
1,741 SR
Queue Stats
77W - 50L
1,517 MMR
Solo
Hou Yi
Hou Yi
Gold II
jghitman
Hou Yi
Gold II
Level 160
God Stats
14W - 18L
1,468 SR
Queue Stats
295W - 388L
1,650 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ARES98
Merlin
10
1 / 4 / 0
6,412
641
5,821
7,522
2,302
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
BrotherCain
Artemis
10
0 / 4 / 1
6,296
630
9,343
8,438
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Artio
Yöri
Artio
10
0 / 2 / 1
6,779
678
4,173
14,062
12,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
PersephoneAh Muzen CabBaron SamediSobekPoseidon

VS

Bans
KhepriHerculesAresOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
8,830
883
12,701
5,075
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
XïAM
Mulan
12
2 / 0 / 8
7,592
759
7,770
12,377
10,444
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
jghitman
Hou Yi
12
2 / 1 / 7
7,819
782
6,942
7,475
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
ARES98
Merlin
1
4
0
0.25
W
6
0
4
8
L
Artemis
BrotherCain
Artemis
0
4
1
0.13
W
Mulan
XïAM
Mulan
2
0
8
6
L
Artio
Yöri
Artio
0
2
1
0.25
W
Hou Yi
jghitman
Hou Yi
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,337
Damage
27,413
30,022
Taken
24,927
18,122
Mitigated
15,370
7,710
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ARES98
Merlin
5,821
485
0
950
7,522
2,302
0
3,649
3,873
19,316
0
W
12,701
814
0
1,327
5,075
1,985
1,446
1,687
3,388
43,783
0
L
Artemis
BrotherCain
Artemis
9,343
2,622
0
1,321
8,438
3,561
0
2,933
5,505
0
27,856
W
Mulan
XïAM
Mulan
7,770
1,704
0
4,704
12,377
10,444
0
5,386
6,991
0
19,848
L
Artio
Yöri
Artio
4,173
672
400
5,039
14,062
12,259
0
6,185
7,877
11,563
0
W
Hou Yi
jghitman
Hou Yi
6,942
2,746
0
1,762
7,475
2,941
1,326
3,305
4,170
0
21,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,487
Gold Earned
24,241
94
Minions Killed
144
1
Camps Cleared
8
582,279
Distance Traveled
603,118
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,412
641
25
3
0
193,135
3
W
Thoth
8,830
883
85
9
2
219,822
4
L
Artemis
6,296
630
50
5
1
177,885
4
W
Mulan
7,592
759
21
2
4
200,878
4
L
Artio
6,779
678
19
2
0
211,259
4
W
Hou Yi
7,819
782
38
4
2
182,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role