Player Matchup

Janus
Janus
Ace_D_Luffey12
Janus
Level 151
God Stats
1W - 5L
1,089 SR
Queue Stats
90W - 95L
1,568 Elo+
Party 1
Geb
Geb
Daddychokingme
Geb
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,769 Elo+
Solo
Kali
Kali
NoChillSosa
Kali
Level 155
God Stats
28W - 24L
1,622 SR
Queue Stats
218W - 242L
1,566 Elo+
Party 1
Horus
Horus
Pretti_VenoM
Horus
Level 160
God Stats
13W - 14L
1,346 SR
Queue Stats
468W - 506L
1,473 Elo+
Party 1
Medusa
Medusa
level_3_Gobbo
Medusa
Level 17
God Stats
1W - 0L
1,860 SR
Queue Stats
3W - 8L
1,327 Elo+
Party 1
Team Averages
Level 104
1,484 SR
1,541 Elo+

VS

Team Averages
Level 116
1,443 SR
1,460 Elo+
Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Anko
Pele
Level 146
God Stats
3W - 7L
1,399 SR
Queue Stats
126W - 166L
1,478 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BONBONMEOW
Morgan Le Fay
Level 149
God Stats
3W - 7L
1,500 SR
Queue Stats
41W - 63L
1,414 Elo+
Solo
Chaac
Chaac
GoGetemAsh
Chaac
Level 121
God Stats
2W - 8L
1,321 SR
Queue Stats
59W - 79L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
OggunsonNahuas
Danzaburou
Level 41
God Stats
4W - 5L
1,496 SR
Queue Stats
126W - 142L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 10
10,592
706
12,542
11,152
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 9
11,056
737
13,930
24,373
26,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
7 / 1 / 5
11,718
781
10,277
15,433
8,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 1 / 9
10,448
697
13,500
18,229
15,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 2 / 5
11,101
740
10,191
14,910
7,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
3 / 7 / 3
10,434
696
18,419
11,626
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Anko
Pele
17
1 / 3 / 3
10,337
689
13,839
23,318
10,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
BONBONMEOW
Morgan Le Fay
17
2 / 0 / 0
10,636
709
6,872
4,528
2,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
17
1 / 2 / 6
10,011
667
11,711
18,943
19,394
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
OggunsonNahuas
Danzaburou
16
1 / 4 / 1
10,145
676
11,486
14,753
7,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
16
Kills
8
8
Deaths
16
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
7
3
0.64
W
2
3
10
2.33
L
Pele
Anko
Pele
1
3
3
0.83
L
Morgan Le Fay
BONBONMEOW
Morgan Le Fay
2
0
0
2
W
2
1
9
6.5
L
Chaac
1
2
6
2
W
7
1
5
9.5
L
Danzaburou
OggunsonNahuas
Danzaburou
1
4
1
0.38
W
2
1
9
6.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,440
Damage
62,327
84,097
Taken
73,168
62,977
Mitigated
46,246
28,813
Healing
16,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
18,419
1,419
0
406
11,626
5,984
0
6,075
5,402
38,406
0
W
12,542
631
0
373
11,152
4,936
493
4,335
6,817
36,143
0
L
Pele
Anko
Pele
13,839
1,826
0
5,803
23,318
10,845
0
6,601
16,297
0
43,759
L
Morgan Le Fay
BONBONMEOW
Morgan Le Fay
6,872
1,537
0
987
4,528
2,666
0
2,116
2,379
31,813
0
W
13,930
2,334
1,028
3,703
24,373
26,111
106
7,458
16,664
48,021
0
L
Chaac
11,711
1,301
0
6,292
18,943
19,394
0
7,030
11,555
2,894
24,751
W
10,277
4,545
0
6,446
15,433
8,388
138
5,526
9,800
0
40,963
L
Danzaburou
OggunsonNahuas
Danzaburou
11,486
5,101
0
2,893
14,753
7,357
1,278
4,650
9,970
0
36,396
W
13,500
5,012
5,631
8,149
18,229
15,698
54
4,643
13,384
0
22,017
W
10,191
5,382
0
3,483
14,910
7,844
3,635
4,261
10,649
0
52,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,915
Gold Earned
51,563
289
Minions Killed
257
0
Camps Cleared
0
1,635,493
Distance Traveled
1,449,839
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,434
696
42
3
0
251,007
1
W
Janus
10,592
706
59
4
0
324,196
2
L
Pele
10,337
689
67
4
0
334,361
2
L
Morgan Le Fay
10,636
709
51
3
0
299,502
0
W
Geb
11,056
737
75
5
0
336,688
1
L
Chaac
10,011
667
30
2
0
304,505
0
W
Kali
11,718
781
50
3
0
368,956
7
L
Danzaburou
10,145
676
67
4
0
260,464
3
W
Horus
10,448
697
16
1
0
337,660
0
W
Medusa
11,101
740
89
6
0
267,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role