Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Applemonster619
Artio
Level 68
God Stats
2W - 3L
1,151 SR
Queue Stats
53W - 58L
1,294 Elo+
Party 1
Yu Huang
Yu Huang
GrayPandas
Yu Huang
Level 69
God Stats
3W - 2L
1,277 SR
Queue Stats
73W - 84L
1,303 Elo+
Party 1
King Arthur
King Arthur
Vroknyr
King Arthur
Level 68
God Stats
6W - 10L
1,457 SR
Queue Stats
310W - 326L
1,344 Elo+
Solo
Team Averages
Level 80
1,377 SR
1,388 Elo+

VS

Team Averages
Level 51
1,464 SR
1,266 Elo+
Freya
Freya
R0GUEKILLER465
Freya
Level 60
God Stats
4W - 8L
1,215 SR
Queue Stats
62W - 71L
1,218 Elo+
Party 3
Hercules
Hercules
TwoDChan-
Hercules
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 209L
1,311 Elo+
Party 3
Lancelot
Lancelot
alexzand6er
Lancelot
Level 28
God Stats
1W - 1L
1,673 SR
Queue Stats
31W - 60L
1,234 Elo+
Party 2
Chernobog
Chernobog
war214rior
Chernobog
Level 39
God Stats
10W - 12L
1,449 SR
Queue Stats
112W - 152L
1,272 Elo+
Party 2
Achilles
Achilles
yort_naimad
Achilles
Level 59
God Stats
15W - 16L
1,484 SR
Queue Stats
146W - 162L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
5 / 2 / 1
7,210
555
6,396
12,366
4,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
 
Charybdis
11
3 / 4 / 0
6,521
502
6,305
11,705
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 3
5,862
451
3,272
11,810
8,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
GrayPandas
Yu Huang
12
0 / 0 / 1
6,705
516
2,291
4,410
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Vroknyr
King Arthur
12
2 / 1 / 3
7,308
562
7,082
10,905
5,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 2
6,827
525
11,416
8,359
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
TwoDChan-
Hercules
10
1 / 1 / 5
6,694
515
6,291
12,532
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lancelot
alexzand6er
Lancelot
9
1 / 3 / 1
5,910
455
2,805
6,919
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
war214rior
Chernobog
13
1 / 1 / 0
7,531
579
4,850
8,890
3,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
yort_naimad
Achilles
11
1 / 3 / 0
6,303
485
6,701
12,166
11,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
10
Kills
9
9
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
2
1
2.75
W
Charybdis
 
Charybdis
3
4
0
0.75
W
0
2
3
0.75
W
Yu Huang
GrayPandas
Yu Huang
0
0
1
0.5
L
5
2
2
3
L
Hercules
TwoDChan-
Hercules
1
1
5
3.5
W
King Arthur
Vroknyr
King Arthur
2
1
3
3.5
L
Lancelot
alexzand6er
Lancelot
1
3
1
0.5
L
Chernobog
war214rior
Chernobog
1
1
0
1
L
Achilles
yort_naimad
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,346
Damage
32,063
51,196
Taken
48,866
24,423
Mitigated
29,006
16,049
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,396
1,738
0
2,672
12,366
4,764
0
1,250
11,116
56,019
0
W
Charybdis
 
Charybdis
6,305
4,382
304
4,521
11,705
3,893
784
4,426
7,279
0
38,208
W
3,272
482
796
3,506
11,810
8,623
374
5,740
6,070
11,677
0
W
Yu Huang
GrayPandas
Yu Huang
2,291
210
0
1,250
4,410
1,827
220
0
4,410
41,273
0
L
11,416
4,694
0
2,574
8,359
3,337
142
2,156
6,203
42,827
0
L
Hercules
TwoDChan-
Hercules
6,291
3,141
165
4,213
12,532
8,190
32
2,084
10,448
0
20,988
W
King Arthur
Vroknyr
King Arthur
7,082
1,506
0
3,000
10,905
5,316
0
0
10,905
0
48,795
L
Lancelot
alexzand6er
Lancelot
2,805
1,155
0
2,252
6,919
2,970
0
2,222
4,697
0
27,786
L
Chernobog
war214rior
Chernobog
4,850
2,134
0
2,842
8,890
3,423
1,710
4,582
4,308
0
58,527
L
Achilles
yort_naimad
Achilles
6,701
2,587
0
3,183
12,166
11,086
37
915
11,251
0
36,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,606
Gold Earned
33,265
336
Minions Killed
292
0
Camps Cleared
0
1,155,463
Distance Traveled
1,214,562
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,210
555
87
7
0
265,536
0
W
Charybdis
6,521
502
57
4
0
215,250
0
W
Artio
5,862
451
10
1
0
228,010
1
W
Yu Huang
6,705
516
87
7
0
218,063
6
L
Freya
6,827
525
46
4
0
238,309
4
L
Hercules
6,694
515
34
3
0
231,210
0
W
King Arthur
7,308
562
95
7
0
228,604
5
L
Lancelot
5,910
455
47
4
0
275,580
0
L
Chernobog
7,531
579
104
8
0
229,465
0
L
Achilles
6,303
485
61
5
0
239,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role