Player Matchup

Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
CupOfCyanide207
Cerberus
Level 6
God Stats
1W - 1L
1,324 SR
Queue Stats
2W - 6L
1,112 Elo+
Party 3
Medusa
Medusa
SwiggtySwag6_9
Medusa
Level 78
God Stats
12W - 10L
1,372 SR
Queue Stats
18W - 14L
1,346 Elo+
Party 2
Kukulkan
Kukulkan
dhoppe92
Kukulkan
Level 106
God Stats
2W - 2L
1,419 SR
Queue Stats
17W - 14L
1,346 Elo+
Party 2
Apollo
Apollo
nitr0o
Apollo
Level 93
God Stats
2W - 3L
1,360 SR
Queue Stats
14W - 17L
1,408 Elo+
Solo
Team Averages
Level 86
1,395 SR
1,342 Elo+

VS

Team Averages
Level 116
1,553 SR
1,417 Elo+
Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Eset
Eset
CRAZY BRUH
Eset
Level 123
God Stats
1W - 1L
1,737 SR
Queue Stats
273W - 339L
1,391 Elo+
Party 1
Bacchus
Bacchus
CRAZYGÜRR
Bacchus
Level 107
God Stats
7W - 7L
1,610 SR
Queue Stats
174W - 181L
1,401 Elo+
Party 1
Nemesis
Nemesis
Gos2eleven
Nemesis
Level 116
God Stats
46W - 42L
1,490 SR
Queue Stats
164W - 173L
1,414 Elo+
Solo
Artemis
Artemis
xThePunisher17x
Artemis
Level 127
God Stats
15W - 22L
1,427 SR
Queue Stats
653W - 751L
1,378 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 1 / 4
7,069
471
7,196
12,572
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
11
1 / 2 / 1
6,570
438
5,417
11,416
11,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 1
6,582
439
7,225
6,102
2,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
dhoppe92
Kukulkan
12
2 / 0 / 0
7,277
485
4,413
4,106
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
nitr0o
Apollo
11
1 / 0 / 2
7,078
472
2,042
6,432
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 2 / 1
7,814
521
6,606
11,788
8,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 2 / 0
7,081
472
3,934
9,323
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
CRAZYGÜRR
Bacchus
10
0 / 2 / 0
6,591
439
3,186
9,228
5,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Gos2eleven
Nemesis
13
1 / 0 / 0
7,904
527
467
7,924
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 1 / 1
6,309
421
4,976
12,264
4,629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
4
4
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
4
4
L
Bellona
 
Bellona
2
2
1
1.25
L
1
2
0
0.5
L
Bacchus
CRAZYGÜRR
Bacchus
0
2
0
0
W
Cerberus
1
2
1
0.75
L
Nemesis
Gos2eleven
Nemesis
1
0
0
1
W
1
1
1
1.5
W
Kukulkan
dhoppe92
Kukulkan
2
0
0
2
W
Apollo
nitr0o
Apollo
1
0
2
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,293
Damage
19,169
40,628
Taken
50,527
26,753
Mitigated
26,103
14,895
Healing
18,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,196
2,896
163
3,599
12,572
8,985
66
2,147
10,425
20,190
0
L
Bellona
 
Bellona
6,606
2,597
64
5,002
11,788
8,013
570
7,078
4,710
0
46,613
L
3,934
364
73
3,009
9,323
3,940
0
3,022
6,301
46,897
0
L
Bacchus
CRAZYGÜRR
Bacchus
3,186
264
2,103
2,020
9,228
5,640
0
2,343
6,885
19,807
0
W
Cerberus
5,417
973
0
6,229
11,416
11,460
127
0
11,416
34,605
0
L
Nemesis
Gos2eleven
Nemesis
467
282
0
1,691
7,924
3,881
1,164
636
7,288
0
69,906
W
7,225
2,079
0
1,345
6,102
2,381
1,223
2,519
3,583
0
42,754
W
Kukulkan
dhoppe92
Kukulkan
4,413
339
0
500
4,106
1,695
1,128
1,885
2,221
41,921
0
W
Apollo
nitr0o
Apollo
2,042
638
0
3,059
6,432
2,232
541
569
5,863
0
41,620
L
4,976
1,715
0
4,117
12,264
4,629
598
3,947
8,317
0
35,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,576
Gold Earned
35,699
326
Minions Killed
379
0
Camps Cleared
0
1,377,065
Distance Traveled
1,309,748
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,069
471
14
1
0
298,060
1
L
Bellona
7,814
521
81
5
0
241,729
0
L
Eset
7,081
472
79
5
0
286,454
5
L
Bacchus
6,591
439
35
2
0
292,691
7
W
Cerberus
6,570
438
71
5
0
244,402
1
L
Nemesis
7,904
527
114
8
0
267,076
3
W
Medusa
6,582
439
66
4
0
302,717
2
W
Kukulkan
7,277
485
89
6
0
324,390
1
W
Apollo
7,078
472
86
6
0
207,496
2
L
Artemis
6,309
421
70
5
0
221,798
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role