Player Matchup

Izanami
Izanami
BryanGamerYT
Izanami
Level 47
God Stats
3W - 0L
1,621 SR
Queue Stats
28W - 20L
1,500 Elo+
Party 3
Lancelot
Lancelot
HIRO Impo
Lancelot
Level 86
God Stats
8W - 11L
1,436 SR
Queue Stats
141W - 134L
1,485 Elo+
Party 3
Atlas
Atlas
KaWoo04
Atlas
Level 29
God Stats
16W - 11L
1,545 SR
Queue Stats
45W - 39L
1,442 Elo+
Party 2
Discordia
Discordia
Techy 4 Soul
Discordia
Level 121
God Stats
2W - 2L
1,536 SR
Queue Stats
397W - 396L
1,515 Elo+
Party 3
Osiris
Osiris
whole_chesnut
Osiris
Level 68
God Stats
7W - 2L
1,892 SR
Queue Stats
266W - 229L
1,488 Elo+
Party 2
Team Averages
Level 70
1,606 SR
1,486 Elo+

VS

Team Averages
Level 44
1,410 SR
1,383 Elo+
Merlin
Merlin
KelpyG24
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,433 Elo+
Party 1
Bacchus
Bacchus
Rekcut08
Bacchus
Level 54
God Stats
4W - 9L
1,375 SR
Queue Stats
8W - 10L
1,315 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SqirrrttT
Tsukuyomi
Level 113
God Stats
79W - 110L
1,428 SR
Queue Stats
1,034W - 1,057L
1,490 Elo+
Party 4
Bellona
Bellona
kiTTie--
Bellona
Level 18
God Stats
0W - 1L
1,279 SR
Queue Stats
27W - 31L
1,364 Elo+
Party 4
Skadi
Skadi
mrlKILLER97
Skadi
Level 18
God Stats
4W - 5L
1,467 SR
Queue Stats
8W - 8L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BryanGamerYT
Izanami
11
0 / 4 / 1
6,592
471
3,462
10,129
3,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
HIRO Impo
Lancelot
14
12 / 1 / 2
9,174
655
13,588
10,117
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
KaWoo04
Atlas
11
3 / 1 / 6
7,628
545
5,509
9,781
8,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Techy 4 Soul
Discordia
12
2 / 0 / 8
7,469
534
8,236
5,023
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 3
7,864
562
5,109
9,704
10,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KelpyG24
Merlin
11
0 / 5 / 0
6,264
447
6,131
9,900
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Rekcut08
Bacchus
10
2 / 2 / 3
6,803
486
5,084
11,262
11,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
SqirrrttT
Tsukuyomi
9
2 / 6 / 0
6,490
464
5,456
14,757
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
kiTTie--
Bellona
11
0 / 3 / 0
6,414
458
3,415
7,886
7,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 4 / 2
6,284
449
7,751
9,123
3,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
20
Kills
6
6
Deaths
20
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
BryanGamerYT
Izanami
0
4
1
0.13
W
Lancelot
HIRO Impo
Lancelot
12
1
2
13
W
Atlas
KaWoo04
Atlas
3
1
6
6
L
Merlin
KelpyG24
Merlin
0
5
0
0
L
Bacchus
Rekcut08
Bacchus
2
2
3
1.75
L
Tsukuyomi
SqirrrttT
Tsukuyomi
2
6
0
0.33
W
Discordia
Techy 4 Soul
Discordia
2
0
8
6
L
Bellona
kiTTie--
Bellona
0
3
0
0
L
2
4
2
0.75
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,904
Damage
27,837
44,754
Taken
52,928
28,452
Mitigated
31,768
14,427
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BryanGamerYT
Izanami
3,462
2,311
277
2,433
10,129
3,303
1,554
1,857
8,272
0
48,278
W
Lancelot
HIRO Impo
Lancelot
13,588
4,017
284
4,887
10,117
4,750
0
2,369
7,748
0
59,309
W
Atlas
KaWoo04
Atlas
5,509
2,668
0
1,785
9,781
8,110
136
2,746
7,035
26,800
0
L
Merlin
KelpyG24
Merlin
6,131
314
0
700
9,900
3,564
282
3,293
6,607
44,324
0
L
Bacchus
Rekcut08
Bacchus
5,084
483
0
1,558
11,262
11,855
714
3,895
7,367
21,069
0
L
Tsukuyomi
SqirrrttT
Tsukuyomi
5,456
1,321
0
4,086
14,757
5,669
0
2,787
11,970
0
34,402
W
Discordia
Techy 4 Soul
Discordia
8,236
308
0
0
5,023
2,076
506
3,039
1,984
49,307
0
L
Bellona
kiTTie--
Bellona
3,415
1,488
0
1,873
7,886
7,113
582
200
7,686
0
35,731
L
7,751
3,275
10
585
9,123
3,567
1,605
3,570
5,553
0
38,535
W
5,109
2,032
0
4,761
9,704
10,213
60
1,204
8,500
0
43,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,727
Gold Earned
32,255
385
Minions Killed
291
0
Camps Cleared
0
1,387,455
Distance Traveled
1,251,610
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,592
471
85
6
0
238,594
0
W
Lancelot
9,174
655
101
7
0
349,785
0
W
Atlas
7,628
545
26
2
0
270,384
0
L
Merlin
6,264
447
71
5
0
216,836
1
L
Bacchus
6,803
486
29
2
0
266,051
4
L
Tsukuyomi
6,490
464
55
4
0
264,532
0
W
Discordia
7,469
534
82
6
0
269,326
0
L
Bellona
6,414
458
67
5
0
279,761
0
L
Skadi
6,284
449
69
5
0
224,430
0
W
Osiris
7,864
562
91
7
0
259,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role