Player Matchup

Discordia
Discordia
AndreXOriginal
Discordia
Level 28
God Stats
4W - 4L
1,662 SR
Queue Stats
5W - 5L
1,630 Elo+
Party 2
Thor
Thor
Cleirach
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nox
Nox
Jryderaz602
Nox
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,573 Elo+
Party 3
King Arthur
King Arthur
Nicolas203
King Arthur
Level 160
God Stats
0W - 1L
1,516 SR
Queue Stats
28W - 33L
1,587 Elo+
Party 2
Sun Wukong
Sun Wukong
xjuanLiTo
Sun Wukong
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,288 Elo+
Party 2
Team Averages
Level 80
1,536 SR
1,516 Elo+

VS

Team Averages
Level 32
1,519 SR
1,492 Elo+
Ao Kuang
Ao Kuang
Casmir
Ao Kuang
Level 24
God Stats
9W - 4L
1,500 SR
Queue Stats
23W - 20L
1,500 Elo+
Party 1
Medusa
Medusa
MetaImuffin
Medusa
Level 58
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 32L
1,500 Elo+
Party 1
Ra
Ra
Sard0nix
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 1
Ares
Ares
SenryRX
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 27L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TrapGodRicca
Cu Chulainn
Level 67
God Stats
9W - 8L
1,595 SR
Queue Stats
65W - 69L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AndreXOriginal
Discordia
20
1 / 7 / 10
14,184
946
18,098
19,075
9,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
20
4 / 13 / 8
14,903
994
16,263
30,957
19,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
0 / 10 / 12
14,116
941
11,615
29,442
19,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Nicolas203
King Arthur
20
12 / 7 / 8
18,045
1,203
49,748
39,844
49,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
xjuanLiTo
Sun Wukong
20
4 / 5 / 12
15,306
1,020
22,928
33,198
33,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Casmir
Ao Kuang
20
15 / 4 / 13
16,971
1,131
31,852
25,788
16,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
20
4 / 6 / 23
15,433
1,029
23,280
23,649
15,589
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 3 / 18
15,789
1,053
25,934
16,530
10,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
SenryRX
Ares
20
2 / 3 / 23
15,851
1,057
14,624
25,950
40,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cu Chulainn
TrapGodRicca
Cu Chulainn
20
14 / 5 / 24
17,861
1,191
46,976
34,316
62,172
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
143
21
Kills
42
42
Deaths
21
50
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Discordia
AndreXOriginal
Discordia
1
7
10
0.86
W
Ao Kuang
Casmir
Ao Kuang
15
4
13
5.38
L
Thor
4
13
8
0.62
L
0
10
12
0.6
W
Medusa
4
6
23
2.58
L
King Arthur
Nicolas203
King Arthur
12
7
8
2.29
W
7
3
18
5.33
W
Ares
SenryRX
Ares
2
3
23
4.5
W
Cu Chulainn
TrapGodRicca
Cu Chulainn
14
5
24
5.2
L
Sun Wukong
xjuanLiTo
Sun Wukong
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,652
Damage
142,666
152,516
Taken
126,233
131,223
Mitigated
144,975
15,251
Healing
22,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AndreXOriginal
Discordia
18,098
1,554
0
0
19,075
9,051
0
6,360
12,715
58,248
0
W
Ao Kuang
Casmir
Ao Kuang
31,852
9,981
0
7,951
25,788
16,586
0
6,417
19,094
45,062
3,018
L
Thor
16,263
6,252
0
2,110
30,957
19,656
0
10,409
20,548
0
35,276
L
11,615
3,485
0
1,561
29,442
19,021
0
13,012
16,430
38,100
0
W
Medusa
23,280
12,944
0
2,327
23,649
15,589
0
4,419
19,075
0
47,719
L
King Arthur
Nicolas203
King Arthur
49,748
7,568
0
4,601
39,844
49,645
0
23,415
15,909
0
79,909
W
25,934
2,596
6,473
2,021
16,530
10,508
0
1,739
14,717
53,361
0
W
Ares
SenryRX
Ares
14,624
2,573
0
2,099
25,950
40,120
0
5,419
20,156
22,997
0
W
Cu Chulainn
TrapGodRicca
Cu Chulainn
46,976
9,140
0
1,870
34,316
62,172
0
11,115
22,321
0
83,842
L
Sun Wukong
xjuanLiTo
Sun Wukong
22,928
3,976
0
6,979
33,198
33,850
0
16,565
16,550
0
38,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,554
Gold Earned
81,905
273
Minions Killed
262
5
Camps Cleared
7
1,311,628
Distance Traveled
1,292,985
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,184
946
95
6
0
279,743
0
W
Ao Kuang
16,971
1,131
34
2
2
261,167
0
L
Thor
14,903
994
36
2
1
241,737
1
L
Nox
14,116
941
71
5
1
242,348
0
W
Medusa
15,433
1,029
57
4
2
247,004
1
L
King Arthur
18,045
1,203
40
3
3
293,349
3
W
Ra
15,789
1,053
73
5
0
255,016
0
W
Ares
15,851
1,057
9
1
0
235,619
0
W
Cu Chulainn
17,861
1,191
89
6
3
294,179
0
L
Sun Wukong
15,306
1,020
31
2
0
254,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role