Player Matchup

Neith
Neith
DTracy05
Neith
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 30L
1,446 Elo+
Party 1
Xbalanque
Xbalanque
Lansky187
Xbalanque
Level 156
God Stats
13W - 7L
1,676 SR
Queue Stats
647W - 653L
1,416 Elo+
Party 3
Chang'e
Chang'e
SasukeBankai
Chang'e
Level 156
God Stats
2W - 1L
1,616 SR
Queue Stats
173W - 175L
1,469 Elo+
Solo
Chaac
Chaac
toma1993
Chaac
Level 125
God Stats
13W - 7L
1,586 SR
Queue Stats
233W - 233L
1,441 Elo+
Party 3
Chronos
Chronos
zombie_grave
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,478 Elo+
Party 1
Team Averages
Level 119
1,576 SR
1,450 Elo+

VS

Team Averages
Level 100
1,570 SR
1,513 Elo+
Zeus
Zeus
 
Zeus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Fast Fred Teeps
Geb
Level 122
God Stats
1W - 0L
1,683 SR
Queue Stats
5W - 2L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
SonderAmbition0
Cthulhu
Level 125
God Stats
1W - 0L
1,375 SR
Queue Stats
13W - 18L
1,444 Elo+
Party 2
Chang'e
Chang'e
Stardust836
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,520 Elo+
Party 2
Xing Tian
Xing Tian
Teeps Jr
Xing Tian
Level 125
God Stats
1W - 0L
1,789 SR
Queue Stats
4W - 1L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DTracy05
Neith
19
5 / 3 / 9
11,119
695
20,147
14,736
7,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Lansky187
Xbalanque
17
3 / 8 / 11
10,595
662
22,415
21,472
10,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
SasukeBankai
Chang'e
18
4 / 3 / 10
10,910
682
15,285
20,497
13,949
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
toma1993
Chaac
14
0 / 8 / 9
8,840
553
8,187
24,683
40,507
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
zombie_grave
Chronos
17
3 / 6 / 9
10,290
643
21,664
19,411
9,429
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
5 / 2 / 15
11,832
740
23,947
15,922
8,558
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 5 / 16
11,025
689
9,859
23,321
25,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 3 / 18
13,068
817
22,871
25,324
34,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Stardust836
Chang'e
19
7 / 2 / 13
11,830
739
14,593
20,012
11,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
Teeps Jr
Xing Tian
20
10 / 3 / 13
13,133
821
17,694
33,010
47,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
103
15
Kills
28
28
Deaths
15
48
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
15
6.25
L
Neith
DTracy05
Neith
5
3
9
3.17
W
2
5
16
2
L
Xbalanque
Lansky187
Xbalanque
3
8
11
1.06
L
Chang'e
SasukeBankai
Chang'e
4
3
10
3
W
4
3
18
4.33
W
Chang'e
Stardust836
Chang'e
7
2
13
6.75
W
Xing Tian
Teeps Jr
Xing Tian
10
3
13
5.5
L
Chaac
toma1993
Chaac
0
8
9
0.56
L
Chronos
zombie_grave
Chronos
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,698
Damage
88,964
100,799
Taken
117,589
81,682
Mitigated
127,647
36,553
Healing
48,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
23,947
3,292
2,910
3,311
15,922
8,558
1,688
4,702
11,220
47,831
0
L
Neith
DTracy05
Neith
20,147
7,375
522
4,262
14,736
7,638
774
12,508
2,228
0
42,780
W
9,859
550
3,650
2,710
23,321
25,915
1,693
6,417
16,904
18,183
0
L
Xbalanque
Lansky187
Xbalanque
22,415
8,341
2,635
4,605
21,472
10,159
666
20,165
1,307
0
33,076
L
Chang'e
SasukeBankai
Chang'e
15,285
996
8,077
8,198
20,497
13,949
0
16,430
4,067
34,212
0
W
22,871
826
5,332
3,859
25,324
34,680
1,474
9,935
15,389
53,774
0
W
Chang'e
Stardust836
Chang'e
14,593
2,477
13,738
6,565
20,012
11,407
2,858
6,837
13,175
28,421
0
W
Xing Tian
Teeps Jr
Xing Tian
17,694
1,056
1,935
4,407
33,010
47,087
886
9,058
23,952
23,050
0
L
Chaac
toma1993
Chaac
8,187
608
806
4,129
24,683
40,507
34
21,638
3,045
0
15,880
L
Chronos
zombie_grave
Chronos
21,664
6,728
792
2,527
19,411
9,429
464
18,223
1,188
39,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,754
Gold Earned
60,888
133
Minions Killed
160
0
Camps Cleared
0
1,359,667
Distance Traveled
1,529,384
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,832
740
41
3
0
283,965
0
L
Neith
11,119
695
40
3
0
253,527
0
W
Geb
11,025
689
19
1
0
287,042
1
L
Xbalanque
10,595
662
28
2
0
262,697
0
L
Chang'e
10,910
682
23
1
0
328,342
0
W
Cthulhu
13,068
817
51
3
0
335,169
1
W
Chang'e
11,830
739
35
2
0
299,324
0
W
Xing Tian
13,133
821
14
1
0
323,884
0
L
Chaac
8,840
553
8
1
0
241,141
0
L
Chronos
10,290
643
34
2
0
273,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role