Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CityBoyyy
Morgan Le Fay
Level 14
God Stats
1W - 1L
1,286 SR
Queue Stats
6W - 6L
1,347 Elo+
Solo
Zeus
Zeus
Kingsroyal999
Zeus
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
182W - 185L
1,393 Elo+
Party 1
King Arthur
King Arthur
YourLocalGuru
King Arthur
Level 26
God Stats
1W - 0L
1,678 SR
Queue Stats
67W - 96L
1,462 Elo+
Party 1
Team Averages
Level 52
1,493 SR
1,440 Elo+

VS

Team Averages
Level 87
1,402 SR
1,439 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
GnarleyBubbles
Chang'e
Level 108
God Stats
3W - 27L
1,256 SR
Queue Stats
83W - 131L
1,410 Elo+
Solo
Chaac
Chaac
Rollinlex90
Chaac
Level 120
God Stats
17W - 16L
1,433 SR
Queue Stats
256W - 304L
1,417 Elo+
Solo
Hades
Hades
Romeyy Rome
Hades
Level 49
God Stats
0W - 4L
1,422 SR
Queue Stats
45W - 63L
1,447 Elo+
Solo
Apollo
Apollo
warcorp
Apollo
Level 29
God Stats
2W - 7L
1,397 SR
Queue Stats
49W - 57L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
4 / 5 / 4
9,018
820
8,499
13,978
6,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
 
Cernunnos
15
2 / 1 / 7
8,850
805
9,575
7,886
3,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
CityBoyyy
Morgan Le Fay
16
5 / 0 / 3
9,187
835
14,435
9,050
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 4
8,278
753
8,766
8,616
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
YourLocalGuru
King Arthur
14
0 / 1 / 10
7,987
726
6,642
15,134
11,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 4 / 5
8,151
741
10,985
14,986
12,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 1
7,013
638
1,292
5,000
1,774
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 3 / 6
8,204
746
11,575
15,394
15,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 2 / 2
8,584
780
12,471
14,192
9,267
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
warcorp
Apollo
13
0 / 2 / 0
7,228
657
2,646
7,285
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
12
Kills
11
11
Deaths
12
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
5
4
1.2
W
Cernunnos
 
Cernunnos
2
1
7
5.5
L
Jormungandr
 
Jormungandr
2
4
5
1.13
W
Morgan Le Fay
CityBoyyy
Morgan Le Fay
5
0
3
6.5
L
1
1
1
1.5
W
1
4
4
0.75
L
2
3
6
1.67
L
6
2
2
3.5
W
King Arthur
YourLocalGuru
King Arthur
0
1
10
5
L
Apollo
warcorp
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,917
Damage
38,969
54,664
Taken
56,857
28,957
Mitigated
41,824
13,706
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,499
2,228
0
2,000
13,978
6,476
1,008
6,417
7,402
0
30,331
W
Cernunnos
 
Cernunnos
9,575
5,609
0
2,374
7,886
3,423
185
3,009
4,732
0
34,738
L
Jormungandr
 
Jormungandr
10,985
2,447
168
1,322
14,986
12,442
117
7,132
7,630
29,927
0
W
Morgan Le Fay
CityBoyyy
Morgan Le Fay
14,435
2,366
0
958
9,050
4,235
1,140
4,170
4,763
32,392
0
L
1,292
0
1,572
884
5,000
1,774
0
1,008
3,940
5,474
0
W
8,766
2,489
190
1,042
8,616
3,674
670
4,047
4,436
24,163
0
L
11,575
2,047
0
3,287
15,394
15,496
0
6,472
8,632
0
23,299
L
12,471
674
163
3,735
14,192
9,267
0
5,381
8,644
30,109
0
W
King Arthur
YourLocalGuru
King Arthur
6,642
1,056
195
6,947
15,134
11,149
408
7,105
7,887
0
14,836
L
Apollo
warcorp
Apollo
2,646
917
0
501
7,285
2,845
0
2,359
4,810
0
14,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,320
Gold Earned
39,180
202
Minions Killed
163
0
Camps Cleared
0
1,194,619
Distance Traveled
914,582
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,018
820
52
5
0
239,313
4
W
Cernunnos
8,850
805
53
5
0
244,343
1
L
Jormungandr
8,151
741
28
3
0
192,842
0
W
Morgan Le Fay
9,187
835
43
4
0
268,484
1
L
Chang'e
7,013
638
11
1
0
134,959
1
W
Zeus
8,278
753
38
3
0
196,493
2
L
Chaac
8,204
746
39
4
0
211,221
1
L
Hades
8,584
780
48
4
0
199,661
4
W
King Arthur
7,987
726
16
1
0
245,986
5
L
Apollo
7,228
657
37
3
0
175,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role