Player Matchup

Cerberus
Cerberus
B1acklist Nito
Cerberus
Level 78
God Stats
1W - 2L
1,517 SR
Queue Stats
10W - 35L
1,164 Elo+
Solo
Medusa
Medusa
Butters6469
Medusa
Level 81
God Stats
9W - 21L
1,342 SR
Queue Stats
168W - 241L
1,351 Elo+
Solo
Sol
Sol
duskonic
Sol
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 166L
1,305 Elo+
Solo
Team Averages
Level 81
1,453 SR
1,273 Elo+

VS

Team Averages
Level 77
1,485 SR
1,289 Elo+
Skadi
Skadi
Ivan0132
Skadi
Level 82
God Stats
2W - 2L
1,332 SR
Queue Stats
21W - 19L
1,339 Elo+
Party 1
Cthulhu
Cthulhu
Xedgar5775X
Cthulhu
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 5L
1,156 Elo+
Party 1
Vulcan
Vulcan
ZombieBeatle13
Vulcan
Level 81
God Stats
7W - 2L
1,624 SR
Queue Stats
25W - 21L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 6 / 3
10,869
572
7,100
28,259
26,934
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
17
1 / 1 / 5
11,497
605
10,598
19,064
9,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 2
10,768
567
10,620
19,508
14,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ivan0132
Skadi
18
4 / 0 / 5
12,707
669
19,208
12,456
5,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Xedgar5775X
Cthulhu
16
1 / 2 / 7
11,659
614
10,390
21,221
24,532
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 4 / 3
12,556
661
27,872
10,809
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
9
9
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
6
3
0.75
L
Medusa
1
1
5
3.5
W
Skadi
Ivan0132
Skadi
4
0
5
6.5
W
Cthulhu
Xedgar5775X
Cthulhu
1
2
7
2.25
W
4
4
3
1.38
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,318
Damage
57,470
66,831
Taken
44,486
50,286
Mitigated
35,291
12,433
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,100
265
492
3,726
28,259
26,934
0
12,018
16,241
27,668
0
L
Medusa
10,598
4,804
0
3,644
19,064
9,118
102
13,630
5,434
0
51,116
W
Skadi
Ivan0132
Skadi
19,208
10,029
0
4,735
12,456
5,737
1,290
6,671
5,785
0
59,475
W
Cthulhu
Xedgar5775X
Cthulhu
10,390
1,065
983
6,308
21,221
24,532
52
5,409
15,812
30,580
0
W
27,872
8,924
0
997
10,809
5,022
916
6,025
4,784
77,998
0
L
10,620
2,792
0
4,571
19,508
14,234
0
13,230
6,278
45,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,134
Gold Earned
36,922
200
Minions Killed
203
7
Camps Cleared
8
909,998
Distance Traveled
1,120,960
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,869
572
67
4
2
303,620
1
L
Medusa
11,497
605
79
4
2
329,088
0
W
Skadi
12,707
669
88
5
2
373,874
4
W
Cthulhu
11,659
614
35
2
1
356,735
0
W
Vulcan
12,556
661
80
4
5
390,351
2
L
Sol
10,768
567
54
3
3
277,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role