Player Matchup

Danzaburou
Danzaburou
ComanderWoof
Danzaburou
Level 158
God Stats
20W - 18L
1,635 SR
Queue Stats
205W - 145L
1,739 Elo+
Party 1
Poseidon
Poseidon
Drahmal
Poseidon
Level 147
God Stats
6W - 3L
1,254 SR
Queue Stats
88W - 47L
1,655 Elo+
Party 1
Khepri
Khepri
pepe the toad
Khepri
Level 122
God Stats
1W - 2L
1,684 SR
Queue Stats
139W - 97L
1,648 Elo+
Party 1
Team Averages
Level 142
1,524 SR
1,681 Elo+

VS

Team Averages
Level 93
1,579 SR
1,596 Elo+
Atlas
Atlas
MorganFortnitep
Atlas
Level 64
God Stats
0W - 1L
1,737 SR
Queue Stats
9W - 7L
1,611 Elo+
Party 2
Hercules
Hercules
SuperTacoMan24
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 41L
1,579 Elo+
Party 2
Aphrodite
Aphrodite
gamermanpog
Aphrodite
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 35L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ComanderWoof
Danzaburou
18
13 / 0 / 6
13,023
868
22,619
10,374
6,188
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Drahmal
Poseidon
15
7 / 2 / 12
11,513
768
12,628
9,533
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 17
10,258
684
6,522
11,390
14,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
8,812
587
5,687
20,094
19,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
14
2 / 7 / 0
9,659
644
9,731
16,746
9,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
gamermanpog
Aphrodite
13
0 / 6 / 2
9,134
609
6,692
15,945
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
21
Kills
2
2
Deaths
21
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ComanderWoof
Danzaburou
13
0
6
16
W
Poseidon
Drahmal
Poseidon
7
2
12
6.5
L
0
8
2
0.13
L
Hercules
2
7
0
0.29
L
Aphrodite
gamermanpog
Aphrodite
0
6
2
0.17
W
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,769
Damage
22,110
31,297
Taken
52,785
24,477
Mitigated
34,472
10,657
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ComanderWoof
Danzaburou
22,619
11,907
0
4,382
10,374
6,188
2,265
3,377
6,868
0
61,036
W
Poseidon
Drahmal
Poseidon
12,628
1,879
0
3,648
9,533
4,097
805
4,296
5,161
67,999
0
L
5,687
2,203
259
894
20,094
19,232
0
9,113
10,981
14,284
0
L
Hercules
9,731
2,833
0
1,444
16,746
9,040
0
5,353
11,393
0
27,869
L
Aphrodite
gamermanpog
Aphrodite
6,692
938
2,811
5,737
15,945
6,200
0
4,804
11,141
49,567
0
W
6,522
1,326
0
2,627
11,390
14,192
39
4,956
6,148
13,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,794
Gold Earned
27,605
183
Minions Killed
136
9
Camps Cleared
4
892,660
Distance Traveled
748,951
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,023
868
76
5
1
290,937
5
W
Poseidon
11,513
768
92
6
6
308,538
5
L
Atlas
8,812
587
24
2
0
222,877
0
L
Hercules
9,659
644
40
3
3
278,464
1
L
Aphrodite
9,134
609
72
5
1
247,610
2
W
Khepri
10,258
684
15
1
2
293,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role