Player Matchup

Poseidon
Poseidon
DearMarcus11
Poseidon
Level 52
God Stats
13W - 10L
1,482 SR
Queue Stats
171W - 198L
1,534 Elo+
Solo
Arachne
Arachne
DiabolicCreed84
Arachne
Level 106
God Stats
11W - 2L
1,807 SR
Queue Stats
806W - 763L
1,502 Elo+
Solo
Janus
Janus
Shadowgate10
Janus
Level 116
God Stats
15W - 10L
1,583 SR
Queue Stats
179W - 165L
1,495 Elo+
Solo
King Arthur
King Arthur
Sigmu_
King Arthur
Level 105
God Stats
18W - 18L
1,480 SR
Queue Stats
235W - 226L
1,453 Elo+
Solo
Medusa
Medusa
maniacpainter
Medusa
Level 104
God Stats
99W - 86L
1,509 SR
Queue Stats
1,359W - 1,377L
1,505 Elo+
Solo
Team Averages
Level 97
1,572 SR
1,498 Elo+

VS

Team Averages
Level 104
1,466 SR
1,505 Elo+
Mulan
Mulan
 
Mulan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
EddieMoska
Amaterasu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 82L
1,501 Elo+
Party 1
Thanatos
Thanatos
Papa Cubes
Thanatos
Level 64
God Stats
7W - 6L
1,633 SR
Queue Stats
69W - 72L
1,529 Elo+
Solo
Nu Wa
Nu Wa
SoyPatooo
Nu Wa
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 116L
1,504 Elo+
Party 1
Zeus
Zeus
WolfiDark578
Zeus
Level 68
God Stats
0W - 2L
1,197 SR
Queue Stats
73W - 69L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DearMarcus11
Poseidon
11
0 / 0 / 0
6,323
527
3,594
3,296
991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 2
5,870
489
5,154
11,317
5,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 1 / 3
6,734
561
4,738
5,185
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Sigmu_
King Arthur
11
0 / 1 / 2
6,480
540
7,240
9,729
7,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 0 / 2
7,120
593
5,524
5,879
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 1 / 1
5,099
425
4,488
12,681
7,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
EddieMoska
Amaterasu
9
0 / 2 / 0
5,303
442
3,864
11,065
5,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Papa Cubes
Thanatos
11
3 / 1 / 0
6,291
524
4,397
9,930
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
SoyPatooo
Nu Wa
10
1 / 4 / 0
5,560
463
4,814
6,559
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 0 / 2
5,608
467
2,756
3,465
1,158
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
4
4
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
1
0.5
W
Poseidon
DearMarcus11
Poseidon
0
0
0
0
W
2
2
2
1.5
L
Amaterasu
EddieMoska
Amaterasu
0
2
0
0
L
Thanatos
Papa Cubes
Thanatos
3
1
0
3
W
1
1
3
2.5
W
King Arthur
Sigmu_
King Arthur
0
1
2
1
L
Nu Wa
SoyPatooo
Nu Wa
1
4
0
0.25
L
0
0
2
1
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,250
Damage
20,319
35,406
Taken
43,700
17,462
Mitigated
20,672
9,666
Healing
24,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,488
896
236
5,328
12,681
7,419
0
3,794
8,793
0
21,296
W
Poseidon
DearMarcus11
Poseidon
3,594
1,193
0
0
3,296
991
672
377
2,919
49,111
0
W
5,154
2,866
285
5,824
11,317
5,257
0
4,221
7,096
0
12,401
L
Amaterasu
EddieMoska
Amaterasu
3,864
1,848
0
5,498
11,065
5,957
0
0
11,065
0
30,784
L
Thanatos
Papa Cubes
Thanatos
4,397
329
0
10,826
9,930
3,787
0
709
9,217
0
37,757
W
4,738
777
58
1,311
5,185
1,774
0
2,388
2,797
49,509
0
W
King Arthur
Sigmu_
King Arthur
7,240
1,694
0
1,730
9,729
7,287
0
191
9,538
0
43,648
L
Nu Wa
SoyPatooo
Nu Wa
4,814
1,832
0
265
6,559
2,351
0
2,338
4,053
31,865
0
L
2,756
1,203
0
2,080
3,465
1,158
0
1,223
2,240
31,607
0
W
5,524
1,846
0
458
5,879
2,153
0
393
5,486
0
51,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,527
Gold Earned
27,861
357
Minions Killed
284
0
Camps Cleared
0
1,198,769
Distance Traveled
1,134,755
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,099
425
44
4
0
229,901
3
W
Poseidon
6,323
527
90
8
0
242,196
3
W
Arachne
5,870
489
9
1
0
253,217
3
L
Amaterasu
5,303
442
56
5
0
243,392
3
L
Thanatos
6,291
524
79
7
0
256,966
2
W
Janus
6,734
561
92
8
0
236,020
3
W
King Arthur
6,480
540
80
7
0
238,931
2
L
Nu Wa
5,560
463
43
4
0
208,795
1
L
Zeus
5,608
467
62
5
0
195,701
1
W
Medusa
7,120
593
86
7
0
228,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role