Player Matchup

Raijin
Raijin
Dagno
Raijin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,472 Elo+
Party 1
Nemesis
Nemesis
Kirby1507
Nemesis
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 28L
1,486 Elo+
Party 1
Chaac
Chaac
TheEnchantedWolf
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,576 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,512 Elo+

VS

Team Averages
Level 123
1,561 SR
1,476 Elo+
Chang'e
Chang'e
 
Chang'e
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Dieguito693
Loki
Level 145
God Stats
4W - 2L
1,882 SR
Queue Stats
293W - 252L
1,481 Elo+
Party 2
Tiamat
Tiamat
PrinceTerryl
Tiamat
Level 146
God Stats
6W - 12L
1,301 SR
Queue Stats
167W - 147L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dagno
Raijin
17
0 / 10 / 10
13,081
595
21,889
20,674
8,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Kirby1507
Nemesis
20
9 / 1 / 3
16,025
728
24,707
23,305
17,084
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 1 / 9
14,893
677
29,725
29,890
26,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 5 / 6
12,450
566
17,396
32,913
28,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 3 / 4
13,729
624
19,627
29,468
14,541
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
18
4 / 5 / 4
13,292
604
23,292
26,027
31,114
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
12
Kills
12
12
Deaths
13
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
6
1
W
Raijin
Dagno
Raijin
0
10
10
0.5
L
6
3
4
2.67
W
Nemesis
Kirby1507
Nemesis
9
1
3
10.5
L
Tiamat
4
5
4
1.2
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,321
Damage
60,315
73,869
Taken
88,408
51,654
Mitigated
73,801
18,420
Healing
17,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
17,396
1,482
2,542
7,698
32,913
28,146
0
10,882
22,031
41,102
0
W
Raijin
Dagno
Raijin
21,889
3,476
0
230
20,674
8,097
177
12,968
7,706
61,042
0
L
19,627
5,701
0
5,532
29,468
14,541
0
4,929
24,539
0
73,557
W
Nemesis
Kirby1507
Nemesis
24,707
10,577
1,918
5,388
23,305
17,084
129
9,500
13,805
0
66,331
L
Tiamat
23,292
1,740
0
1,851
26,027
31,114
61
6,711
19,316
49,782
0
W
29,725
9,021
0
10,884
29,890
26,473
0
19,077
10,813
0
63,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,999
Gold Earned
39,471
229
Minions Killed
222
9
Camps Cleared
9
1,251,892
Distance Traveled
1,207,672
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,450
566
46
2
0
380,465
0
W
Raijin
13,081
595
83
4
1
322,866
5
L
Loki
13,729
624
119
5
5
446,382
2
W
Nemesis
16,025
728
74
3
8
470,071
5
L
Tiamat
13,292
604
57
3
4
380,825
0
W
Chaac
14,893
677
72
3
0
458,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role