Player Matchup

Cerberus
Cerberus
JJGAMING61
Cerberus
Level 62
God Stats
3W - 8L
1,361 SR
Queue Stats
27W - 40L
1,268 Elo+
Solo
Charybdis
Charybdis
Nausicaa27978
Charybdis
Level 76
God Stats
11W - 12L
1,306 SR
Queue Stats
59W - 67L
1,271 Elo+
Solo
Sol
Sol
SSGSS_Valkyrie
Sol
Level 107
God Stats
3W - 4L
1,184 SR
Queue Stats
74W - 88L
1,263 Elo+
Solo
Guan Yu
Guan Yu
ZenAkuYugen
Guan Yu
Level 79
God Stats
4W - 2L
1,511 SR
Queue Stats
10W - 9L
1,371 Elo+
Solo
Cliodhna
Cliodhna
destroyrofturds
Cliodhna
Level 124
God Stats
19W - 10L
1,571 SR
Queue Stats
124W - 105L
1,369 Elo+
Solo
Team Averages
Level 90
1,387 SR
1,308 Elo+

VS

Team Averages
Level 78
1,377 SR
1,287 Elo+
Bastet
Bastet
FelipeIceThug
Bastet
Level 80
God Stats
151W - 123L
1,460 SR
Queue Stats
198W - 208L
1,329 Elo+
Solo
Ares
Ares
RiccoCox74BDG
Ares
Level 61
God Stats
11W - 9L
1,524 SR
Queue Stats
214W - 232L
1,231 Elo+
Party 1
Baba Yaga
Baba Yaga
RussianOne88
Baba Yaga
Level 105
God Stats
1W - 0L
1,378 SR
Queue Stats
12W - 10L
1,355 Elo+
Solo
Bellona
Bellona
agus12_09
Bellona
Level 58
God Stats
7W - 10L
1,317 SR
Queue Stats
38W - 62L
1,187 Elo+
Solo
Jing Wei
Jing Wei
blakeisaC
Jing Wei
Level 84
God Stats
1W - 1L
1,205 SR
Queue Stats
106W - 98L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JJGAMING61
Cerberus
17
2 / 2 / 5
10,725
429
16,401
24,077
19,167
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
Nausicaa27978
Charybdis
17
0 / 6 / 1
10,648
426
16,632
23,748
10,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 9 / 0
12,152
486
18,278
24,814
12,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
ZenAkuYugen
Guan Yu
20
4 / 1 / 1
13,275
531
20,992
24,642
38,843
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
3
0 / 0 / 0
5,334
213
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 2
12,439
498
14,196
22,669
13,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
1 / 1 / 8
11,544
462
16,450
26,534
31,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
RussianOne88
Baba Yaga
19
5 / 3 / 5
12,906
516
19,467
16,602
9,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
agus12_09
Bellona
19
1 / 2 / 1
11,955
478
9,356
20,024
22,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
blakeisaC
Jing Wei
19
5 / 3 / 2
12,488
500
15,344
23,939
10,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
12
Kills
18
18
Deaths
12
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
3
2
2.33
L
Cerberus
JJGAMING61
Cerberus
2
2
5
2.25
L
Charybdis
Nausicaa27978
Charybdis
0
6
1
0.08
W
1
1
8
5
W
Baba Yaga
RussianOne88
Baba Yaga
5
3
5
2.5
L
6
9
0
0.67
L
Guan Yu
ZenAkuYugen
Guan Yu
4
1
1
4.5
W
Bellona
agus12_09
Bellona
1
2
1
0.75
W
Jing Wei
blakeisaC
Jing Wei
5
3
2
2
L
Cliodhna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,303
Damage
74,813
97,281
Taken
109,768
81,069
Mitigated
87,231
35,191
Healing
34,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,196
3,876
263
7,513
22,669
13,969
0
8,135
14,534
0
99,301
L
Cerberus
JJGAMING61
Cerberus
16,401
851
787
6,257
24,077
19,167
118
11,029
13,048
54,468
0
L
Charybdis
Nausicaa27978
Charybdis
16,632
9,738
338
8,896
23,748
10,559
4,982
10,045
13,703
0
92,819
W
16,450
924
0
4,862
26,534
31,395
66
8,513
18,021
50,167
0
W
Baba Yaga
RussianOne88
Baba Yaga
19,467
1,560
178
4,406
16,602
9,176
2,596
9,191
7,411
96,755
0
L
18,278
7,139
0
6,127
24,814
12,500
2,868
9,527
15,287
69,312
9,590
L
Guan Yu
ZenAkuYugen
Guan Yu
20,992
2,274
1,536
11,250
24,642
38,843
360
5,316
19,326
0
105,113
W
Bellona
agus12_09
Bellona
9,356
3,859
70
6,279
20,024
22,030
3,440
1,398
18,626
0
88,770
W
Jing Wei
blakeisaC
Jing Wei
15,344
12,973
0
10,918
23,939
10,661
1,629
6,070
17,869
0
128,050
L
Cliodhna
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,134
Gold Earned
61,332
513
Minions Killed
627
0
Camps Cleared
0
1,784,576
Distance Traveled
2,424,939
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,439
498
125
5
0
456,449
0
L
Cerberus
10,725
429
97
4
0
450,921
2
L
Charybdis
10,648
426
138
6
0
395,334
0
W
Ares
11,544
462
48
2
0
487,044
2
W
Baba Yaga
12,906
516
131
5
0
521,702
5
L
Sol
12,152
486
119
5
0
394,999
0
L
Guan Yu
13,275
531
159
6
0
543,322
2
W
Bellona
11,955
478
135
5
0
511,999
0
W
Jing Wei
12,488
500
188
8
0
447,745
0
L
Cliodhna
5,334
213
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role