Player Matchup

Baron Samedi
Baron Samedi
ChemicRock
Baron Samedi
Level 61
God Stats
7W - 16L
1,361 SR
Queue Stats
105W - 181L
1,376 Elo+
Solo
Xing Tian
Xing Tian
Masterhitman16
Xing Tian
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 162L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
anteup600
Danzaburou
Level 67
God Stats
2W - 5L
1,697 SR
Queue Stats
151W - 212L
1,377 Elo+
Party 1
Team Averages
Level 86
1,519 SR
1,380 Elo+

VS

Team Averages
Level 90
1,498 SR
1,444 Elo+
Izanami
Izanami
 
Izanami
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
BlackLovender
Horus
Level 86
God Stats
29W - 37L
1,494 SR
Queue Stats
116W - 173L
1,393 Elo+
Party 2
Aphrodite
Aphrodite
SpiritusII
Aphrodite
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 113L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChemicRock
Baron Samedi
17
5 / 7 / 2
14,342
683
21,785
23,968
14,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Masterhitman16
Xing Tian
17
1 / 1 / 6
12,541
597
15,576
35,578
57,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
anteup600
Danzaburou
18
1 / 2 / 6
13,074
623
21,462
19,275
10,046
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
8 / 3 / 2
13,827
658
39,335
26,279
15,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 8
13,944
664
13,752
31,063
39,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
SpiritusII
Aphrodite
17
0 / 2 / 6
11,955
569
12,255
16,782
12,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
7
Kills
10
10
Deaths
7
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
3
2
3
W
2
2
8
3
L
Baron Samedi
ChemicRock
Baron Samedi
5
7
2
0.86
L
Xing Tian
Masterhitman16
Xing Tian
1
1
6
4
W
Aphrodite
SpiritusII
Aphrodite
0
2
6
1.5
L
Danzaburou
anteup600
Danzaburou
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,823
Damage
65,342
78,821
Taken
74,124
81,825
Mitigated
67,398
21,766
Healing
43,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
39,335
22,732
0
6,448
26,279
15,480
2,137
14,838
11,441
0
104,555
W
13,752
3,970
3,013
9,565
31,063
39,764
215
13,250
17,813
0
25,715
L
Baron Samedi
ChemicRock
Baron Samedi
21,785
2,887
3,401
9,285
23,968
14,077
613
2,589
21,379
63,657
0
L
Xing Tian
Masterhitman16
Xing Tian
15,576
1,576
783
2,459
35,578
57,702
393
6,869
28,709
31,903
0
W
Aphrodite
SpiritusII
Aphrodite
12,255
1,048
14,517
10,286
16,782
12,154
540
9,892
6,890
40,386
0
L
Danzaburou
anteup600
Danzaburou
21,462
8,770
0
5,838
19,275
10,046
1,458
3,317
15,958
0
77,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,957
Gold Earned
39,726
208
Minions Killed
220
8
Camps Cleared
6
1,039,505
Distance Traveled
1,027,407
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,827
658
151
7
2
309,578
2
W
Horus
13,944
664
21
1
1
318,941
1
L
Baron Samedi
14,342
683
66
3
3
297,248
1
L
Xing Tian
12,541
597
35
2
0
374,412
0
W
Aphrodite
11,955
569
48
2
3
398,888
3
L
Danzaburou
13,074
623
107
5
5
367,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role