Player Matchup

Osiris
Osiris
ADHDwave
Osiris
Level 29
God Stats
2W - 0L
1,761 SR
Queue Stats
104W - 113L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
DoNtBeSoJiVe
Sun Wukong
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
521W - 470L
1,523 Elo+
Party 1
Charybdis
Charybdis
HeroOFnuLL
Charybdis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,379 Elo+
Solo
Neith
Neith
IcyPanda308
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,519 Elo+
Party 1
Chronos
Chronos
TheRealMcLovins
Chronos
Level 160
God Stats
14W - 5L
1,743 SR
Queue Stats
664W - 599L
1,545 Elo+
Party 1
Team Averages
Level 74
1,601 SR
1,490 Elo+

VS

Team Averages
Level 55
1,551 SR
1,432 Elo+
Osiris
Osiris
Blue_N_Small
Osiris
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
ImAbrasive
Hun Batz
Level 147
God Stats
0W - 1L
1,538 SR
Queue Stats
13W - 14L
1,493 Elo+
Party 2
Cerberus
Cerberus
Tetrahidr0canabz
Cerberus
Level 17
God Stats
0W - 1L
1,715 SR
Queue Stats
9W - 7L
1,227 Elo+
Party 2
Erlang Shen
Erlang Shen
blahblahzoie610
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,528 Elo+
Party 3
Zhong Kui
Zhong Kui
mintyliam1
Zhong Kui
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ADHDwave
Osiris
19
5 / 5 / 11
11,993
750
14,163
23,676
35,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
DoNtBeSoJiVe
Sun Wukong
19
2 / 5 / 12
11,313
707
12,777
22,718
25,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
HeroOFnuLL
Charybdis
17
2 / 6 / 16
11,091
693
15,181
15,201
7,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 4 / 11
11,437
715
17,529
13,954
6,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 4 / 9
13,193
825
33,135
23,630
14,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
7 / 4 / 9
11,254
703
15,537
22,837
24,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
ImAbrasive
Hun Batz
18
8 / 4 / 10
11,331
708
27,921
14,986
8,607
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 7 / 12
9,546
597
12,697
28,842
35,019
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
blahblahzoie610
Erlang Shen
19
4 / 4 / 19
11,592
725
18,644
24,989
23,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
mintyliam1
Zhong Kui
17
4 / 5 / 12
10,779
674
11,182
17,828
13,358
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
86
24
Kills
24
24
Deaths
24
59
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Osiris
ADHDwave
Osiris
5
5
11
2.1
L
Osiris
7
4
9
2.88
W
Sun Wukong
DoNtBeSoJiVe
Sun Wukong
2
5
12
1.6
W
Charybdis
HeroOFnuLL
Charybdis
2
6
16
1.67
W
3
4
11
2.13
L
Hun Batz
ImAbrasive
Hun Batz
8
4
10
3.25
L
1
7
12
1
W
12
4
9
4.13
L
Erlang Shen
blahblahzoie610
Erlang Shen
4
4
19
3.38
L
Zhong Kui
mintyliam1
Zhong Kui
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,785
Damage
85,981
99,179
Taken
109,482
89,984
Mitigated
105,147
26,460
Healing
32,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ADHDwave
Osiris
14,163
4,451
2,726
3,250
23,676
35,103
550
4,820
18,522
0
25,087
L
Osiris
15,537
3,558
1,322
2,223
22,837
24,736
0
7,603
15,234
0
23,013
W
Sun Wukong
DoNtBeSoJiVe
Sun Wukong
12,777
3,268
2,225
4,441
22,718
25,441
0
8,069
14,213
0
26,640
W
Charybdis
HeroOFnuLL
Charybdis
15,181
9,813
1,415
1,993
15,201
7,779
2,025
2,882
12,126
0
30,820
W
17,529
11,788
635
2,447
13,954
6,669
946
3,165
10,590
0
32,591
L
Hun Batz
ImAbrasive
Hun Batz
27,921
6,615
2,909
1,672
14,986
8,607
501
3,651
11,335
0
50,485
L
12,697
669
1,595
6,464
28,842
35,019
18
8,928
19,914
27,242
0
W
33,135
12,901
1,063
6,265
23,630
14,992
4,108
4,943
18,346
54,876
4,909
L
Erlang Shen
blahblahzoie610
Erlang Shen
18,644
7,349
3,432
9,175
24,989
23,427
287
5,437
19,552
0
29,018
L
Zhong Kui
mintyliam1
Zhong Kui
11,182
3,883
1,561
2,457
17,828
13,358
1,095
4,458
13,370
23,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,027
Gold Earned
54,502
168
Minions Killed
167
0
Camps Cleared
0
1,405,674
Distance Traveled
1,295,376
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,993
750
9
1
0
293,132
2
L
Osiris
11,254
703
17
1
0
249,492
0
W
Sun Wukong
11,313
707
32
2
0
305,044
1
W
Charybdis
11,091
693
38
2
0
272,160
2
W
Neith
11,437
715
31
2
0
272,674
3
L
Hun Batz
11,331
708
43
3
0
279,192
0
L
Cerberus
9,546
597
59
4
0
251,883
0
W
Chronos
13,193
825
58
4
0
262,664
0
L
Erlang Shen
11,592
725
21
1
0
293,362
0
L
Zhong Kui
10,779
674
27
2
0
221,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role